Abstract / VFX

استكشف مطالبات فيديو مجانية ضمن فئة Abstract / VFX من مكتبة YouMind، والمجمعة تحت الموضوعات. كل مطالبة مختارة من مسارات عمل إبداعية حقيقية وجاهزة للنسخ والتعديل وإعادة الاستخدام.

745 مطالبةمختارات اليوم
بواسطة @nicekate
gemini-omni
عرض المطالبة كاملة ونسخها

Ink wash shrimp leaping into a futuristic city—a piece of rice paper unfolds among nocturnal skyscrapers, eight black-and-white ink wash shrimp leap out from the paper's surface, their bodies still retaining the 'flying white' brushwork and ink gradients. The shrimp whiskers turn into glowing city tracks, and ink droplets become neon rain; the scene features huge scale contrast, strong depth, cinematic lighting, and a spectacle that captures the eye instantly. No text, no watermarks.

إنشاء فيديو
بواسطة @Ai Girllie
Seedance 2.0
عرض المطالبة كاملة ونسخها

15-Second Animated Short – "The Marble That Looked Back" Style: DreamWorks × Love, Death & Robots quality, ultra-detailed 3D animation, cinematic realism, volumetric lighting, magical atmosphere, macro cinematography, emotional orchestral score, 8K HDR, ray-traced reflections, shallow depth of field, smooth camera movement, no text, no watermark. Scene 1 (0–2.5s) – The Discovery At sunset, a curious 9-year-old child explores an ancient forest. Hidden beneath glowing moss lies a crystal marble no larger than a walnut, radiating soft cosmic light. The child gently picks it up, fascinated. Scene 2 (2.5–5s) – A Living Universe As the marble is held to the light, countless miniature galaxies, planets, comets, and colorful nebulae begin swirling inside. Tiny civilizations orbit glowing stars while microscopic spacecraft leave shimmering trails. Scene 3 (5–7.5s) – The Impossible The camera dives into the marble, revealing a breathtaking miniature universe. On a small planet, thousands of tiny people suddenly stop what they're doing at the exact same moment and slowly look upward in perfect synchronization. Scene 4 (7.5–10s) – They Can See You The child blinks in shock. Inside the marble, one tiny girl steps forward and raises her hand toward the sky. The entire civilization follows, silently pointing directly at the child beyond their universe. Scene 5 (10–12.5s) – The Twist The marble begins glowing intensely. The child's reflection appears on the surface—but inside the reflection, another enormous eye slowly opens behind the child, watching both worlds without moving. Scene 6 (12.5–15s) – Endless Worlds The camera rapidly pulls back. The child is revealed to exist inside another glowing marble resting in the palm of an unimaginably colossal cosmic being. The giant smiles softly as millions of identical universe-filled marbles orbit around it. Fade to black. Ending feeling: The audience realizes that every universe may simply be a marble held by someone in an even larger reality, creating an infinite chain of worlds observing one another. This leaves viewers with awe, mystery, and a lingering question: Who is holding our universe?

إنشاء فيديو
بواسطة @AI导演Siri
Seedance 2.0
عرض المطالبة كاملة ونسخها

[Base] Clear blue-green underwater space, six adult dancers as high-precision 3D rendered characters, arranged in three layers: center lead dancer in deep cyan long sleeves, two in front with short silver poles, three in back with translucent ribbons. Volumetric light, fabric, bubbles, and skin textures are realistic; ribbons moving through water add 2D hand-painted green ink effects with dry-brush edges and scattered ink lines like underwater paper paintings, without flattening the 3D characters. [Action/Dance Mode Addition] Group dance must have layers: lead dancer handles the main melody, front duo handles mirrored movements, back trio forms arches and reverse ripples with ribbons; ribbon passing must be sequential, not cloned synchronization. [Rhythm Control Enforcement] Every 2 seconds clearly define at least three sets of character movements and two directions; use water flow, bubbles, ribbons, and light beams as feedback. [Opening Setup] Start with front silver poles slicing water, then move through ribbon arches to see the lead; back row has a 0.2s delay in wrist raising. [Core Narrative] 0-2s: Lead dancer rises and rotates wrist, front duo crosses poles, back trio releases ribbons; bubbles rise, ribbons form asymmetric arch. 2-4s: Lead dancer flips right, front duo moves up/down, back trio passes through arch; flow pulls ribbons into progressive waves. 4-6s: Lead expands arms to chest, front duo rotates poles oppositely, two in back raise ribbons while one crosses low; light beams cut into segments. 6-8s: Lead advances to camera, front duo retreats diagonally, back ribbons fall and are caught by wrists; bubble trails form, distinct spatial layering. 8-10s: Lead rotates low, front duo crosses briefly then separates, back trio moves at different speeds, ribbons loop three times. 10-12s: Lead spirals upward, front poles point outward, back row releases ribbon ends asynchronously; ribbons, bubbles, and light rise as the formation opens from arch to fan. [Camera Logic] Open with front details; see lead through ribbons; 2-4s lateral pan; 4-6s wide shot showing three layers; 6-8s push toward lead; 8-10s top-down circular view; 10-12s low-angle pull away. [Details] Volumetric beams, realistic 3D textures; 2D green ink ribbon trails with wet-on-wet blurring and paper texture; light but opaque clothing; character differences in height, skin, and props; no brands/text. [Audio] No dialogue; underwater bass drums, soft metal bells, bubbles, and ribbon friction form the beat.

