Cinematic anime short film clip, 10 seconds. Flat concrete rooftop, clear bright blue sky everywhere, city visible far below, just him and the ball. CHARACTER: use uploaded character sheet. AUDIO: High energy hip hop beat loud from frame one never stopping, every cut synced to the beat, crisp satisfying ball contact sound on every touch always audible. [0:00-0:01] Lying flat on his back on the concrete, both feet pointing up, juggling ball above him with alternating feet, blue sky above. Side profile ground level shot. Cut to below looking up at feet and ball against sky. Cut to overhead looking straight down at him horizontal. [0:01-0:02] Jumps to feet mid-juggle, immediately launches into double around the world — foot circling ball twice in one jump, blurring into a circle. Low angle looking up against blue sky. Side profile full jump. Extreme close up foot blurring around ball. [0:02-0:03] Ball lands perfectly still on back of neck. Close up of ball on neck. Wide shot against sky. Immediately flows into ATW from the neck stall — ball launches off neck, foot circles instantly. Low angle showing full combination against sky. [0:03-0:04] Bends forward, ball rolls slowly down entire spine from neck to lower back without falling. Side profile showing full roll. Close up of ball on spine. Arches back up explosively flicking ball back into air from lower back. [0:04-0:06] Sits cross legged on concrete mid-juggle, both heels alternating juggling while sitting. Overhead looking down. Close up heels from side. Stands back up mid-juggle without hands touching ground. [0:06-0:08] Handstand — body fully vertical, ball balanced on one foot pointing straight up. Wide shot against blue sky. Close up foot balancing ball upside down. Low angle looking up at him inverted against the sky. [0:08-0:10] Launches ball high with thigh — camera follows ball upward against pure blue sky — peak — drops back — rainbow flick over his head — turns — full power volley — ball rockets directly at camera filling entire frame — CUT TO BLACK. One final beat hit in darkness. Cinematic cel-shaded 3D anime, semi-realistic CGI, hand-painted textures, Unreal Engine quality, bright natural daylight, clear blue sky throughout, digital painting feel, hard-edge brushwork, heavy shadows, not cartoon not Disney not Pixar, film grain, premium anime quality, hip hop beat and ball contact sounds dominant throughout
Person / Character
استكشف مطالبات فيديو مجانية ضمن فئة Person / Character من مكتبة YouMind، والمجمعة تحت الموضوعات. كل مطالبة مختارة من مسارات عمل إبداعية حقيقية وجاهزة للنسخ والتعديل وإعادة الاستخدام.
Make another one with Me as He- Man string in a chair receiving ect with lighting flowing from the sky to a helmet on my head ridding of the voices as I convulse Having me say bring on the lightning and zap these Aliens! I hate Xenu!
Cinematic cyberpunk alley at night during heavy rain, neon signs reflecting on wet pavement in pink, cyan and violet. A stunning Japanese woman in her mid-20s with long black hair, soft face, wearing a modern cyber-geisha outfit: elegant black silk kimono with glowing neon embroidery, high slit, thigh-high boots. She is gently cradling a fluffy white and silver cat with big luminous eyes and tiny glowing cybernetic ear implants. Soft rain droplets on their faces and fur. Shallow depth of field, volumetric god rays from neon signs, ultra-detailed, emotional and serene atmosphere, shot on 85mm lens, cinematic lighting, high contrast, 8k
Create a video of a rocket floating in the ocean. Then arrives a man, attaching a motor to the back of it and rides it to the shore while seating on top of that rocket. Please make that rocket float horizontally.
Alice shone her flashlight into the stone sarcophagus and discovered a strange metal medallion hidden among the remains. Suspicions arose in her mind, so she turned off the flashlight and slowly backed away in the darkness, vaguely sensing that she wasn’t alone in the tomb. A 15-second realistic cinematic treasure-hunting scene inside an ancient burial chamber, suspenseful, grounded, and emotionally escalating, like a moment from a high-quality adventure film just before something dangerous reveals itself. A female explorer leans over an open stone sarcophagus, studying a mummified body and its grave goods with a flashlight in hand. She notices a strange metallic plaque resting among the remains, examines it closely, lightly touches it, then looks between the plaque and the skull as if trying to understand why it is there. Nothing in the body moves. The remains stay completely still. But a quiet unease begins to build. She slowly scans the chamber around her with the flashlight, hears a faint sound from deeper in the tomb, startles, sweeps the beam again with sharper caution, then abruptly switches the flashlight off and backs away carefully into the dark, deeply unsettled. Visual tone: grounded adventure-film realism, dusty ancient tomb atmosphere, warm flashlight beam cutting through darkness, aged stone, burial carvings, dry debris, subtle haze, textured skin, fabric, dust, and worn artifacts. The chamber should feel sacred, claustrophobic, and wrong in a believable way. Not fantasy magic, not exaggerated horror. The fear should come from realism, silence, darkness, falling dust, and the feeling that something in the tomb may be aware of her. Character performance and emotional arc: The explorer begins in cautious investigative focus. When she notices the plaque, her expression tightens into rare-discovery concentration mixed with unease. She looks like someone who knows she may have found something important, but immediately senses it does not belong naturally among the burial objects. Her emotional progression should be clear and subtle: alert curiosity, fascinated inspection, rising suspicion, instinctive environmental awareness, startled recoil, defensive scanning, and controlled fear. Emphasize micro-expressions: eyes narrowing at the plaque, lips parting slightly as she studies it, breath quieting, brows drawing in, gaze shifting from the object to the chamber around her, jaw tightening after the distant sound, and a visibly strained effort to stay calm while retreating. Flashlight behavior is critical: The flashlight must be a major storytelling element. At first it is steady and practical, guiding her inspection of the sarcophagus and plaque. The beam should move naturally with her hand, revealing detail in the plaque, wrappings, bone structure, and dust. After she touches the plaque and begins feeling unease, the flashlight becomes part of her instinctive scan of the room, moving carefully across coffin edges, nearby walls, shadowed corners, and deeper darkness. After the sound, the flashlight should jolt once with her startled reaction, then become a controlled but urgent beam as she checks the chamber. Near the end, she must actively switch it off herself in one clear, deliberate action. It should not flicker out or die on its own. The shutoff must feel like a sudden survival decision and an unmistakable turning point. Body language and hand detail: She holds the flashlight in one hand throughout. Her free hand plays an important role: it hovers over the plaque, pauses, then gently brushes or traces its surface with her fingertips. Her posture should evolve naturally: leaning over the sarcophagus to inspect, shifting closer as she studies the plaque, lifting her head slightly to compare the plaque with the skull and wrappings, then slowly straightening just enough to look around the chamber. Once she hears the sound, her body should recoil subtly, then tighten into a defensive stance as she scans. After switching the light off, she retreats with careful, measured