從太陽墜落,飛向齒輪組成的浮島,身後拖着一道青藍色的軌跡,隨後一隻藍眸佔滿整個畫面。
超現實 / 夢幻
在 YouMind AI 提示詞庫裡探索免費的 超現實 / 夢幻 視頻 提示詞,歸類於 風格。每一條都精選自真實的創作流程,可以直接複製、改用與重用。
製作一段 10 秒的 9:16 直向視頻,氣氛、鏡頭運動、節奏及超現實高山景色須盡量貼近原參考視頻。以提供的圖片作為精確的首幀畫面,並保留新女性的外貌、淡紫色外套、深色工裝褲及四輪溜冰鞋。 單一連續後方跟隨鏡頭: 一名成年女性沿蜿蜒山路向下溜行。鏡頭從其背後約腰部高度平滑跟隨,並保持固定距離。全程須完整顯示她的全身及兩隻溜冰鞋,車輪下方需留有空間。她應處於畫面中下方位置,讓遼闊的山景主導整個畫面。 動作: 開場即已在移動。她以輕快自信的速度向下滑行,如原視頻中的騎士般作出寬闊流暢的 S 形轉向。將 carving 動作自然轉化為溜冰姿態:雙膝微曲、重心輕移、雙腳交替換位,以及放鬆手臂以平衡身體。兩隻溜冰鞋須在柏油路面上逼真滾動,馬尾與外套向後飄揚。 路面及近處草地快速掠過,遠山則以真實視差緩慢移動。保持穩定的前進速度,切勿使用慢動作或突然加速。 景色與超現實風格: 重現原片中非凡的高山峽谷:高聳入雲的嶙峋山峰覆蓋着鮮綠植被、巍峨岩柱、針葉樹、色彩繽紛的路旁野花、前方的小村莊,以及深邃的鈷藍色天空。 上方景觀彷彿在頭頂延展摺疊,形成巨大的夢幻天幕。雕塑般的白雲在不同高度的山峰間繚繞,與垂直拉長的絲縷狀雲霧交織。鏡頭推進時,須一致地維持這種超現實的空間佈局。 雲層在山巒間輕輕飄動翻湧。視野變化主要源自穿越世界的移動過程,具備強烈的深度感與連貫透視。全程須保留可辨識的山峰、道路幾何形狀及村莊建築。 時間軸: 0–2 秒:由參考構圖即時向前移動。女性沿道路右側向下滑行,隨後開始向車道中央作柔和的 carving 轉向。鏡頭平滑跟隨。 2–4 秒:一輛白色汽車在對面車道駛來,於畫面左側經過,與溜冰者保持清晰距離。她繼續自然滑行,沒有誇張反應。 4–7 秒:她作出流暢的 S 形 carving,轉移重心並稍微伸展雙臂。黃色道路中線引向前方村莊。近處樹木與花朵掠過,展現出巨大山谷的更多層次。 7–10 秒:她傾身進入下一個平緩彎道,繼續向下滑行。鏡頭微妙地跟隨彎道弧度,同時保留 rea
製作一段 30 秒的電影級超寫實萬聖節浪漫視頻,營造夢幻而神秘的氛圍。 場景 1(0–5 秒):神秘房間 一位長黑髮的年輕女子靜靜坐在復古萬聖節主題的房間內。古董傢俱、溫暖的檯燈、乾燥秋葉和雕刻南瓜點綴着整個空間。她注意到木桌上發光的南瓜燈,緩緩伸手靠近。鏡頭捕捉搖曳的燭光與南瓜的精緻細節。 場景 2(5–10 秒):心上人的照片 她拿起一個華麗的古舊相框,裏面是一位英俊青年的肖像。她帶着羞澀的微笑凝視照片,雙眼映照着溫暖的燭光。鏡頭緩緩推近,捕捉她充滿情感的表情。 場景 3(10–15 秒):奇幻轉變 她站起身,走向被琥珀色光芒環繞的神秘門廊。隨着她向前邁步,深色服裝與飄逸長髮自然擺動。門廊通向燈火璀璨的萬聖節場景,無縫過渡至下一幕。 場景 4(15–20 秒):意外相遇 她來到舒適的戶外用餐區,四周佈滿雕刻南瓜、蠟燭、秋季花卉和復古燈籠。照片中的青年正坐在木桌旁等候,身穿時尚的青綠色毛衣,戴着圓框眼鏡。她在他對面坐下,兩人交換了溫暖又略帶緊張的微笑。 場景 5(20–25 秒):甜蜜南瓜時刻 一盞小巧的發光南瓜燈放在兩人之間。女子輕輕伸手,俏皮地調整南瓜的位置,男子則帶着深情的微笑注視她。他們的雙手在南瓜旁短暫觸碰,營造出自然而迷人的浪漫瞬間。 場景 6(25–30 秒):童話結局 鏡頭緩緩拉遠,展現兩人在溫暖吊燈下相對而坐,四周環繞着南瓜與秋日裝飾。燭光搖曳中,他們相視而笑。最後以發光萬聖節場景的優美全景作結。 視覺風格:電影級寫實、溫暖琥珀色燈光、深邃森林綠陰影、精細紋理、淺景深、自然面部表情、逼真手部動作、細膩鏡頭移動及充滿氛圍的萬聖節燈光。 角色一致性:在各個場景中保持女子的面容、髮型、服裝和外貌一致。照片與最終約會場景中的男性角色面容和外貌亦須相同。確保過渡逼真、動作自然。 避免:面部變形、角色不一致、手部扭曲、不自然的表情、突然更換服裝、卡通風格及過多視覺特效。
Crumbling desert house with a giant realistic blue eye in the wall slowly blinking shut under a starry sky.
A pelican rides a bike with 20 things stacked on its back: a goat, a grand piano, a burning cake... Then a pothole, one frozen second, and a dive into an infinite loop.
You are now the person in charge of this film, the director. Please help me make a short film. The theme of this film is "How to Reduce Phone Addiction". I want this film to be 1080P, 30fps, with a 16:9 aspect ratio, made using a Remotion project. You can use any technology and capabilities you want. No voiceover is needed; use Chinese subtitles to clearly convey the film's theme, and the motion effects must be sufficiently gorgeous.