إنشاء فيديو
بواسطة @Mr Das
gemini-omni
عرض المطالبة كاملة ونسخها

Ultra-macro cinematic ASMR video, 10 seconds. A transparent crystal honeycomb slowly drips iridescent honey onto a glass plate. Tiny rainbow reflections dance across the surface. Extreme close-up, shallow depth of field, 4K realism. ASMR sounds: thick honey stretching, delicate droplets landing, subtle glass resonance, soft ambient silence. Smooth slow-motion camera movement, mesmerizing and relaxing.

إنشاء فيديو
بواسطة @Nexus AI
Seedance 2.0
عرض المطالبة كاملة ونسخها

As first frame. A sharply dressed man in a dark blazer and black shirt stands in total darkness, a single gold coin balanced on his thumb, ready to flip. 0–2s: Extreme close-up on the coin resting on his thumb. Camera is low, almost table-level, shooting upward. A single warm overhead spotlight hits the coin, casting a circular golden reflection on the underside of his jaw. Everything else is consumed by void. He breathes once — visible in the cold air. His thumb twitches. In a deep, cold voice with long reverb decay: "Heads… or everything." A low metallic hum vibrates underneath, barely perceptible but felt in the chest. 2–5s: On the first bass hit, he flicks the coin upward. Time shifts to extreme slow motion. The coin rises, spinning on its horizontal axis — macro detail: engraved surface catching light, edge reflecting a thin golden line, air distortion around it. It reaches the apex of its arc and hangs there. It does not fall. It begins vibrating rapidly. Then it splits — one coin becomes two, two become four, four become sixteen. The multiplication accelerates exponentially, each new coin spinning at a slightly different speed. A sharp metallic ringing builds with each split, layered and harmonic. The camera slowly tilts upward following the expanding cloud. 5–9s: The soundtrack locks into an aggressive rhythmic drive. Thousands of spinning gold coins now fill the space above him. They begin moving — slowly at first, then violently — forming a massive golden tornado with him at its center. Camera cranes upward while orbiting 360 degrees. Coins slice through the air in tight spiraling layers, some passing dangerously close to the lens with metallic whoosh sounds. He stands motionless at the base, arms at his sides, chin tilted up, spotlight catching his face through gaps in the swirling gold. The tornado tightens, accelerates, roars — coins blur into a solid golden wall of spinning metal. 9–12s: At the peak of musical intensity, he raises one hand, palm flat. Instant silence. Every single coin freezes simultaneously mid-spin. Thousands of coins suspended in a perfect frozen tornado formation around him. Hold for one beat. Then he drops his hand. On the final massive bass hit, every coin plummets straight down at once — a deafening metallic avalanche crashing to the invisible floor. Coins bounce, scatter, ring, settle. Final shot: him standing in a sea of gold coins, the last one spinning on its edge in front of him. It wobbles, slows, falls flat. Hard cut to black. Cinematic texture, film grain, anamorphic lens flare, shallow depth of field. Lighting: single warm overhead spotlight, golden reflections multiplying across coin surfaces. Audio: metallic hum, coin flick, harmonic ringing multiplication, silence-to-impact, aggressive rhythmic build, metallic tornado roar, instant silence, massive metallic avalanche crash, single coin spinning to rest.