steps, shoulders tense, keeping her face and attention fixed toward the darkness. Corpse behavior: The body and skull must remain completely still at all times. Do not animate the corpse in any way. The suspense should come entirely from her reaction, the environment, the sound deeper in the tomb, falling dust, and the decision to turn the flashlight off. Dust and environment detail: Fine dust and powder should play an active role in building unease. Early in the scene, the flashlight catches faint floating dust in still air. As her unease increases and the distant sound appears, fine dust begins to fall more noticeably from above, drifting through the beam and softly landing on the stone and sarcophagus edges. Keep it subtle and believable. No major collapse, no large debris. The chamber should feel ancient, dry, quiet, and lightly unstable, with the dust helping the darkness feel inhabited. Camera language: Smooth, natural, and suspense-driven. No abrupt cuts, no flashy camera tricks, no montage. A single continuous flowing shot is preferred. The camera should begin close to the sarcophagus and her upper body, allowing the audience to read both the plaque and her face. It should move fluidly with her attention: closing in slightly as she examines the plaque, shifting with her gaze toward the skull and wrappings, then widening just enough to let the flashlight scan reveal more of the chamber around her. When the sound comes from deeper in the tomb, the camera should stay readable and intimate, responding to her recoil and retreat without becoming chaotic. The motion should feel like a careful cinematic witness, always motivated by her attention and fear. 15-second scene progression: 0-3 seconds: She leans over the open sarcophagus, sweeping the flashlight beam slowly across the remains and grave objects. The light catches on a strange plaque lying among the wrappings and bones. She stops immediately, eyes narrowing with focused curiosity. In a quiet, intrigued voice, she says: “Wait... what is this?” 3-6 seconds: She lowers the beam and brings it closer to the plaque, studying its surface, edges, and markings. Her free hand rises slowly, hesitates for a moment, then lightly touches the plaque, brushing dust from it with her fingertips. Her expression shifts from discovery to suspicion. In a low voice, almost to herself, she says: “No... this wasn’t placed here by accident.” 6-9 seconds: Still focused, she lifts her gaze from the plaque to the skull and surrounding wrappings, trying to understand how the object ended up there. Nothing moves. The remains stay completely still. But a quiet unease settles across her face. She slowly raises the flashlight and begins to look around the chamber, sweeping her eyes first, then the beam, across the coffin edge, nearby walls, shadowed corners, and the darker space beyond. Fine dust hangs in the beam. 9-12 seconds: As she continues scanning the chamber, a faint sound comes from deeper in the tomb — a light scrape, a soft stone shift, or a distant dry contact. She startles and steps back a half step, the flashlight beam jolting once with her movement. Dust begins to fall more noticeably from above, drifting through the light. She tightens her grip on the flashlight and sweeps the beam again with sharper caution, now fully alert. In a low, tense voice, she says: “No... no, I heard that.” 12-15 seconds: She suddenly decides the light is exposing her position. In one clear, deliberate motion, she clicks the flashlight off. Darkness closes in immediately, leaving only faint ambient traces and floating dust. She backs away carefully, shoulders tight, eyes fixed into the dark ahead. In a very low whisper, she says: “Something’s in here.” End on the feeling that the chamber is no longer empty. Dialogue requirements: - Englis
[Overall Style] Deadpan supernatural reversal comedy, opening with real cinematic texture, disguised as an oppressive urban ghost story in the first half, revealing it as a common rainy night misunderstanding in the second half. Featuring cold cyan streetlights, warm light from a convenience store, reflections on wet asphalt, restrained facial performances, precise spatial staging, and a rhythmic transition from horror sound effects to comedic audio. [Characters] Character A | Sword Immortal Sister Use @Image 1 as strict identity and costume reference: same 25-30 year old East Asian female, oval face, sharp dark eyes, long straight black hair, fair natural skin, tall slender figure, wearing white embroidered silk Hanfu, translucent layered wide sleeves, silver waist ornaments, jade hairpin, and white cloth boots. Character B | Bike Sister Use @Image 2 as strict reference: same 25-30 year old East Asian female, maintaining the same face, ponytail, body proportions, clothing, accessories, and the same bicycle covered by a translucent white raincoat. [Shot 1 | 0-5s | Low Angle Wide Slow Tracking] 16:9, empty modern urban underground passage at night, heavy rain, concrete pillars, dripping pipes, flickering fluorescent lights, distant neon signs, scattered leaves, and heavy mist clearly visible. Character A stands fully in the light, holding the same silver sword. Character B silently approaches on the bike covered in the raincoat; the reflectors look like glowing eyes, a plastic bag flapping like a ghost's tongue. Low horror ambient sound, rain, and bike chain noise. [Shot 2 | 5-10s | Medium Shot] Character A suddenly turns, draws the sword, sleeves billowing, shouting: "Show yourself, monster!" The raincoat figure doesn't answer, gliding forward steadily. Camera tracks back at the same speed, horror frequency intensifies, then a small crisp bike bell rings. [Shot 3 | 10-15s | Close-up to Two-Shot] Character B brakes under convenience store light, lifts the raincoat hood, revealing the consistent face, saying expressionlessly: "Sister, I just got off work. You're the one who looks like a ghost." Heroic sword sound stops instantly. Extreme close-up: Character A looks at her white Hanfu, hides the sword behind her back, nods while trying to remain cool, one eyelid twitching slightly. Freeze on Character B staring at her. [Technical Requirements] Strict 15s duration, three shots, stable character identity, coherent motion direction, realistic physics for rain, hair, and fabric, native Mandarin dialogue and spatial audio, no subtitles. Optimized for Seedance 2.0 multimodal input. [Negative Prompts] blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props
A quiet luxury automotive commercial for a classic Mercedes-Benz 190 SL featuring a Kodak film look.
Add two new elegant women dancing joyfully with the two dancers already in the first image, in the same vibrant Cuban plaza celebration for a free Cuba.
A stylish young woman walks through a crowded city street during golden hour. With a simple snap of her fingers, time freezes instantly—cars stop mid-motion, birds remain suspended in the sky, raindrops hang in the air, and every person becomes perfectly still. She calmly explores the silent world, walking between frozen moments with cinematic tracking shots and breathtaking visuals. She then notices a little girl moments away from being struck by a falling construction sign. While time stands still, she gently moves the child to safety. With one final snap, time resumes. The sign crashes harmlessly to the ground, the crowd continues as if nothing happened, and the mysterious woman quietly walks away with a smile. Ultra-realistic visuals, emotional storytelling, golden-hour lighting, seamless transitions, and a powerful cinematic ending.
High-end fashion runway footage set in Paris featuring a detailed couture gown and realistic camera movement.