Turn the attached image into a seamless looping GIF (~15s, 15fps) styled as a surveillance-camera "subject analysis" sequence: 1. ACQUIRE – desaturated CCTV feed with REC, camera ID, running timecode; a search reticle locks onto the subject. 2. SILHOUETTE – background dims to a dark grid; AI detection boxes (head, torso, limbs + confidence scores) pop in; a scan line turns the subject into a flat silhouette. 3. STRUCTURE – silhouette becomes a glowing wireframe (edges + triangle mesh), then a pose skeleton with joint angles. 4. FEATURES – real colors return; an "ENHANCE" zoom on the face; animated callouts with typed labels for 4–5 key features. 5. PALETTE – extract the 6 dominant colors (k-means); swatches fly from the image into a panel with hex codes and percentages. 6. IDENTIFY – "TARGET LOCKED" + ID card (class, threat level, match %), then a glitch back to frame 1 for a seamless loop. Keep the original artwork intact (segment it, don't redraw it). Minimal HUD: white + one accent color, monospace font, a stage progress panel in the emptiest area of the frame, no text over the face. Export GIF + MP4.
unchanging style, perfect visual consistency, edm, limited animation, handheld camera, feeling the music, techhouse, party, bouncing, shaky camera, dynamic, windy, foreshortening, hand dancing, non verbal, camera rocks side to side, unstable camera,...
Cinematic 2.5D animation in the style of fully painterly rendering, characters and environments look like gouache concept-art paintings in motion, visible brush texture on skin, cloth and architecture, flat posterized color blocks with hard-edged light shapes, matte finish, soft filmic volumetric lighting, shallow depth of field. NOT flat 2D cartoon, NO bold black outlines, NO cel-shading, NOT glossy CGI, NOT Unreal Engine, NO photorealism, no plastic skin. CHARACTER CONTINUITY: NIA: Young athletic night courier, 8 heads tall, messy short dark curls, expressive wide amber-brown eyes. Wears an oversized mustard-yellow rain jacket with a high collar and reflective stripes, cropped navy trousers, chunky white sneakers, fingerless gloves, and a small canvas courier bag. MASTER ODA: Elderly retired paper-folder, 7.5 heads tall, stooped and gentle, silver hair, round glasses, kind weathered face. Wears a soft grey cardigan over a white shirt, brown trousers, and worn slippers. Shelves of tiny paper cranes line his apartment wall. LIGHTING & ATMOSPHERE: Rooftops lit by magenta and cyan neon reflecting in rain puddles and drifting rain mist; the old man's balcony lit by warm tungsten lamplight and golden paper-lantern haze. 30-SECOND MULTI-SHOT NARRATIVE ANIMATION: [00:00–02:00 | Shot 01 | Rooftop]: Low-angle macro. Nia's chunky white sneakers splash through neon puddles on a wet metal rooftop, rain mist drifting. [02:00–04:00 | Shot 02 | The Fold]: Macro insert. Her fingerless-gloved hands fold a sheet of yellow paper into a small crane, sharp creases catching magenta light. [04:00–06:00 | Shot 03 | The Delivery]: Medium close-up. Neon rain reflects in Nia's wide eyes as she looks across the city at one tiny lit window high in a tower, a small candle glowing on its sill. [06:00–08:00 | Shot 04 | Grounded]: Medium shot. She slams her palm on a dead delivery scooter; the storm has grounded every drone, and the city is too far to reach on foot. [08:00–10:00 | Shot 05 | The Breath]: Macro insert. She lifts the yellow paper crane to her lips and breathes warm air over it. Its wings flutter. [10:00–12:00 | Shot 06 | Unfolding]: Dynamic tracking. The crane unfolds and grows to the size of a hang-glider, creases crisp, rain beading on its wings. [12:00–14:00 | Shot 07 | Lift Off]: Low-angle wide. Nia grips the paper frame and launches off the rooftop edge, yellow jacket flaring in neon haze. [14:00–16:30 | Shot 08 | The Flight]: Fast FPV dash. She swoops between neon signs and glass towers, rain streaks flashing past the paper wings. [16:30–18:30 | Shot 09 | Laughing]: Medium close-up. Her hair whips back, she laughs wide-eyed, and her fingertips glow paper-white against the dark. [18:30–20:30 | Shot 10 | The Tear]: Extreme macro on a paper wing edge. Rain softens the fibers and a small crease start
A single continuous 30-second one-take filmed on a smartphone, vertical 9:16, handheld with slight natural shake. A busy downtown street at dusk after light rain, wet asphalt reflecting neon signs and car headlights. The camera operator is a pedestrian standing on the sidewalk, filming casually. 0-6s: The camera pans across the street. People walk past, a delivery rider waits at a red light. Ambient city sound, distant sirens. Then a few people stop and look up. The camera tilts up with a slight delay, as a real person's would. 6-14s: A huge humpback whale glides slowly out from behind the glass towers, floating about 40 meters above the street. Photoreal skin texture, barnacles, water droplets falling off its fins and onto the road. Its shadow passes over cars and crowds. People gasp, raise phones, and one person grabs a friend's arm. 14-24s: The whale drifts overhead and lets out a deep, low call that vibrates through the street. Windows reflect its body, puddles ripple from the sound, and a flag and trees sway in the air it pushes. The camera shakes slightly and refocuses. 24-30s: It continues down the avenue, tail sweeping gently, and fades into low clouds between the buildings. The shot ends with the crowd still looking up and the camera lowering. Realism: natural phone-camera behavior, mild auto-exposure shifts, slight lens flare from the neon, real-world scale and weight, no cartoon glow, no text or logos on screen. Ordinary, unposed pedestrians with natural reactions. Audio: @Audio1 or synchronized ambient city sound, crowd murmurs, wind, and a deep whale call. No music, no narration. Style: photorealistic, shot-on-iPhone look, natural color, light grain, realistic motion blur, sharp 4K.
