動画 プロンプト

Seedance 2.0 向け超リアルな一人称ゾンビサバイバルビデオプロンプト

Seedance 2.0 向けに設計された、非常に詳細で構造化されたプロンプト。バイオハザード風ゲームにインスパイアされた、超リアルな一人称視点 (POV) のゾンビサバイバルアクションシーンを生成します。このプロンプトは、映画のような品質を実現するために、カメラの動き、キャラクターのアクション、敵の行動、環境の詳細、照明、ペース、視覚効果を指定します。

プロンプト
Ultra-realistic first-person POV zombie survival action scene, cinematic quality, 4K, 24fps, shallow depth of field

Camera:
true first-person perspective from eye level
no HUD, no UI, no crosshair
visible hands and weapon in foreground holding a modern tactical rifle
not aiming down sights, no scope overlay
natural handheld camera motion with subtle head bob
micro camera shake from footsteps, recoil, and breathing
fast camera movement with sharp turns and quick target tracking

Character motion:
realistic human movement
natural weapon sway when moving and stopping
controlled but intense recoil when firing
breathing motion affecting aim slightly
quick aim adjustment toward targets
tactical movement: sprint, stop, strafe, step back under pressure

Enemies (Zombies):
clearly visible humanoid zombies, inspired by biohazard-style creatures
rotting skin, damaged clothing, unnatural jerky movement
aggressively approaching the player
some zombies sprint, others stumble unpredictably
close-range threat, entering personal space

Combat:
player fires weapon at approaching zombies
visible hit reactions (body impact, stagger, fall)
short bursts of gunfire, not continuous spray
recoil pushes weapon upward slightly, then recovers
zombies react dynamically to being shot

Environment:
abandoned hospital or ruined building interior
dark corridors, broken walls, scattered debris
high detail textures (blood stains, dirt, cracks)
dust particles floating in the air
volumetric light beams from broken windows

Lighting:
cinematic, high contrast lighting
dim environment with strong shadows
flickering lights or unstable light sources
muzzle flash briefly illuminating surroundings when firing

Action / pacing:
fast-paced survival combat
constant scanning for threats
zombies suddenly appearing from corners or darkness
intense close encounters
brief pauses between attacks

Effects:
muzzle flash, smoke from gunfire
dust and debris reacting to movement and shots
subtle motion blur during fast action
depth of field shifting between enemies and weapon

Style:
hyper-realistic, cinematic zombie survival horror
AAA game realism, biohazard-inspired tone

Negative:
no HUD, no UI, no text, no third-person view, no cartoon style, no unrealistic animation

クリエイターのために。ずっと無料。

YouMind は世界中のクリエイターに信頼される AI 制作パートナーです。ここにあるプロンプトは、より速く、より良い制作を助けるために厳選されています。

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