Use the uploaded reference image as the exact character reference. Preserve her facial identity, hairstyle, eye color, makeup, skin tone, body proportions, delicate necklace, and facial consistency throughout every shot. Replace her current outfit with a fitted white sleeveless crop top, white pleated mini skirt, and white sneakers. Maintain realistic hand anatomy, natural expressions, and perfect character consistency. Create a premium mango juice commercial with a bright tropical summer aesthetic. The hero product is a realistic branded mango juice bottle featuring a vibrant orange label with fresh mango illustrations, green leaf accents, and a premium fruit juice logo. The bottle design must remain identical throughout the commercial. The video opens with the girl already on screen, standing in a sunlit tropical kitchen while holding a perfectly ripe mango beside her face. She smiles warmly at the camera, playfully tosses the mango into the air, and as it spins, it magically transforms into the chilled branded mango juice bottle. She catches it confidently, smiles, and says, "Taste summer in every sip." A cinematic macro sequence follows. Extreme close-ups showcase the bottle covered in sparkling condensation as golden mango juice splashes, fresh mango cubes, crushed ice, tropical leaves, and tiny water droplets explode around it in slow motion. Warm sunlight glistens beautifully across the premium label. She twists open the bottle with a satisfying crisp pop, takes a refreshing sip, closes her eyes for a moment, and smiles naturally as if enjoying the first taste of summer. The scene transitions to a lively tropical fruit market. Smooth handheld and gimbal shots follow her as she strolls between colorful fruit stalls, greets friendly vendors, samples fresh mango slices, laughs naturally, and carries the branded mango juice bottle while browsing baskets overflowing with ripe tropical fruit. She then arrives at a lush mango orchard during golden hour. She reaches up to pick ripe mangoes from the trees, fills a woven basket, and joins her friends for a relaxed picnic beneath the orchard canopy. Everyone enjoys the same branded mango juice while laughing, chatting, sharing fruit, and soaking in the warm evening sunlight. The final hero sequence shows her standing alone in the orchard as the sun sets behind endless rows of mango trees. She walks toward the camera with a bright smile, extends the chilled mango juice bottle close to the lens, and says, "Pure mango. Pure happiness." The camera slowly pulls back to reveal the glowing orchard, golden sunset, gently swaying leaves, and friends celebrating together in the background before fading out. Style: Premium beverage advertising, luxury commercial cinematography, ultra-realistic fruit textures, realistic liquid physics, glossy product photography, cinematic handheld and gimbal camera
The subject is the young woman from Image 1. Her face shape, facial features, and skin tone must match Image 1 exactly, and any facial alteration is strictly prohibited. Only the face is taken from Image 1. The white top visible in Image 1 must not appear. Sleeveless tops, camisoles, tank tops, and white tops are all strictly prohibited. The outfit remains exactly the same for the entire 15 seconds. Black turtleneck, dark brown leather jacket, black straight leg denim jeans, black Chelsea boots, and low tied hair. The hairstyle also remains fixed, and there are no outfit changes between scenes. The only outerwear change occurs once: from 6 to 8 seconds she sits down, removes the jacket, and places it on her lap, then from 10 to 12 seconds she puts it back on. Even while the jacket is off, she is still wearing the same black turtleneck underneath. 9:16 vertical format, iPhone handheld texture, editing rhythm of 0.5 to 1 second, and no single shot exceeds 2 seconds. The only exception is the final ending hold. Maintain real skin texture with visible pores, baby hairs, and natural skin oil. Beauty filters, excessive retouching, CG texture, and cinematic color grading are prohibited. Golden hour lighting, orange backlighting, film grain, and noise are also prohibited. Camera imperfections are used only once in each specified section. From 0 to 2 seconds, indoor to outdoor exposure delay. From 2 to 4 seconds, autofocus hunting. From 10 to 12 seconds, digital zoom quality degradation. All other sections must remain sharp. Whenever signs, menus, or price boards enter the frame, all text must remain completely out of focus. Background people are shown only as out of focus silhouettes. The face is always captured directly by the camera, never through reflections. Stainless steel reflective surfaces may only show lights and clothing. Do not include close up shots of knives or knife blades. Do not create shots where the feet, shoes, or legs are the main subject. No on screen captions. No shot merging or omissions. The subject does not speak. Audio consists of low volume lo fi background music layered with the sound of oil sizzling on a hot plate, ventilation fan humming, bowls and ladles clinking, and distant crowd ambience. No human voices. Night at Gwangjang Market Arcade, walk in, finish one plate, then return to the passage 0 to 2 seconds At the entrance of the market arcade, she walks in from the dark outdoors beneath rows of ceiling incandescent bulbs. The camera tilts upward and sweeps across the ceiling, revealing rusted steel trusses and tangled electrical wiring in a wide shot. As she enters the brightly lit interior, the exposure lags slightly, causing the screen to briefly overexpose before settling. As the camera lowers to her face, she squints slightly from the sudden brightness. 2 to 4 seconds She walks through the narrow passage. Each food stall is lit by fluorescent lights with different color temperatures. A shoulder height handheld camera follows her from the front, while people on both sides remain only as blurred silhouettes. The illuminated signs at the end of the passage bloom, and all lettering stays completely out of focus. Autofocus hunts twice between the crowd and her face before locking on. She tucks her chin and slightly raises one shoulder in response to the surrounding noise. 4 to 6 seconds She stops in front of a hot plate food stall. The light source is the blue flame beneath the griddle. A macro shot captures oil droplets jumping from the heated steel plate while white steam rises in columns. As the steam reaches her face, she squints, tilts her head back, and wipes her nose from the smoky air. She looks at the camera for only 0.5 seconds. 6 to 8 seconds She sits inside the stall seating area and removes the leather jacket, placing it on her lap. Underneath she continues wearing the same black turtleneck. The light source is a bare incandescent bulb overhead. A tight shot captures the long reflection of the bulb across the stainless steel countertop and the wrinkled texture of the plastic canopy covering it. As the plastic chair slides backward, she steadies herself with her shoulders, raises her eyebrows from the heat, and exhales. 8 to 10 seconds She remains seated in the same place. The lighting combines the incandescent bulb with fluorescent light from the neighboring stall. A tight shot shows a brass bowl, a well worn ladle, and a wooden chopstick holder tied together with a rubber band arranged on the counter. She takes one bite from the plate in front of her using one hand. Because the food is hot, she parts her lips slightly and exhales. The final second is an unexplained insert shot of a single empty plastic chair gently swaying beyond a gap in the canopy. 10 to 12 seconds She stands up, puts the jacket back on while standing, and after fully wearing it, walks back into the passage. The light sources are the red warming lamp of a neighboring display case and the blue light from a refrigerator. The handheld camera follows her as alternating red and blue light sweeps across the medium shot. As the camera digitally zooms toward a distant red light at the end of the passage, the image quality noticeably degrades. She blinks several times from the glare. 12 to 15 seconds She stands still facing forward in the middle of the passage in a full body shot. Behind her, the steel arcade ceiling and rows of incandescent lights extend toward a distant vanishing point in a wide shot. During the ending hold, only the camera moves with a very slight handheld shake. She looks at the camera for 0.5 seconds, then shifts her gaze to the side and remains standing.
Create a premium 16:9 storyboard infographic for an Instant Ramen ASMR commercial using the uploaded image as the exact character reference, maintaining perfect facial consistency throughout. Design a clean white creative agency layout with the title "STORYBOARD – INSTANT RAMEN – ASMR NOODLE EXPERIENCE" and top info cards for Duration, Style, Audience, and Audio. Arrange 6 rounded storyboard panels with numbered badges. Show: (1) girl smiling while presenting the ramen cup, (2) opening the lid and adding seasoning, (3) pouring hot water with rising steam, (4) stirring noodles with chopsticks, (5) lifting and slurping noodles, (6) final hero shot with ramen and a thumbs-up. Add playful white doodles like HELLO!, OPEN!, SPRINKLE!, POUR~, STIR!, SLURP!, YUM!, PERFECT! Include VISUAL, ACTION, and DIALOGUE sections below each panel and an Audio Experience (ASMR Only) box at the bottom. Use cozy bedroom lighting, warm tones, luxury commercial styling, cinematic macro food photography, photorealistic steam, shallow depth of field, elegant brown accents, polished client-pitch presentation, 16:9 widescreen, and no timestamps.