You're a motion director and creative coder. Make a finished music video for [song file], built entirely in code and rendered frame by frame. Concept: [your idea in one or two sentences] Look:
A angel taking her wings covering herself until her light expands through the wings and penetrates her whole body , she flies into the third heaven
Animated layered papercraft diorama, visible paper fibers and folds, deckled edges, parallax between paper layers, soft shadows, warm backlight glowing through thin paper, gentle handmade motion. Color grade: cream, dusty blue, terracotta, sage green, warm golden backlight. A colossal whale made of folded origami paper with crisp creases. A paper cut village of rooftops and windmills with tiny paper villagers flying kites. SHOT 1 (0 to 3s): Wide shot matching the reference image, the whale glides forward and its folded fins unfold and refold with crisp creasing motions, paper clouds sliding past in parallax layers. SHOT 2 (3 to 6s): Medium shot, 50mm lens, villagers on a hill tug their kite strings as the whale's shadow passes over them, windmill blades spinning faster in its wake. SHOT 3 (6 to 9s): Close-up, 85mm lens, the whale's eye, a small cut circle, blinks as backlight glows through the thin paper of its head, revealing faint printed text inside the folds. SHOT 4 (9 to 12s): Low angle tracking shot, 24mm lens, the whale dives toward the village and its tail sweeps a wave of paper confetti and paper birds out across the rooftops. SHOT 5 (12 to 15s): Extreme wide shot, 16mm lens, the whale rises into the sky and unfolds completely into a flat sheet that becomes a giant paper sun, lighting the whole village warmly. Rustling paper, soft crinkling folds, windmill creaks, a gentle whale call that sounds like a breath through paper, children laughing, music box and soft piano.
Make a first-person CGI horror animation in the browser with three.js. Setting: 1,200 meters underground. Atmosphere: silence, fear of the hole, someone was here before me but never came out. Visuals: dark, claustrophobic, realistic lighting.
"Man is a rope, tied between beast and Overman—a rope over an abyss." — Nietzsche, Thus Spoke Zarathustra Based on this insight, create an explanatory video with incredible 2D animation, lasting 2-3 minutes. It must have coherent narration, dialogue, and sound. Shock me (truly demonstrate capabilities people didn't think were possible). Use up to 5 Agents. Use Edge TTS voice Yunjian (deep male voice).
In darkness two lights spiral around each casting sparkles as they move the sparkles become stars in the night sky
[Generation Goal] Generate a continuous hyperstitional liminal music-video sequence that visualizes an unhinged egomaniac liminal time-lord as augmented hyperstition architect of timelines long past and futures that should not exist. The principal ev...
STYLE: Photorealistic live-action miniature-person VFX, cinematic macro photography, ultra-shallow depth of field, realistic physics, dynamic handheld camera, dramatic lighting, detailed textures, premium viral commercial aesthetic, 4K. Create a 30-second cinematic adventure featuring one athletic miniature woman at approximately 1/5 scale, wearing a pastel-blue sleeveless top, dark shorts, and tiny white sneakers. Maintain consistent face, hairstyle, outfit, body proportions, and scale throughout. She climbs a giant vacuum cleaner as it suddenly switches on, battling powerful suction and swirling dust. She races between enormous furniture legs, dodges a collapsing bedsheet, slides down a giant pillow, and runs across an avalanche of falling clothes. Using a dangling shirt sleeve as a rope, she swings onto a dresser just as the vacuum rushes beneath her. Finally, she lands triumphantly on a clean patch of floor, only for a giant sock to drop beside her. She looks up in disbelief as the camera pulls back to reveal the enormous bedroom. Use dynamic macro tracking, dramatic low angles, realistic fabric physics, detailed dust particles, natural shadows, strong foreground parallax, believable human movement, seamless transitions, and cinematic lighting. SFX: Vacuum roar, rushing air, tiny footsteps, fabric rustling, clothes tumbling, dramatic whooshes, landing impacts, and playful suspenseful music. NEGATIVE: Cartoon, anime, toy-like CGI, plastic skin, inconsistent character, changing outfit, distorted anatomy, duplicated limbs, inconsistent scale, floating objects, impossible physics, excessive motion blur, narration, subtitles, text, logos, watermark.
從太陽墜落,飛向齒輪組成的浮島,身後拖着一道青藍色的軌跡,隨後一隻藍眸佔滿整個畫面。
製作一段 30 秒的電影級超寫實萬聖節浪漫視頻,營造夢幻而神秘的氛圍。 場景 1(0–5 秒):神秘房間 一位長黑髮的年輕女子靜靜坐在復古萬聖節主題的房間內。古董傢俱、溫暖的檯燈、乾燥秋葉和雕刻南瓜點綴着整個空間。她注意到木桌上發光的南瓜燈,緩緩伸手靠近。鏡頭捕捉搖曳的燭光與南瓜的精緻細節。 場景 2(5–10 秒):心上人的照片 她拿起一個華麗的古舊相框,裏面是一位英俊青年的肖像。她帶着羞澀的微笑凝視照片,雙眼映照着溫暖的燭光。鏡頭緩緩推近,捕捉她充滿情感的表情。 場景 3(10–15 秒):奇幻轉變 她站起身,走向被琥珀色光芒環繞的神秘門廊。隨着她向前邁步,深色服裝與飄逸長髮自然擺動。門廊通向燈火璀璨的萬聖節場景,無縫過渡至下一幕。 場景 4(15–20 秒):意外相遇 她來到舒適的戶外用餐區,四周佈滿雕刻南瓜、蠟燭、秋季花卉和復古燈籠。照片中的青年正坐在木桌旁等候,身穿時尚的青綠色毛衣,戴着圓框眼鏡。她在他對面坐下,兩人交換了溫暖又略帶緊張的微笑。 場景 5(20–25 秒):甜蜜南瓜時刻 一盞小巧的發光南瓜燈放在兩人之間。女子輕輕伸手,俏皮地調整南瓜的位置,男子則帶着深情的微笑注視她。他們的雙手在南瓜旁短暫觸碰,營造出自然而迷人的浪漫瞬間。 場景 6(25–30 秒):童話結局 鏡頭緩緩拉遠,展現兩人在溫暖吊燈下相對而坐,四周環繞着南瓜與秋日裝飾。燭光搖曳中,他們相視而笑。最後以發光萬聖節場景的優美全景作結。 視覺風格:電影級寫實、溫暖琥珀色燈光、深邃森林綠陰影、精細紋理、淺景深、自然面部表情、逼真手部動作、細膩鏡頭移動及充滿氛圍的萬聖節燈光。 角色一致性:在各個場景中保持女子的面容、髮型、服裝和外貌一致。照片與最終約會場景中的男性角色面容和外貌亦須相同。確保過渡逼真、動作自然。 避免:面部變形、角色不一致、手部扭曲、不自然的表情、突然更換服裝、卡通風格及過多視覺特效。
A pelican rides a bike with 20 things stacked on its back: a goat, a grand piano, a burning cake... Then a pothole, one frozen second, and a dive into an infinite loop.
