AI Cartoon Video Generator

Turn text or images into cartoon video clips. Explore expressive characters, playful stories, and 3D animation prompts.

Tools for shaping your video

Guide the look with images

Upload your own reference images to explain the subject and visual style. Pair them with motion instructions, then check the result for details that need refinement. Describe the subject, action, setting, and camera movement. Text input works without a reference image, so you can explore a scene before preparing visual material.

Reference image and prompt illustration

Choose controls that fit the shot

Select a video model and its supported aspect ratio, quality, reference mode, and audio options. Available controls depend on the model you choose.

Aspect ratio composition illustration

Video use cases

Explore cartoon video ideas for characters, short stories, and animated scenes. Compare each prompt with its result, then describe your own characters, visual style, and one clear action. Reference images can guide appearance; results depend on the model and input.

Tran Mau Tri Tam ✪

Animated Jungle Expedition Multi-Shot

montage, multi-shot 3D animated feature film, Don't use one camera angle or single cut, vibrant glossy CGI render, Pixar-quality stylized animation, expressive cartoon character performance, subsurface-scattered fur and skin, cinematic lighting, sharp focus, high detail texture, depth of field mastery, dappled bright daylight, lush saturated jungle palette In a lush overgrown jungle temple bathed in dappled bright daylight, three goofy creatures stand among giant mushrooms and mossy ancient ruins. A big shaggy orange horned monster with a rolled bedroll on his backpack bounces with excitement, a small round blue scaly dragon with little dorsal spikes clutches a glowing old treasure map in his clawed hands, and a towering mossy tree-creature with a goofy wide-eyed grin looms behind them. A tiny green creature peeks from the ferns in the foreground. The look is stylized 3D animated feature quality — vibrant, glossy, soft and warm, with playful expressive character animation. Shot 1: Medium shot with a smooth playful push-in, the shaggy orange monster bounces on his feet and waves both furry arms overhead with a huge toothy grin, green eyes sparkling. Bursting with excitement he says: "Okay — today's the day, I can feel it in my fur!" Shot 2: Close-up, the little blue dragon holds the old map up close as the parchment glows warm gold under his clawed fingers, his eyes darting across it then snapping wide. He taps the map and whispers: "Wait... the lost chamber — it's real." Shot 3: Wide shot, the whole trio reacts together as the blue dragon thrusts a claw dramatically toward the overgrown temple, the orange monster gasping with joy and the towering tree-creature beaming behind them, while the tiny green creature pops up out of the ferns with wide eyes. They all gasp: "WHOA!" Shot 4: Medium tracking shot bouncing along with them, the excited trio surges forward in a huddle, the orange monster sprinting in place and kicking up leaves and petals, the dragon clutching the map to his chest. The orange monster shouts back gleefully: "Last one there hatches a rotten egg!" Shot 5: Close-up insert, the tree-creature's giant mossy foot slowly lifts off the ground to reveal a glowing golden treasure chest squashed into the moss right underneath it, soft light spilling out around it. Shot 6: Wide shot, the orange monster and blue dragon screech to a frozen halt and stare slack-jawed at the chest under the tree-creature's foot, a beat of stunned silence, the tiny green creature face-palming in the ferns. The tree-creature gives a sheepish little wave and grins: "...Was it important?" Total: 15s / 6 shots / 16:9