A 3D Disney Pixar style animation of a tired young woman sitting in a modern skincare aesthetician chair looking sad with visible dark under-eye circles and tired eyes. An elegant female aesthetician wearing black gloves gently examines her skin. Cut to close-up shots of high-end skincare treatments: applying a clear glowing sheet mask with a soft brush, a golden facial oil droplet falling onto smooth skin, soothing LED light therapy shining overhead, and a gentle facial massage. The final scene shows the young woman looking into a mirror with glowing, flawless, radiant skin, gasping in joy and smiling brightly with genuine happiness. Soft warm studio lighting, cinematic, hyper-detailed, 8k resolution, smooth 3D character animation.
A stunning young businesswoman stands in a luxurious, sunlit modern kitchen with white marble countertops, sleek cabinetry, and minimalist interior design. She wears a perfectly tailored navy blazer and matching pencil skirt over a crisp white blouse, carrying a small black leather handbag with gold hardware. Her dark brown hair is styled in a soft low bun with loose face-framing curls. She looks down with a gentle, confident smile, then slowly raises her gaze toward the camera while elegantly adjusting her handbag. She takes a few graceful steps forward with natural body movement, relaxed shoulders, and poised posture. Warm golden-hour sunlight streams through the large windows, creating soft highlights and cinematic shadows. The camera begins with a medium shot and performs a slow cinematic dolly-in, maintaining shallow depth of field with creamy background bokeh. Ultra-realistic skin texture, subtle facial expressions, realistic fabric physics, natural hand movements, smooth walking animation, premium luxury lifestyle aesthetic, photorealistic, HDR, 4K, 24fps, soft color grading, high-end commercial fashion advertisement, stable camera, no flickering, no distortion, no extra fingers, no artifacts.
A stylized 35mm film aesthetic 'Get Ready With Me' video featuring an East Asian male in a vintage apartment.
PROMPT 1 — "THE ELIXIR" (0–15 seconds) 0–3s: Exterior establishing shot — the clocktower observatory looms over a fog-drowned city skyline at midnight, its great clock face glowing violet. Wind screams past cracked windows. The camera pushes toward a glowing round window, then glides seamlessly through the glass into the observatory. Inside, gears grind, orbs of violet fire drift lazily near the ceiling, star charts flutter on their pins. 3–6s: Camera circles slowly to reveal Dr. Vex standing atop a spiral staircase platform beside a massive brass astrolabe rig. She holds up a swirling silver-violet elixir in a cracked crystal flask, admiring it like a jewel. Her silver topknot catches the firelight. Below her, Milo and Senna trade a worried glance. 6–10s: She uncorks the flask with a sharp crack — violet smoke coils upward. She lifts it toward the astrolabe as it groans and spins faster. Camera pushes into close-up on her face, calm and certain. She drinks it in one motion. The apprentices freeze, bracing. Nothing happens for a beat. She smiles, satisfied, and begins to speak. 10–15s: Her smile locks in place. Silence. Her fingers twitch, one by one. Silver-violet light spiderwebs beneath the skin of her throat and jaw. Her pupils contract to pinpricks. The astrolabe overhead lurches and sparks. Every violet flame-orb in the room flares and dims in unison. Glass instruments rattle off their shelves. Her spine arches backward with a sharp crack. Her head lolls, then rises slowly — eyes now milky white, mouth stretched into a grin too wide to be human. A low, grinding growl rolls through the tower. The apprentices stumble back against the railing. The thing that was Dr. Vex turns its head toward them. PROMPT 2 — "THE COUNTER-REAGENT" (15–30 seconds) 15–18s: The transformed Vex descends the last few stairs toward the apprentices, movements jerky and unnatural. She lunges and seizes Milo by the vest collar, hoisting him half off his feet. He kicks and yelps, goggles askew. 18–22s: Senna's eyes dart across the cluttered workbench without breaking her stare on Vex. She spots a small vial of glowing amber counter-reagent tucked among the star charts — the one Vex brewed "just in case," Senna always suspected. She edges toward it, slow, silent, one hand out.
[Overall Style] Cinematic realistic restrained reversal comedy, using elegant Xianxia cinematic language and precise spatial staging. Humor comes from status reversal. Designed for Seedance 2.0's character locking, multi-prop coordination, and native audio-visual synchronization. [Characters] Character A: 25-30 year old East Asian Sword Immortal Sister from @Image 1. Strict adherence to face, hair, and white silk Hanfu. She floats half a meter above ground with a sword rotating around her. Character B: 25-30 year old East Asian Bike Sister from @Image 2. Strict adherence to identity and bicycle. [Shot 1 | 0-5s | Low Angle Wide Slow Tracking] Modern Chinese city rooftop bike platform at sunset. Character A is floating proudly. Character B enters pushing her bike, looking in awe. [Shot 2 | 5-10s | Medium Shot] Camera orbits slowly. Character B asks: "Sister, can you really ride a sword?" Character A replies calmly: "A little." Character B rings her bike bell once. In the background, six bikes vibrate and ring back rhythmically. [Shot 3 | 10-15s | Wide to Close-up] The six bikes rise into a giant circular "Bicycle Sword Array" behind Character B. She steps onto her floating bike and says: "I usually commute with this," then glides away. Character A's sword hides behind her legs. Extreme close-up of Character A's frozen smile and twitching eyelid. [Technical Requirements] Strict 15s, three clean shots, stable faces/clothes, realistic physics for bikes/fabric, accurate Mandarin lip-sync, precise bell synchronization, no subtitles. [Negative Prompts] blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props
Cinematic anime short film clip, 10 seconds. Flat concrete rooftop, clear bright blue sky everywhere, city visible far below, just him and the ball. CHARACTER: use uploaded character sheet. AUDIO: High energy hip hop beat loud from frame one never stopping, every cut synced to the beat, crisp satisfying ball contact sound on every touch always audible. [0:00-0:01] Lying flat on his back on the concrete, both feet pointing up, juggling ball above him with alternating feet, blue sky above. Side profile ground level shot. Cut to below looking up at feet and ball against sky. Cut to overhead looking straight down at him horizontal. [0:01-0:02] Jumps to feet mid-juggle, immediately launches into double around the world — foot circling ball twice in one jump, blurring into a circle. Low angle looking up against blue sky. Side profile full jump. Extreme close up foot blurring around ball. [0:02-0:03] Ball lands perfectly still on back of neck. Close up of ball on neck. Wide shot against sky. Immediately flows into ATW from the neck stall — ball launches off neck, foot circles instantly. Low angle showing full combination against sky. [0:03-0:04] Bends forward, ball rolls slowly down entire spine from neck to lower back without falling. Side profile showing full roll. Close up of ball on spine. Arches back up explosively flicking ball back into air from lower back. [0:04-0:06] Sits cross legged on concrete mid-juggle, both heels alternating juggling while sitting. Overhead looking down. Close up heels from side. Stands back up mid-juggle without hands touching ground. [0:06-0:08] Handstand — body fully vertical, ball balanced on one foot pointing straight up. Wide shot against blue sky. Close up foot balancing ball upside down. Low angle looking up at him inverted against the sky. [0:08-0:10] Launches ball high with thigh — camera follows ball upward against pure blue sky — peak — drops back — rainbow flick over his head — turns — full power volley — ball rockets directly at camera filling entire frame — CUT TO BLACK. One final beat hit in darkness. Cinematic cel-shaded 3D anime, semi-realistic CGI, hand-painted textures, Unreal Engine quality, bright natural daylight, clear blue sky throughout, digital painting feel, hard-edge brushwork, heavy shadows, not cartoon not Disney not Pixar, film grain, premium anime quality, hip hop beat and ball contact sounds dominant throughout