Turn the attached image into a seamless looping GIF (~15s, 15fps) styled as a surveillance-camera "subject analysis" sequence: 1. ACQUIRE – desaturated CCTV feed with REC, camera ID, running timecode; a search reticle locks onto the subject. 2. SILHOUETTE – background dims to a dark grid; AI detection boxes (head, torso, limbs + confidence scores) pop in; a scan line turns the subject into a flat silhouette. 3. STRUCTURE – silhouette becomes a glowing wireframe (edges + triangle mesh), then a pose skeleton with joint angles. 4. FEATURES – real colors return; an "ENHANCE" zoom on the face; animated callouts with typed labels for 4–5 key features. 5. PALETTE – extract the 6 dominant colors (k-means); swatches fly from the image into a panel with hex codes and percentages. 6. IDENTIFY – "TARGET LOCKED" + ID card (class, threat level, match %), then a glitch back to frame 1 for a seamless loop. Keep the original artwork intact (segment it, don't redraw it). Minimal HUD: white + one accent color, monospace font, a stage progress panel in the emptiest area of the frame, no text over the face. Export GIF + MP4.
Cinematic 2.5D animation in the style of fully painterly rendering, characters and environments look like gouache concept-art paintings in motion, visible brush texture on skin, cloth and architecture, flat posterized color blocks with hard-edged light shapes, matte finish, soft filmic volumetric lighting, shallow depth of field. NOT flat 2D cartoon, NO bold black outlines, NO cel-shading, NOT glossy CGI, NOT Unreal Engine, NO photorealism, no plastic skin. CHARACTER CONTINUITY: NIA: Young athletic night courier, 8 heads tall, messy short dark curls, expressive wide amber-brown eyes. Wears an oversized mustard-yellow rain jacket with a high collar and reflective stripes, cropped navy trousers, chunky white sneakers, fingerless gloves, and a small canvas courier bag. MASTER ODA: Elderly retired paper-folder, 7.5 heads tall, stooped and gentle, silver hair, round glasses, kind weathered face. Wears a soft grey cardigan over a white shirt, brown trousers, and worn slippers. Shelves of tiny paper cranes line his apartment wall. LIGHTING & ATMOSPHERE: Rooftops lit by magenta and cyan neon reflecting in rain puddles and drifting rain mist; the old man's balcony lit by warm tungsten lamplight and golden paper-lantern haze. 30-SECOND MULTI-SHOT NARRATIVE ANIMATION: [00:00–02:00 | Shot 01 | Rooftop]: Low-angle macro. Nia's chunky white sneakers splash through neon puddles on a wet metal rooftop, rain mist drifting. [02:00–04:00 | Shot 02 | The Fold]: Macro insert. Her fingerless-gloved hands fold a sheet of yellow paper into a small crane, sharp creases catching magenta light. [04:00–06:00 | Shot 03 | The Delivery]: Medium close-up. Neon rain reflects in Nia's wide eyes as she looks across the city at one tiny lit window high in a tower, a small candle glowing on its sill. [06:00–08:00 | Shot 04 | Grounded]: Medium shot. She slams her palm on a dead delivery scooter; the storm has grounded every drone, and the city is too far to reach on foot. [08:00–10:00 | Shot 05 | The Breath]: Macro insert. She lifts the yellow paper crane to her lips and breathes warm air over it. Its wings flutter. [10:00–12:00 | Shot 06 | Unfolding]: Dynamic tracking. The crane unfolds and grows to the size of a hang-glider, creases crisp, rain beading on its wings. [12:00–14:00 | Shot 07 | Lift Off]: Low-angle wide. Nia grips the paper frame and launches off the rooftop edge, yellow jacket flaring in neon haze. [14:00–16:30 | Shot 08 | The Flight]: Fast FPV dash. She swoops between neon signs and glass towers, rain streaks flashing past the paper wings. [16:30–18:30 | Shot 09 | Laughing]: Medium close-up. Her hair whips back, she laughs wide-eyed, and her fingertips glow paper-white against the dark. [18:30–20:30 | Shot 10 | The Tear]: Extreme macro on a paper wing edge. Rain softens the fibers and a small crease start
You're a motion director and creative coder. Make a finished music video for [song file], built entirely in code and rendered frame by frame. Concept: [your idea in one or two sentences] Look:
Animated layered papercraft diorama, visible paper fibers and folds, deckled edges, parallax between paper layers, soft shadows, warm backlight glowing through thin paper, gentle handmade motion. Color grade: cream, dusty blue, terracotta, sage green, warm golden backlight. A colossal whale made of folded origami paper with crisp creases. A paper cut village of rooftops and windmills with tiny paper villagers flying kites. SHOT 1 (0 to 3s): Wide shot matching the reference image, the whale glides forward and its folded fins unfold and refold with crisp creasing motions, paper clouds sliding past in parallax layers. SHOT 2 (3 to 6s): Medium shot, 50mm lens, villagers on a hill tug their kite strings as the whale's shadow passes over them, windmill blades spinning faster in its wake. SHOT 3 (6 to 9s): Close-up, 85mm lens, the whale's eye, a small cut circle, blinks as backlight glows through the thin paper of its head, revealing faint printed text inside the folds. SHOT 4 (9 to 12s): Low angle tracking shot, 24mm lens, the whale dives toward the village and its tail sweeps a wave of paper confetti and paper birds out across the rooftops. SHOT 5 (12 to 15s): Extreme wide shot, 16mm lens, the whale rises into the sky and unfolds completely into a flat sheet that becomes a giant paper sun, lighting the whole village warmly. Rustling paper, soft crinkling folds, windmill creaks, a gentle whale call that sounds like a breath through paper, children laughing, music box and soft piano.