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フジクマ/C.A. Wisteria

Cartoon Anime Rhythmic Motion

No BGM. SE only. Exaggerated cartoon anime-style motion. Emphasize 'slow in and slow out' + 'mid-speeding,' distorting and breaking poses with a 'whoosh' effect. The character repeats rhythmic high-speed movements left and right, alternating between 'moving' and 'stopping in a cute pose.' Performance Sequence: Character repeats fast movements with varying speeds, stopping in cute poses rhythmically. Face close-up: looking upper right → looking upper left; blushing and smiling mischievously while covering mouth; manga-style exaggerated expressions and gestures; pulling back fast with strong perspective; foreshadowing by thrusting hand toward the camera. Camera: Dynamic and kinetic cuts. Combining strong depth, exaggerated perspective, character tracking, and sudden acceleration. Visualizing the rhythm and 'beat.' Motion design: Connecting shoulders, waist, and legs for a supple core. Balancing flexibility and explosive power. Rough yet refined, efficient movement. Emotional flow: Concentration → Acceleration → Immersion → Release. Clearly depicting expressions where tension and ecstasy coexist. Effects: Sharp effects on attack or movement trails. Visual reactions popping upon collision. Hair and costume swaying heavily from wind pressure and shockwaves. Balancing 'weight' and 'sharpness' instantaneously. Slow motion: Used only right before or at the moment of a decisive pose to stretch time and maximize impact. Background: Fancy indoor base treated like a canvas. Layer priority: Character, graphic patterns, white background. Graphic elements: Circles, triangles, stars, polygons, soft blobs, dot groups. Flat fill, sharp edges, opaque, high contrast. Color scheme limited to pastels. Motion link: Shapes move in response to character motion/poses. Amplifying visual energy without obscuring the face or key areas. Composition design: Integrating all elements naturally while focusing the gaze on the character. Maintaining strong contrast between character and background. 'Leaving me alone... you’ve got some nerve in many ways!'

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migrok

3D Animation: Anubis Tickle Story

Modern Chinese 3D animation style. Scene 1: We follow an ordinary young man returning home from work. He enters his home, opens the bedroom door, and sees the majestic jackal god Anubis reclining on the bed, propped up by one elbow, one hand holding his head, the other resting casually on his waist, looking at him lazily and nonchalantly. Anubis yawns and says to the young man, "Mortal, you are really slow." Scene 2: The young man sits next to Anubis, who looks at him curiously. Scene 3: The young man reaches out and gently scratches behind Anubis's ear. Anubis immediately giggles, his ears twitching slightly; he turns his head trying to dodge, but the young man follows the movement and continues scratching. Scene 4: The human continues to scratch behind Anubis's ear, and Anubis giggles. Amidst the laughter, Anubis gently swats the human's hand away to stop the tickling. After laughing, Anubis puts his hands on his hips, sits up straight, and resumes his previous nonchalant, serious expression, looking at the human and saying, "Stop it, human." The human smiles innocently. Anubis is muscular, wearing rings on his arms and neck, plus earrings. His voice is deep and raspy, fitting for a deity. Anubis is very ticklish. Dialogue is in English.

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How to create your video

Add your idea or image

Describe the subject, action, setting, and camera movement. Upload your own image when you want a visual reference.

Choose your settings

Select a video model and the aspect ratio, quality, reference mode, and sound options it supports.

Generate video

Sign in to generate your clip, review the result, and refine it in the conversation.

Frequently asked questions

Can I create both 2D and 3D cartoon videos
Create flat illustrated scenes or rounded 3D cartoon characters. Specify the visual style, materials, lighting, and expression in your prompt. The examples include different approaches; choosing a style does not guarantee an identical result.
How can I turn a written story into a cartoon video
Break the story into simple moments, such as a character finding an object, reacting, and walking away. Generate and review each shot separately. Reuse the same character reference and describe the next action clearly before assembling a longer sequence.
Do I need an image to generate a video
You can start with text, an uploaded image, or both. “Use this prompt” fills only the prompt. “Use this example” applies the example’s prompt and settings, along with its reference image when included.
What images work best for AI video generation
Use a sharp image with one clear subject and good separation from the background. Photos, illustrations, product images, and generated artwork can all work well.
Can I Change Aspect Ratio Quality and Sound
It depends on the selected video model. The interface only shows controls supported by that model, which may include aspect ratio, quality, reference mode, and sound. If an option is hidden or locked to automatic, the current model or mode does not allow a manual override.
How Can I Keep the Subject Consistent
Use a sharp image with a clearly visible subject and keep the prompt focused on one primary motion. Avoid asking for large changes to pose, face, clothing, and background at the same time. If identity drifts, reduce motion, simplify the prompt, or try another model while keeping the same key subject description.
How long can a generated video be
Clip duration depends on the selected model and the options available in the creation workflow. A prompt asking for a longer video does not override the model limit. For a longer story or ad, plan separate shots and assemble the finished clips.
Can I generate videos for free
Browsing prompts is free. Video generation requires signing in and is subject to your subscription and available credits.