Cinematic cyberpunk alley at night during heavy rain, neon signs reflecting on wet pavement in pink, cyan and violet. A stunning Japanese woman in her mid-20s with long black hair, soft face, wearing a modern cyber-geisha outfit: elegant black silk kimono with glowing neon embroidery, high slit, thigh-high boots. She is gently cradling a fluffy white and silver cat with big luminous eyes and tiny glowing cybernetic ear implants. Soft rain droplets on their faces and fur. Shallow depth of field, volumetric god rays from neon signs, ultra-detailed, emotional and serene atmosphere, shot on 85mm lens, cinematic lighting, high contrast, 8k
Alice shone her flashlight into the stone sarcophagus and discovered a strange metal medallion hidden among the remains. Suspicions arose in her mind, so she turned off the flashlight and slowly backed away in the darkness, vaguely sensing that she wasn’t alone in the tomb. A 15-second realistic cinematic treasure-hunting scene inside an ancient burial chamber, suspenseful, grounded, and emotionally escalating, like a moment from a high-quality adventure film just before something dangerous reveals itself. A female explorer leans over an open stone sarcophagus, studying a mummified body and its grave goods with a flashlight in hand. She notices a strange metallic plaque resting among the remains, examines it closely, lightly touches it, then looks between the plaque and the skull as if trying to understand why it is there. Nothing in the body moves. The remains stay completely still. But a quiet unease begins to build. She slowly scans the chamber around her with the flashlight, hears a faint sound from deeper in the tomb, startles, sweeps the beam again with sharper caution, then abruptly switches the flashlight off and backs away carefully into the dark, deeply unsettled. Visual tone: grounded adventure-film realism, dusty ancient tomb atmosphere, warm flashlight beam cutting through darkness, aged stone, burial carvings, dry debris, subtle haze, textured skin, fabric, dust, and worn artifacts. The chamber should feel sacred, claustrophobic, and wrong in a believable way. Not fantasy magic, not exaggerated horror. The fear should come from realism, silence, darkness, falling dust, and the feeling that something in the tomb may be aware of her. Character performance and emotional arc: The explorer begins in cautious investigative focus. When she notices the plaque, her expression tightens into rare-discovery concentration mixed with unease. She looks like someone who knows she may have found something important, but immediately senses it does not belong naturally among the burial objects. Her emotional progression should be clear and subtle: alert curiosity, fascinated inspection, rising suspicion, instinctive environmental awareness, startled recoil, defensive scanning, and controlled fear. Emphasize micro-expressions: eyes narrowing at the plaque, lips parting slightly as she studies it, breath quieting, brows drawing in, gaze shifting from the object to the chamber around her, jaw tightening after the distant sound, and a visibly strained effort to stay calm while retreating. Flashlight behavior is critical: The flashlight must be a major storytelling element. At first it is steady and practical, guiding her inspection of the sarcophagus and plaque. The beam should move naturally with her hand, revealing detail in the plaque, wrappings, bone structure, and dust. After she touches the plaque and begins feeling unease, the flashlight becomes part of her instinctive scan of the room, moving carefully across coffin edges, nearby walls, shadowed corners, and deeper darkness. After the sound, the flashlight should jolt once with her startled reaction, then become a controlled but urgent beam as she checks the chamber. Near the end, she must actively switch it off herself in one clear, deliberate action. It should not flicker out or die on its own. The shutoff must feel like a sudden survival decision and an unmistakable turning point. Body language and hand detail: She holds the flashlight in one hand throughout. Her free hand plays an important role: it hovers over the plaque, pauses, then gently brushes or traces its surface with her fingertips. Her posture should evolve naturally: leaning over the sarcophagus to inspect, shifting closer as she studies the plaque, lifting her head slightly to compare the plaque with the skull and wrappings, then slowly straightening just enough to look around the chamber. Once she hears the sound, her body should recoil subtly, then tighten into a defensive stance as she scans. After switching the light off, she retreats with careful, measured steps, shoulders tense, keeping her face and attention fixed toward the darkness. Corpse behavior: The body and skull must remain completely still at all times. Do not animate the corpse in any way. The suspense should come entirely from her reaction, the environment, the sound deeper in the tomb, falling dust, and the decision to turn the flashlight off. Dust and environment detail: Fine dust and powder should play an active role in building unease. Early in the scene, the flashlight catches faint floating dust in still air. As her unease increases and the distant sound appears, fine dust begins to fall more noticeably from above, drifting through the beam and softly landing on the stone and sarcophagus edges. Keep it subtle and believable. No major collapse, no large debris. The chamber should feel ancient, dry, quiet, and lightly unstable, with the dust helping the darkness feel inhabited. Camera language: Smooth, natural, and suspense-driven. No abrupt cuts, no flashy camera tricks, no montage. A single continuous flowing shot is preferred. The camera should begin close to the sarcophagus and her upper body, allowing the audience to read both the plaque and her face. It should move fluidly with her attention: closing in slightly as she examines the plaque, shifting with her gaze toward the skull and wrappings, then widening just enough to let the flashlight scan reveal more of the chamber around her. When the sound comes from deeper in the tomb, the camera should stay readable and intimate, responding to her recoil and retreat without becoming chaotic. The motion should feel like a careful cinematic witness, always motivated by her attention and fear. 15-second scene progression: 0-3 seconds: She leans over the open sarcophagus, sweeping the flashlight beam slowly across the remains and grave objects. The light catches on a strange plaque lying among the wrappings and bones. She stops immediately, eyes narrowing with focused curiosity. In a quiet, intrigued voice, she says: “Wait... what is this?” 3-6 seconds: She lowers the beam and brings it closer to the plaque, studying its surface, edges, and markings. Her free hand rises slowly, hesitates for a moment, then lightly touches the plaque, brushing dust from it with her fingertips. Her expression shifts from discovery to suspicion. In a low voice, almost to herself, she says: “No... this wasn’t placed here by accident.” 6-9 seconds: Still focused, she lifts her gaze from the plaque to the skull and surrounding wrappings, trying to understand how the object ended up there. Nothing moves. The remains stay completely still. But a quiet unease settles across her face. She slowly raises the flashlight and begins to look around the chamber, sweeping her eyes first, then the beam, across the coffin edge, nearby walls, shadowed corners, and the darker space beyond. Fine dust hangs in the beam. 9-12 seconds: As she continues scanning the chamber, a faint sound comes from deeper in the tomb — a light scrape, a soft stone shift, or a distant dry contact. She startles and steps back a half step, the flashlight beam jolting once with her movement. Dust begins to fall more noticeably from above, drifting through the light. She tightens her grip on the flashlight and sweeps the beam again with sharper caution, now fully alert. In a low, tense voice, she says: “No... no, I heard that.” 12-15 seconds: She suddenly decides the light is exposing her position. In one clear, deliberate motion, she clicks the flashlight off. Darkness closes in immediately, leaving only faint ambient traces and floating dust. She backs away carefully, shoulders tight, eyes fixed into the dark ahead. In a very low whisper, she says: “Something’s in here.” End on the feeling that the chamber is no longer empty. Dialogue requirements: - Englis
A quiet luxury automotive commercial for a classic Mercedes-Benz 190 SL featuring a Kodak film look.