إنشاء فيديو
بواسطة @Nexus AI
Seedance 2.0
عرض المطالبة كاملة ونسخها

@referance image As first frame. A sharply dressed man in a dark blazer and black shirt stands facing a tall ornate mirror in complete darkness. His reflection stares back — but the reflection smiles while he does not. 0–2s: Medium shot, symmetrical composition — the man on the left, his reflection on the right. Camera holds perfectly still. A cold overhead spotlight illuminates only him and the mirror. His expression is stone-cold. His reflection slowly tilts its head and grins wider. In a deep voice with metallic reverb: "You're not me." The reflection mouths the words simultaneously but slightly delayed. A dissonant string tone swells underneath. 2–5s: On the bass hit, he punches the mirror. Time shifts to extreme slow motion at the moment of impact. The glass cracks in a radial spiderweb pattern from his fist outward. Each crack emits a thin line of white light. Macro detail: his knuckles pressing into the fracture point, glass beginning to separate, light bleeding through. The shards start to lift outward toward the camera, each one containing a different version of his reflection — one laughing, one screaming, one calm, one looking away. Bass reverberates with a metallic distortion. 5–9s: The music drives forward. He steps through the broken mirror frame into a mirrored void — infinite reflections of himself stretching in every direction. Camera pulls back into an extreme wide shot revealing thousands of copies. He walks forward, each copy mirroring his movement but one beat delayed, creating a cascading wave effect. Camera tracks alongside him in a smooth lateral dolly. The copies begin diverging — some stop walking, some turn to face him, some dissolve into particles. He keeps walking, unflinching. 9–12s: The music reaches maximum intensity. He stops. Every copy stops. He turns to face the camera directly. Every copy turns to face him. Silence. Then on the final beat, every copy shatters simultaneously into mirror fragments that fly toward the camera. He remains standing, untouched, as thousands of reflective shards stream past the lens. Final frame: him alone in darkness, no mirror, no copies. One last shard floats past — in it, the smiling reflection winks. Hard cut to black. Cinematic texture, film grain, anamorphic lens flare, shallow depth of field. Lighting: cold overhead spot, white light through glass cracks, infinite reflections multiplying light sources. Audio: dissonant strings, metallic voice reverb, glass impact, slow-motion crack propagation, cascading footstep echoes, silence-to-shatter, massive final impact. 4K Ultra HD. Maintain consistency.

إنشاء فيديو
Seedance 2.0
عرض المطالبة كاملة ونسخها

A glitch video featuring a rhythmic stop-motion-like approach, followed by intense morphing between entirely different dimensions such as 3DCG, live-action, 2000s anime, and pixel art. It ends with a browser-crashing-style screen collapse. Concept: Completely eliminate smooth camera movements; use a rhythmic jump-cut approach to get closer to the face. The girl's face does not need to maintain its original features. The entire screen should repeatedly switch between 3D and 2D styles. Camera/Editing: Smooth transitions are strictly prohibited. 0.0-3.0s: Stop-motion approach with jump cuts every 0.5s accompanied by heavy chromatic aberration. 3.0-8.0s: Dimensional collapse at close-up, switching styles every 0.5-1s. 8.0-10.0s: Total collapse with error windows and block noise overlapping the screen until it becomes a chaotic collage. Constraint: Do not attempt to maintain the silhouette; focus on hard-cut transitions between different rendering styles.

إنشاء فيديو
بواسطة @Alexandra Aisling
Seedance 2.0
عرض المطالبة كاملة ونسخها

The camera races low over rolling terrain that bends upward at the edges instead of falling away, rivers climb the walls, forests hang overhead, and mountains grow downward from a ceiling of land. Two traversal craft fly the inside of a hollow world while the camera struggles to keep up with the inverted geometry. They climb toward the central sun and emerge into a sky filled with hundreds of nested hollow worlds, each one visible through the next.

إنشاء فيديو
بواسطة @LudovicCreator
Seedance 2.0
عرض المطالبة كاملة ونسخها

Full magical transformation sequence: a molten phoenix knight floating in a dark volcanic void as glowing embers rise from below and thick smoke coils around them in slow ceremonial waves ,sparks attach to the body, igniting gold-red hair, forging radiant winged armor, tracing molten feather markings across the skin, and forming a burning longsword from compressed flame as phoenix wings unfold behind them. A circular lava-forged ritual seal opens beneath their feet with orange cracks spreading outward, the camera pushes through smoke layers in a slow heroic spiral, each ember burst synced to a rising drum hit, ending in a wings-spread blade-raised signature pose held inside a firestorm starburst. Stock-footage grandeur, played sincere Made in @LumaLabsAI #LumaCPP

إنشاء فيديو
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من أين تأتي مطالبات YouMind؟
تختار YouMind أمثلة عالية الجودة لمطالبات الذكاء الاصطناعي من مجتمعات المبدعين ومسارات العمل الإبداعية العامة. تركز المكتبة على المطالبات المفيدة للدراسة وإعادة الاستخدام والتعديل.
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تُجمع مطالبات الفيديو حسب حالات الاستخدام والأنماط والموضوعات. تغطي حالات الاستخدام هدف الإنتاج، وتغطي الأنماط لغة الحركة أو التصيير، بينما تصف الموضوعات المشهد أو العنصر الرئيسي.
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YouMind مساحة عمل مدعومة بالذكاء الاصطناعي لتحويل الأبحاث والأفكار والمراجع الإبداعية إلى مخرجات قابلة للاستخدام. مكتبة المطالبات جزء عام من هذا المسار، وقد صُممت لمساعدة المبدعين على التعلم بسرعة من الأمثلة القوية.