"Man is a rope, tied between beast and Overman—a rope over an abyss." — Nietzsche, Thus Spoke Zarathustra Based on this insight, create an explanatory video with incredible 2D animation, lasting 2-3 minutes. It must have coherent narration, dialogue, and sound. Shock me (truly demonstrate capabilities people didn't think were possible). Use up to 5 Agents. Use Edge TTS voice Yunjian (deep male voice).
[Generation Goal] Generate a continuous hyperstitional liminal music-video sequence that visualizes an unhinged egomaniac liminal time-lord as augmented hyperstition architect of timelines long past and futures that should not exist. The principal ev...
製作一段 10 秒的 9:16 直向視頻,氣氛、鏡頭運動、節奏及超現實高山景色須盡量貼近原參考視頻。以提供的圖片作為精確的首幀畫面,並保留新女性的外貌、淡紫色外套、深色工裝褲及四輪溜冰鞋。 單一連續後方跟隨鏡頭: 一名成年女性沿蜿蜒山路向下溜行。鏡頭從其背後約腰部高度平滑跟隨,並保持固定距離。全程須完整顯示她的全身及兩隻溜冰鞋,車輪下方需留有空間。她應處於畫面中下方位置,讓遼闊的山景主導整個畫面。 動作: 開場即已在移動。她以輕快自信的速度向下滑行,如原視頻中的騎士般作出寬闊流暢的 S 形轉向。將 carving 動作自然轉化為溜冰姿態:雙膝微曲、重心輕移、雙腳交替換位,以及放鬆手臂以平衡身體。兩隻溜冰鞋須在柏油路面上逼真滾動,馬尾與外套向後飄揚。 路面及近處草地快速掠過,遠山則以真實視差緩慢移動。保持穩定的前進速度,切勿使用慢動作或突然加速。 景色與超現實風格: 重現原片中非凡的高山峽谷:高聳入雲的嶙峋山峰覆蓋着鮮綠植被、巍峨岩柱、針葉樹、色彩繽紛的路旁野花、前方的小村莊,以及深邃的鈷藍色天空。 上方景觀彷彿在頭頂延展摺疊,形成巨大的夢幻天幕。雕塑般的白雲在不同高度的山峰間繚繞,與垂直拉長的絲縷狀雲霧交織。鏡頭推進時,須一致地維持這種超現實的空間佈局。 雲層在山巒間輕輕飄動翻湧。視野變化主要源自穿越世界的移動過程,具備強烈的深度感與連貫透視。全程須保留可辨識的山峰、道路幾何形狀及村莊建築。 時間軸: 0–2 秒:由參考構圖即時向前移動。女性沿道路右側向下滑行,隨後開始向車道中央作柔和的 carving 轉向。鏡頭平滑跟隨。 2–4 秒:一輛白色汽車在對面車道駛來,於畫面左側經過,與溜冰者保持清晰距離。她繼續自然滑行,沒有誇張反應。 4–7 秒:她作出流暢的 S 形 carving,轉移重心並稍微伸展雙臂。黃色道路中線引向前方村莊。近處樹木與花朵掠過,展現出巨大山谷的更多層次。 7–10 秒:她傾身進入下一個平緩彎道,繼續向下滑行。鏡頭微妙地跟隨彎道弧度,同時保留 rea
Crumbling desert house with a giant realistic blue eye in the wall slowly blinking shut under a starry sky.
You are now the person in charge of this film, the director. Please help me make a short film. The theme of this film is "How to Reduce Phone Addiction". I want this film to be 1080P, 30fps, with a 16:9 aspect ratio, made using a Remotion project. You can use any technology and capabilities you want. No voiceover is needed; use Chinese subtitles to clearly convey the film's theme, and the motion effects must be sufficiently gorgeous.
unchanging style, perfect visual consistency, edm, limited animation, handheld camera, feeling the music, techhouse, party, bouncing, shaky camera, dynamic, windy, foreshortening, hand dancing, non verbal, camera rocks side to side, unstable camera,...
A single continuous 30-second one-take filmed on a smartphone, vertical 9:16, handheld with slight natural shake. A busy downtown street at dusk after light rain, wet asphalt reflecting neon signs and car headlights. The camera operator is a pedestrian standing on the sidewalk, filming casually. 0-6s: The camera pans across the street. People walk past, a delivery rider waits at a red light. Ambient city sound, distant sirens. Then a few people stop and look up. The camera tilts up with a slight delay, as a real person's would. 6-14s: A huge humpback whale glides slowly out from behind the glass towers, floating about 40 meters above the street. Photoreal skin texture, barnacles, water droplets falling off its fins and onto the road. Its shadow passes over cars and crowds. People gasp, raise phones, and one person grabs a friend's arm. 14-24s: The whale drifts overhead and lets out a deep, low call that vibrates through the street. Windows reflect its body, puddles ripple from the sound, and a flag and trees sway in the air it pushes. The camera shakes slightly and refocuses. 24-30s: It continues down the avenue, tail sweeping gently, and fades into low clouds between the buildings. The shot ends with the crowd still looking up and the camera lowering. Realism: natural phone-camera behavior, mild auto-exposure shifts, slight lens flare from the neon, real-world scale and weight, no cartoon glow, no text or logos on screen. Ordinary, unposed pedestrians with natural reactions. Audio: @Audio1 or synchronized ambient city sound, crowd murmurs, wind, and a deep whale call. No music, no narration. Style: photorealistic, shot-on-iPhone look, natural color, light grain, realistic motion blur, sharp 4K.