A stylish young woman walks through a crowded city street during golden hour. With a simple snap of her fingers, time freezes instantly—cars stop mid-motion, birds remain suspended in the sky, raindrops hang in the air, and every person becomes perfectly still. She calmly explores the silent world, walking between frozen moments with cinematic tracking shots and breathtaking visuals. She then notices a little girl moments away from being struck by a falling construction sign. While time stands still, she gently moves the child to safety. With one final snap, time resumes. The sign crashes harmlessly to the ground, the crowd continues as if nothing happened, and the mysterious woman quietly walks away with a smile. Ultra-realistic visuals, emotional storytelling, golden-hour lighting, seamless transitions, and a powerful cinematic ending.
Use the uploaded reference image as the exact character reference. Preserve her facial identity, hairstyle, eye color, makeup, skin tone, body proportions, delicate necklace, and facial consistency throughout every shot. Replace her current outfit with a fitted white sleeveless crop top, white pleated mini skirt, and white sneakers. Maintain realistic hand anatomy, natural expressions, and perfect character consistency. Create a premium mango juice commercial with a bright tropical summer aesthetic. The hero product is a realistic branded mango juice bottle featuring a vibrant orange label with fresh mango illustrations, green leaf accents, and a premium fruit juice logo. The bottle design must remain identical throughout the commercial. The video opens with the girl already on screen, standing in a sunlit tropical kitchen while holding a perfectly ripe mango beside her face. She smiles warmly at the camera, playfully tosses the mango into the air, and as it spins, it magically transforms into the chilled branded mango juice bottle. She catches it confidently, smiles, and says, "Taste summer in every sip." A cinematic macro sequence follows. Extreme close-ups showcase the bottle covered in sparkling condensation as golden mango juice splashes, fresh mango cubes, crushed ice, tropical leaves, and tiny water droplets explode around it in slow motion. Warm sunlight glistens beautifully across the premium label. She twists open the bottle with a satisfying crisp pop, takes a refreshing sip, closes her eyes for a moment, and smiles naturally as if enjoying the first taste of summer. The scene transitions to a lively tropical fruit market. Smooth handheld and gimbal shots follow her as she strolls between colorful fruit stalls, greets friendly vendors, samples fresh mango slices, laughs naturally, and carries the branded mango juice bottle while browsing baskets overflowing with ripe tropical fruit. She then arrives at a lush mango orchard during golden hour. She reaches up to pick ripe mangoes from the trees, fills a woven basket, and joins her friends for a relaxed picnic beneath the orchard canopy. Everyone enjoys the same branded mango juice while laughing, chatting, sharing fruit, and soaking in the warm evening sunlight. The final hero sequence shows her standing alone in the orchard as the sun sets behind endless rows of mango trees. She walks toward the camera with a bright smile, extends the chilled mango juice bottle close to the lens, and says, "Pure mango. Pure happiness." The camera slowly pulls back to reveal the glowing orchard, golden sunset, gently swaying leaves, and friends celebrating together in the background before fading out. Style: Premium beverage advertising, luxury commercial cinematography, ultra-realistic fruit textures, realistic liquid physics, glossy product photography, cinematic handheld and gimbal camera
Create a premium 16:9 storyboard infographic for an Instant Ramen ASMR commercial using the uploaded image as the exact character reference, maintaining perfect facial consistency throughout. Design a clean white creative agency layout with the title "STORYBOARD – INSTANT RAMEN – ASMR NOODLE EXPERIENCE" and top info cards for Duration, Style, Audience, and Audio. Arrange 6 rounded storyboard panels with numbered badges. Show: (1) girl smiling while presenting the ramen cup, (2) opening the lid and adding seasoning, (3) pouring hot water with rising steam, (4) stirring noodles with chopsticks, (5) lifting and slurping noodles, (6) final hero shot with ramen and a thumbs-up. Add playful white doodles like HELLO!, OPEN!, SPRINKLE!, POUR~, STIR!, SLURP!, YUM!, PERFECT! Include VISUAL, ACTION, and DIALOGUE sections below each panel and an Audio Experience (ASMR Only) box at the bottom. Use cozy bedroom lighting, warm tones, luxury commercial styling, cinematic macro food photography, photorealistic steam, shallow depth of field, elegant brown accents, polished client-pitch presentation, 16:9 widescreen, and no timestamps.
A stunning young businesswoman stands in a luxurious, sunlit modern kitchen with white marble countertops, sleek cabinetry, and minimalist interior design. She wears a perfectly tailored navy blazer and matching pencil skirt over a crisp white blouse, carrying a small black leather handbag with gold hardware. Her dark brown hair is styled in a soft low bun with loose face-framing curls. She looks down with a gentle, confident smile, then slowly raises her gaze toward the camera while elegantly adjusting her handbag. She takes a few graceful steps forward with natural body movement, relaxed shoulders, and poised posture. Warm golden-hour sunlight streams through the large windows, creating soft highlights and cinematic shadows. The camera begins with a medium shot and performs a slow cinematic dolly-in, maintaining shallow depth of field with creamy background bokeh. Ultra-realistic skin texture, subtle facial expressions, realistic fabric physics, natural hand movements, smooth walking animation, premium luxury lifestyle aesthetic, photorealistic, HDR, 4K, 24fps, soft color grading, high-end commercial fashion advertisement, stable camera, no flickering, no distortion, no extra fingers, no artifacts.
[Overall Style] Cinematic realistic restrained reversal comedy, using elegant Xianxia cinematic language and precise spatial staging. Humor comes from status reversal. Designed for Seedance 2.0's character locking, multi-prop coordination, and native audio-visual synchronization. [Characters] Character A: 25-30 year old East Asian Sword Immortal Sister from @Image 1. Strict adherence to face, hair, and white silk Hanfu. She floats half a meter above ground with a sword rotating around her. Character B: 25-30 year old East Asian Bike Sister from @Image 2. Strict adherence to identity and bicycle. [Shot 1 | 0-5s | Low Angle Wide Slow Tracking] Modern Chinese city rooftop bike platform at sunset. Character A is floating proudly. Character B enters pushing her bike, looking in awe. [Shot 2 | 5-10s | Medium Shot] Camera orbits slowly. Character B asks: "Sister, can you really ride a sword?" Character A replies calmly: "A little." Character B rings her bike bell once. In the background, six bikes vibrate and ring back rhythmically. [Shot 3 | 10-15s | Wide to Close-up] The six bikes rise into a giant circular "Bicycle Sword Array" behind Character B. She steps onto her floating bike and says: "I usually commute with this," then glides away. Character A's sword hides behind her legs. Extreme close-up of Character A's frozen smile and twitching eyelid. [Technical Requirements] Strict 15s, three clean shots, stable faces/clothes, realistic physics for bikes/fabric, accurate Mandarin lip-sync, precise bell synchronization, no subtitles. [Negative Prompts] blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props
Make another one with Me as He- Man string in a chair receiving ect with lighting flowing from the sky to a helmet on my head ridding of the voices as I convulse Having me say bring on the lightning and zap these Aliens! I hate Xenu!
Create a video of a rocket floating in the ocean. Then arrives a man, attaching a motor to the back of it and rides it to the shore while seating on top of that rocket. Please make that rocket float horizontally.
[Overall Style] Deadpan supernatural reversal comedy, opening with real cinematic texture, disguised as an oppressive urban ghost story in the first half, revealing it as a common rainy night misunderstanding in the second half. Featuring cold cyan streetlights, warm light from a convenience store, reflections on wet asphalt, restrained facial performances, precise spatial staging, and a rhythmic transition from horror sound effects to comedic audio. [Characters] Character A | Sword Immortal Sister Use @Image 1 as strict identity and costume reference: same 25-30 year old East Asian female, oval face, sharp dark eyes, long straight black hair, fair natural skin, tall slender figure, wearing white embroidered silk Hanfu, translucent layered wide sleeves, silver waist ornaments, jade hairpin, and white cloth boots. Character B | Bike Sister Use @Image 2 as strict reference: same 25-30 year old East Asian female, maintaining the same face, ponytail, body proportions, clothing, accessories, and the same bicycle covered by a translucent white raincoat. [Shot 1 | 0-5s | Low Angle Wide Slow Tracking] 16:9, empty modern urban underground passage at night, heavy rain, concrete pillars, dripping pipes, flickering fluorescent lights, distant neon signs, scattered leaves, and heavy mist clearly visible. Character A stands fully in the light, holding the same silver sword. Character B silently approaches on the bike covered in the raincoat; the reflectors look like glowing eyes, a plastic bag flapping like a ghost's tongue. Low horror ambient sound, rain, and bike chain noise. [Shot 2 | 5-10s | Medium Shot] Character A suddenly turns, draws the sword, sleeves billowing, shouting: "Show yourself, monster!" The raincoat figure doesn't answer, gliding forward steadily. Camera tracks back at the same speed, horror frequency intensifies, then a small crisp bike bell rings. [Shot 3 | 10-15s | Close-up to Two-Shot] Character B brakes under convenience store light, lifts the raincoat hood, revealing the consistent face, saying expressionlessly: "Sister, I just got off work. You're the one who looks like a ghost." Heroic sword sound stops instantly. Extreme close-up: Character A looks at her white Hanfu, hides the sword behind her back, nods while trying to remain cool, one eyelid twitching slightly. Freeze on Character B staring at her. [Technical Requirements] Strict 15s duration, three shots, stable character identity, coherent motion direction, realistic physics for rain, hair, and fabric, native Mandarin dialogue and spatial audio, no subtitles. Optimized for Seedance 2.0 multimodal input. [Negative Prompts] blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props
Add two new elegant women dancing joyfully with the two dancers already in the first image, in the same vibrant Cuban plaza celebration for a free Cuba.
High-end fashion runway footage set in Paris featuring a detailed couture gown and realistic camera movement.
The subject is the young woman from Image 1. Her face shape, facial features, and skin tone must match Image 1 exactly, and any facial alteration is strictly prohibited. Only the face is taken from Image 1. The white top visible in Image 1 must not appear. Sleeveless tops, camisoles, tank tops, and white tops are all strictly prohibited. The outfit remains exactly the same for the entire 15 seconds. Black turtleneck, dark brown leather jacket, black straight leg denim jeans, black Chelsea boots, and low tied hair. The hairstyle also remains fixed, and there are no outfit changes between scenes. The only outerwear change occurs once: from 6 to 8 seconds she sits down, removes the jacket, and places it on her lap, then from 10 to 12 seconds she puts it back on. Even while the jacket is off, she is still wearing the same black turtleneck underneath. 9:16 vertical format, iPhone handheld texture, editing rhythm of 0.5 to 1 second, and no single shot exceeds 2 seconds. The only exception is the final ending hold. Maintain real skin texture with visible pores, baby hairs, and natural skin oil. Beauty filters, excessive retouching, CG texture, and cinematic color grading are prohibited. Golden hour lighting, orange backlighting, film grain, and noise are also prohibited. Camera imperfections are used only once in each specified section. From 0 to 2 seconds, indoor to outdoor exposure delay. From 2 to 4 seconds, autofocus hunting. From 10 to 12 seconds, digital zoom quality degradation. All other sections must remain sharp. Whenever signs, menus, or price boards enter the frame, all text must remain completely out of focus. Background people are shown only as out of focus silhouettes. The face is always captured directly by the camera, never through reflections. Stainless steel reflective surfaces may only show lights and clothing. Do not include close up shots of knives or knife blades. Do not create shots where the feet, shoes, or legs are the main subject. No on screen captions. No shot merging or omissions. The subject does not speak. Audio consists of low volume lo fi background music layered with the sound of oil sizzling on a hot plate, ventilation fan humming, bowls and ladles clinking, and distant crowd ambience. No human voices. Night at Gwangjang Market Arcade, walk in, finish one plate, then return to the passage 0 to 2 seconds At the entrance of the market arcade, she walks in from the dark outdoors beneath rows of ceiling incandescent bulbs. The camera tilts upward and sweeps across the ceiling, revealing rusted steel trusses and tangled electrical wiring in a wide shot. As she enters the brightly lit interior, the exposure lags slightly, causing the screen to briefly overexpose before settling. As the camera lowers to her face, she squints slightly from the sudden brightness. 2 to 4 seconds She walks through the narrow passage. Each food stall is lit by fluorescent lights with different color temperatures. A shoulder height handheld camera follows her from the front, while people on both sides remain only as blurred silhouettes. The illuminated signs at the end of the passage bloom, and all lettering stays completely out of focus. Autofocus hunts twice between the crowd and her face before locking on. She tucks her chin and slightly raises one shoulder in response to the surrounding noise. 4 to 6 seconds She stops in front of a hot plate food stall. The light source is the blue flame beneath the griddle. A macro shot captures oil droplets jumping from the heated steel plate while white steam rises in columns. As the steam reaches her face, she squints, tilts her head back, and wipes her nose from the smoky air. She looks at the camera for only 0.5 seconds. 6 to 8 seconds She sits inside the stall seating area and removes the leather jacket, placing it on her lap. Underneath she continues wearing the same black turtleneck. The light source is a bare incandescent bulb overhead. A tight shot captures the long reflection of the bulb across the stainless steel countertop and the wrinkled texture of the plastic canopy covering it. As the plastic chair slides backward, she steadies herself with her shoulders, raises her eyebrows from the heat, and exhales. 8 to 10 seconds She remains seated in the same place. The lighting combines the incandescent bulb with fluorescent light from the neighboring stall. A tight shot shows a brass bowl, a well worn ladle, and a wooden chopstick holder tied together with a rubber band arranged on the counter. She takes one bite from the plate in front of her using one hand. Because the food is hot, she parts her lips slightly and exhales. The final second is an unexplained insert shot of a single empty plastic chair gently swaying beyond a gap in the canopy. 10 to 12 seconds She stands up, puts the jacket back on while standing, and after fully wearing it, walks back into the passage. The light sources are the red warming lamp of a neighboring display case and the blue light from a refrigerator. The handheld camera follows her as alternating red and blue light sweeps across the medium shot. As the camera digitally zooms toward a distant red light at the end of the passage, the image quality noticeably degrades. She blinks several times from the glare. 12 to 15 seconds She stands still facing forward in the middle of the passage in a full body shot. Behind her, the steel arcade ceiling and rows of incandescent lights extend toward a distant vanishing point in a wide shot. During the ending hold, only the camera moves with a very slight handheld shake. She looks at the camera for 0.5 seconds, then shifts her gaze to the side and remains standing.