A angel taking her wings covering herself until her light expands through the wings and penetrates her whole body , she flies into the third heaven
Make a first-person CGI horror animation in the browser with three.js. Setting: 1,200 meters underground. Atmosphere: silence, fear of the hole, someone was here before me but never came out. Visuals: dark, claustrophobic, realistic lighting.
In darkness two lights spiral around each casting sparkles as they move the sparkles become stars in the night sky
STYLE: Photorealistic live-action miniature-person VFX, cinematic macro photography, ultra-shallow depth of field, realistic physics, dynamic handheld camera, dramatic lighting, detailed textures, premium viral commercial aesthetic, 4K. Create a 30-second cinematic adventure featuring one athletic miniature woman at approximately 1/5 scale, wearing a pastel-blue sleeveless top, dark shorts, and tiny white sneakers. Maintain consistent face, hairstyle, outfit, body proportions, and scale throughout. She climbs a giant vacuum cleaner as it suddenly switches on, battling powerful suction and swirling dust. She races between enormous furniture legs, dodges a collapsing bedsheet, slides down a giant pillow, and runs across an avalanche of falling clothes. Using a dangling shirt sleeve as a rope, she swings onto a dresser just as the vacuum rushes beneath her. Finally, she lands triumphantly on a clean patch of floor, only for a giant sock to drop beside her. She looks up in disbelief as the camera pulls back to reveal the enormous bedroom. Use dynamic macro tracking, dramatic low angles, realistic fabric physics, detailed dust particles, natural shadows, strong foreground parallax, believable human movement, seamless transitions, and cinematic lighting. SFX: Vacuum roar, rushing air, tiny footsteps, fabric rustling, clothes tumbling, dramatic whooshes, landing impacts, and playful suspenseful music. NEGATIVE: Cartoon, anime, toy-like CGI, plastic skin, inconsistent character, changing outfit, distorted anatomy, duplicated limbs, inconsistent scale, floating objects, impossible physics, excessive motion blur, narration, subtitles, text, logos, watermark.
從太陽墜落,飛向齒輪組成的浮島,身後拖着一道青藍色的軌跡,隨後一隻藍眸佔滿整個畫面。
Crumbling desert house with a giant realistic blue eye in the wall slowly blinking shut under a starry sky.
Turn the attached image into a seamless looping GIF (~15s, 15fps) styled as a surveillance-camera "subject analysis" sequence: 1. ACQUIRE – desaturated CCTV feed with REC, camera ID, running timecode; a search reticle locks onto the subject. 2. SILHOUETTE – background dims to a dark grid; AI detection boxes (head, torso, limbs + confidence scores) pop in; a scan line turns the subject into a flat silhouette. 3. STRUCTURE – silhouette becomes a glowing wireframe (edges + triangle mesh), then a pose skeleton with joint angles. 4. FEATURES – real colors return; an "ENHANCE" zoom on the face; animated callouts with typed labels for 4–5 key features. 5. PALETTE – extract the 6 dominant colors (k-means); swatches fly from the image into a panel with hex codes and percentages. 6. IDENTIFY – "TARGET LOCKED" + ID card (class, threat level, match %), then a glitch back to frame 1 for a seamless loop. Keep the original artwork intact (segment it, don't redraw it). Minimal HUD: white + one accent color, monospace font, a stage progress panel in the emptiest area of the frame, no text over the face. Export GIF + MP4.
A single continuous 30-second one-take filmed on a smartphone, vertical 9:16, handheld with slight natural shake. A busy downtown street at dusk after light rain, wet asphalt reflecting neon signs and car headlights. The camera operator is a pedestrian standing on the sidewalk, filming casually. 0-6s: The camera pans across the street. People walk past, a delivery rider waits at a red light. Ambient city sound, distant sirens. Then a few people stop and look up. The camera tilts up with a slight delay, as a real person's would. 6-14s: A huge humpback whale glides slowly out from behind the glass towers, floating about 40 meters above the street. Photoreal skin texture, barnacles, water droplets falling off its fins and onto the road. Its shadow passes over cars and crowds. People gasp, raise phones, and one person grabs a friend's arm. 14-24s: The whale drifts overhead and lets out a deep, low call that vibrates through the street. Windows reflect its body, puddles ripple from the sound, and a flag and trees sway in the air it pushes. The camera shakes slightly and refocuses. 24-30s: It continues down the avenue, tail sweeping gently, and fades into low clouds between the buildings. The shot ends with the crowd still looking up and the camera lowering. Realism: natural phone-camera behavior, mild auto-exposure shifts, slight lens flare from the neon, real-world scale and weight, no cartoon glow, no text or logos on screen. Ordinary, unposed pedestrians with natural reactions. Audio: @Audio1 or synchronized ambient city sound, crowd murmurs, wind, and a deep whale call. No music, no narration. Style: photorealistic, shot-on-iPhone look, natural color, light grain, realistic motion blur, sharp 4K.
Animated layered papercraft diorama, visible paper fibers and folds, deckled edges, parallax between paper layers, soft shadows, warm backlight glowing through thin paper, gentle handmade motion. Color grade: cream, dusty blue, terracotta, sage green, warm golden backlight. A colossal whale made of folded origami paper with crisp creases. A paper cut village of rooftops and windmills with tiny paper villagers flying kites. SHOT 1 (0 to 3s): Wide shot matching the reference image, the whale glides forward and its folded fins unfold and refold with crisp creasing motions, paper clouds sliding past in parallax layers. SHOT 2 (3 to 6s): Medium shot, 50mm lens, villagers on a hill tug their kite strings as the whale's shadow passes over them, windmill blades spinning faster in its wake. SHOT 3 (6 to 9s): Close-up, 85mm lens, the whale's eye, a small cut circle, blinks as backlight glows through the thin paper of its head, revealing faint printed text inside the folds. SHOT 4 (9 to 12s): Low angle tracking shot, 24mm lens, the whale dives toward the village and its tail sweeps a wave of paper confetti and paper birds out across the rooftops. SHOT 5 (12 to 15s): Extreme wide shot, 16mm lens, the whale rises into the sky and unfolds completely into a flat sheet that becomes a giant paper sun, lighting the whole village warmly. Rustling paper, soft crinkling folds, windmill creaks, a gentle whale call that sounds like a breath through paper, children laughing, music box and soft piano.
In darkness two lights spiral around each casting sparkles as they move the sparkles become stars in the night sky
製作一段 10 秒的 9:16 直向視頻,氣氛、鏡頭運動、節奏及超現實高山景色須盡量貼近原參考視頻。以提供的圖片作為精確的首幀畫面,並保留新女性的外貌、淡紫色外套、深色工裝褲及四輪溜冰鞋。 單一連續後方跟隨鏡頭: 一名成年女性沿蜿蜒山路向下溜行。鏡頭從其背後約腰部高度平滑跟隨,並保持固定距離。全程須完整顯示她的全身及兩隻溜冰鞋,車輪下方需留有空間。她應處於畫面中下方位置,讓遼闊的山景主導整個畫面。 動作: 開場即已在移動。她以輕快自信的速度向下滑行,如原視頻中的騎士般作出寬闊流暢的 S 形轉向。將 carving 動作自然轉化為溜冰姿態:雙膝微曲、重心輕移、雙腳交替換位,以及放鬆手臂以平衡身體。兩隻溜冰鞋須在柏油路面上逼真滾動,馬尾與外套向後飄揚。 路面及近處草地快速掠過,遠山則以真實視差緩慢移動。保持穩定的前進速度,切勿使用慢動作或突然加速。 景色與超現實風格: 重現原片中非凡的高山峽谷:高聳入雲的嶙峋山峰覆蓋着鮮綠植被、巍峨岩柱、針葉樹、色彩繽紛的路旁野花、前方的小村莊,以及深邃的鈷藍色天空。 上方景觀彷彿在頭頂延展摺疊,形成巨大的夢幻天幕。雕塑般的白雲在不同高度的山峰間繚繞,與垂直拉長的絲縷狀雲霧交織。鏡頭推進時,須一致地維持這種超現實的空間佈局。 雲層在山巒間輕輕飄動翻湧。視野變化主要源自穿越世界的移動過程,具備強烈的深度感與連貫透視。全程須保留可辨識的山峰、道路幾何形狀及村莊建築。 時間軸: 0–2 秒:由參考構圖即時向前移動。女性沿道路右側向下滑行,隨後開始向車道中央作柔和的 carving 轉向。鏡頭平滑跟隨。 2–4 秒:一輛白色汽車在對面車道駛來,於畫面左側經過,與溜冰者保持清晰距離。她繼續自然滑行,沒有誇張反應。 4–7 秒:她作出流暢的 S 形 carving,轉移重心並稍微伸展雙臂。黃色道路中線引向前方村莊。近處樹木與花朵掠過,展現出巨大山谷的更多層次。 7–10 秒:她傾身進入下一個平緩彎道,繼續向下滑行。鏡頭微妙地跟隨彎道弧度,同時保留 rea
A pelican rides a bike with 20 things stacked on its back: a goat, a grand piano, a burning cake... Then a pothole, one frozen second, and a dive into an infinite loop.
unchanging style, perfect visual consistency, edm, limited animation, handheld camera, feeling the music, techhouse, party, bouncing, shaky camera, dynamic, windy, foreshortening, hand dancing, non verbal, camera rocks side to side, unstable camera,...
You're a motion director and creative coder. Make a finished music video for [song file], built entirely in code and rendered frame by frame. Concept: [your idea in one or two sentences] Look:
"Man is a rope, tied between beast and Overman—a rope over an abyss." — Nietzsche, Thus Spoke Zarathustra Based on this insight, create an explanatory video with incredible 2D animation, lasting 2-3 minutes. It must have coherent narration, dialogue, and sound. Shock me (truly demonstrate capabilities people didn't think were possible). Use up to 5 Agents. Use Edge TTS voice Yunjian (deep male voice).
STYLE: Photorealistic live-action miniature-person VFX, cinematic macro photography, ultra-shallow depth of field, realistic physics, dynamic handheld camera, dramatic lighting, detailed textures, premium viral commercial aesthetic, 4K. Create a 30-second cinematic adventure featuring one athletic miniature woman at approximately 1/5 scale, wearing a pastel-blue sleeveless top, dark shorts, and tiny white sneakers. Maintain consistent face, hairstyle, outfit, body proportions, and scale throughout. She climbs a giant vacuum cleaner as it suddenly switches on, battling powerful suction and swirling dust. She races between enormous furniture legs, dodges a collapsing bedsheet, slides down a giant pillow, and runs across an avalanche of falling clothes. Using a dangling shirt sleeve as a rope, she swings onto a dresser just as the vacuum rushes beneath her. Finally, she lands triumphantly on a clean patch of floor, only for a giant sock to drop beside her. She looks up in disbelief as the camera pulls back to reveal the enormous bedroom. Use dynamic macro tracking, dramatic low angles, realistic fabric physics, detailed dust particles, natural shadows, strong foreground parallax, believable human movement, seamless transitions, and cinematic lighting. SFX: Vacuum roar, rushing air, tiny footsteps, fabric rustling, clothes tumbling, dramatic whooshes, landing impacts, and playful suspenseful music. NEGATIVE: Cartoon, anime, toy-like CGI, plastic skin, inconsistent character, changing outfit, distorted anatomy, duplicated limbs, inconsistent scale, floating objects, impossible physics, excessive motion blur, narration, subtitles, text, logos, watermark.
製作一段 30 秒的電影級超寫實萬聖節浪漫視頻,營造夢幻而神秘的氛圍。 場景 1(0–5 秒):神秘房間 一位長黑髮的年輕女子靜靜坐在復古萬聖節主題的房間內。古董傢俱、溫暖的檯燈、乾燥秋葉和雕刻南瓜點綴着整個空間。她注意到木桌上發光的南瓜燈,緩緩伸手靠近。鏡頭捕捉搖曳的燭光與南瓜的精緻細節。 場景 2(5–10 秒):心上人的照片 她拿起一個華麗的古舊相框,裏面是一位英俊青年的肖像。她帶着羞澀的微笑凝視照片,雙眼映照着溫暖的燭光。鏡頭緩緩推近,捕捉她充滿情感的表情。 場景 3(10–15 秒):奇幻轉變 她站起身,走向被琥珀色光芒環繞的神秘門廊。隨着她向前邁步,深色服裝與飄逸長髮自然擺動。門廊通向燈火璀璨的萬聖節場景,無縫過渡至下一幕。 場景 4(15–20 秒):意外相遇 她來到舒適的戶外用餐區,四周佈滿雕刻南瓜、蠟燭、秋季花卉和復古燈籠。照片中的青年正坐在木桌旁等候,身穿時尚的青綠色毛衣,戴着圓框眼鏡。她在他對面坐下,兩人交換了溫暖又略帶緊張的微笑。 場景 5(20–25 秒):甜蜜南瓜時刻 一盞小巧的發光南瓜燈放在兩人之間。女子輕輕伸手,俏皮地調整南瓜的位置,男子則帶着深情的微笑注視她。他們的雙手在南瓜旁短暫觸碰,營造出自然而迷人的浪漫瞬間。 場景 6(25–30 秒):童話結局 鏡頭緩緩拉遠,展現兩人在溫暖吊燈下相對而坐,四周環繞着南瓜與秋日裝飾。燭光搖曳中,他們相視而笑。最後以發光萬聖節場景的優美全景作結。 視覺風格:電影級寫實、溫暖琥珀色燈光、深邃森林綠陰影、精細紋理、淺景深、自然面部表情、逼真手部動作、細膩鏡頭移動及充滿氛圍的萬聖節燈光。 角色一致性:在各個場景中保持女子的面容、髮型、服裝和外貌一致。照片與最終約會場景中的男性角色面容和外貌亦須相同。確保過渡逼真、動作自然。 避免:面部變形、角色不一致、手部扭曲、不自然的表情、突然更換服裝、卡通風格及過多視覺特效。
You are now the person in charge of this film, the director. Please help me make a short film. The theme of this film is "How to Reduce Phone Addiction". I want this film to be 1080P, 30fps, with a 16:9 aspect ratio, made using a Remotion project. You can use any technology and capabilities you want. No voiceover is needed; use Chinese subtitles to clearly convey the film's theme, and the motion effects must be sufficiently gorgeous.
Cinematic 2.5D animation in the style of fully painterly rendering, characters and environments look like gouache concept-art paintings in motion, visible brush texture on skin, cloth and architecture, flat posterized color blocks with hard-edged light shapes, matte finish, soft filmic volumetric lighting, shallow depth of field. NOT flat 2D cartoon, NO bold black outlines, NO cel-shading, NOT glossy CGI, NOT Unreal Engine, NO photorealism, no plastic skin. CHARACTER CONTINUITY: NIA: Young athletic night courier, 8 heads tall, messy short dark curls, expressive wide amber-brown eyes. Wears an oversized mustard-yellow rain jacket with a high collar and reflective stripes, cropped navy trousers, chunky white sneakers, fingerless gloves, and a small canvas courier bag. MASTER ODA: Elderly retired paper-folder, 7.5 heads tall, stooped and gentle, silver hair, round glasses, kind weathered face. Wears a soft grey cardigan over a white shirt, brown trousers, and worn slippers. Shelves of tiny paper cranes line his apartment wall. LIGHTING & ATMOSPHERE: Rooftops lit by magenta and cyan neon reflecting in rain puddles and drifting rain mist; the old man's balcony lit by warm tungsten lamplight and golden paper-lantern haze. 30-SECOND MULTI-SHOT NARRATIVE ANIMATION: [00:00–02:00 | Shot 01 | Rooftop]: Low-angle macro. Nia's chunky white sneakers splash through neon puddles on a wet metal rooftop, rain mist drifting. [02:00–04:00 | Shot 02 | The Fold]: Macro insert. Her fingerless-gloved hands fold a sheet of yellow paper into a small crane, sharp creases catching magenta light. [04:00–06:00 | Shot 03 | The Delivery]: Medium close-up. Neon rain reflects in Nia's wide eyes as she looks across the city at one tiny lit window high in a tower, a small candle glowing on its sill. [06:00–08:00 | Shot 04 | Grounded]: Medium shot. She slams her palm on a dead delivery scooter; the storm has grounded every drone, and the city is too far to reach on foot. [08:00–10:00 | Shot 05 | The Breath]: Macro insert. She lifts the yellow paper crane to her lips and breathes warm air over it. Its wings flutter. [10:00–12:00 | Shot 06 | Unfolding]: Dynamic tracking. The crane unfolds and grows to the size of a hang-glider, creases crisp, rain beading on its wings. [12:00–14:00 | Shot 07 | Lift Off]: Low-angle wide. Nia grips the paper frame and launches off the rooftop edge, yellow jacket flaring in neon haze. [14:00–16:30 | Shot 08 | The Flight]: Fast FPV dash. She swoops between neon signs and glass towers, rain streaks flashing past the paper wings. [16:30–18:30 | Shot 09 | Laughing]: Medium close-up. Her hair whips back, she laughs wide-eyed, and her fingertips glow paper-white against the dark. [18:30–20:30 | Shot 10 | The Tear]: Extreme macro on a paper wing edge. Rain softens the fibers and a small crease start
A angel taking her wings covering herself until her light expands through the wings and penetrates her whole body , she flies into the third heaven
Make a first-person CGI horror animation in the browser with three.js. Setting: 1,200 meters underground. Atmosphere: silence, fear of the hole, someone was here before me but never came out. Visuals: dark, claustrophobic, realistic lighting.
[Generation Goal] Generate a continuous hyperstitional liminal music-video sequence that visualizes an unhinged egomaniac liminal time-lord as augmented hyperstition architect of timelines long past and futures that should not exist. The principal ev...