A 3D Disney Pixar style animation of a tired young woman sitting in a modern skincare aesthetician chair looking sad with visible dark under-eye circles and tired eyes. An elegant female aesthetician wearing black gloves gently examines her skin. Cut to close-up shots of high-end skincare treatments: applying a clear glowing sheet mask with a soft brush, a golden facial oil droplet falling onto smooth skin, soothing LED light therapy shining overhead, and a gentle facial massage. The final scene shows the young woman looking into a mirror with glowing, flawless, radiant skin, gasping in joy and smiling brightly with genuine happiness. Soft warm studio lighting, cinematic, hyper-detailed, 8k resolution, smooth 3D character animation.
A stylized 35mm film aesthetic 'Get Ready With Me' video featuring an East Asian male in a vintage apartment.
PROMPT 1 — "THE ELIXIR" (0–15 seconds) 0–3s: Exterior establishing shot — the clocktower observatory looms over a fog-drowned city skyline at midnight, its great clock face glowing violet. Wind screams past cracked windows. The camera pushes toward a glowing round window, then glides seamlessly through the glass into the observatory. Inside, gears grind, orbs of violet fire drift lazily near the ceiling, star charts flutter on their pins. 3–6s: Camera circles slowly to reveal Dr. Vex standing atop a spiral staircase platform beside a massive brass astrolabe rig. She holds up a swirling silver-violet elixir in a cracked crystal flask, admiring it like a jewel. Her silver topknot catches the firelight. Below her, Milo and Senna trade a worried glance. 6–10s: She uncorks the flask with a sharp crack — violet smoke coils upward. She lifts it toward the astrolabe as it groans and spins faster. Camera pushes into close-up on her face, calm and certain. She drinks it in one motion. The apprentices freeze, bracing. Nothing happens for a beat. She smiles, satisfied, and begins to speak. 10–15s: Her smile locks in place. Silence. Her fingers twitch, one by one. Silver-violet light spiderwebs beneath the skin of her throat and jaw. Her pupils contract to pinpricks. The astrolabe overhead lurches and sparks. Every violet flame-orb in the room flares and dims in unison. Glass instruments rattle off their shelves. Her spine arches backward with a sharp crack. Her head lolls, then rises slowly — eyes now milky white, mouth stretched into a grin too wide to be human. A low, grinding growl rolls through the tower. The apprentices stumble back against the railing. The thing that was Dr. Vex turns its head toward them. PROMPT 2 — "THE COUNTER-REAGENT" (15–30 seconds) 15–18s: The transformed Vex descends the last few stairs toward the apprentices, movements jerky and unnatural. She lunges and seizes Milo by the vest collar, hoisting him half off his feet. He kicks and yelps, goggles askew. 18–22s: Senna's eyes dart across the cluttered workbench without breaking her stare on Vex. She spots a small vial of glowing amber counter-reagent tucked among the star charts — the one Vex brewed "just in case," Senna always suspected. She edges toward it, slow, silent, one hand out.
Cinematic anime short film clip, 10 seconds. Flat concrete rooftop, clear bright blue sky everywhere, city visible far below, just him and the ball. CHARACTER: use uploaded character sheet. AUDIO: High energy hip hop beat loud from frame one never stopping, every cut synced to the beat, crisp satisfying ball contact sound on every touch always audible. [0:00-0:01] Lying flat on his back on the concrete, both feet pointing up, juggling ball above him with alternating feet, blue sky above. Side profile ground level shot. Cut to below looking up at feet and ball against sky. Cut to overhead looking straight down at him horizontal. [0:01-0:02] Jumps to feet mid-juggle, immediately launches into double around the world — foot circling ball twice in one jump, blurring into a circle. Low angle looking up against blue sky. Side profile full jump. Extreme close up foot blurring around ball. [0:02-0:03] Ball lands perfectly still on back of neck. Close up of ball on neck. Wide shot against sky. Immediately flows into ATW from the neck stall — ball launches off neck, foot circles instantly. Low angle showing full combination against sky. [0:03-0:04] Bends forward, ball rolls slowly down entire spine from neck to lower back without falling. Side profile showing full roll. Close up of ball on spine. Arches back up explosively flicking ball back into air from lower back. [0:04-0:06] Sits cross legged on concrete mid-juggle, both heels alternating juggling while sitting. Overhead looking down. Close up heels from side. Stands back up mid-juggle without hands touching ground. [0:06-0:08] Handstand — body fully vertical, ball balanced on one foot pointing straight up. Wide shot against blue sky. Close up foot balancing ball upside down. Low angle looking up at him inverted against the sky. [0:08-0:10] Launches ball high with thigh — camera follows ball upward against pure blue sky — peak — drops back — rainbow flick over his head — turns — full power volley — ball rockets directly at camera filling entire frame — CUT TO BLACK. One final beat hit in darkness. Cinematic cel-shaded 3D anime, semi-realistic CGI, hand-painted textures, Unreal Engine quality, bright natural daylight, clear blue sky throughout, digital painting feel, hard-edge brushwork, heavy shadows, not cartoon not Disney not Pixar, film grain, premium anime quality, hip hop beat and ball contact sounds dominant throughout
Create a video of a rocket floating in the ocean. Then arrives a man, attaching a motor to the back of it and rides it to the shore while seating on top of that rocket. Please make that rocket float horizontally.
A quiet luxury automotive commercial for a classic Mercedes-Benz 190 SL featuring a Kodak film look.
High-end fashion runway footage set in Paris featuring a detailed couture gown and realistic camera movement.
Create a premium 16:9 storyboard infographic for an Instant Ramen ASMR commercial using the uploaded image as the exact character reference, maintaining perfect facial consistency throughout. Design a clean white creative agency layout with the title "STORYBOARD – INSTANT RAMEN – ASMR NOODLE EXPERIENCE" and top info cards for Duration, Style, Audience, and Audio. Arrange 6 rounded storyboard panels with numbered badges. Show: (1) girl smiling while presenting the ramen cup, (2) opening the lid and adding seasoning, (3) pouring hot water with rising steam, (4) stirring noodles with chopsticks, (5) lifting and slurping noodles, (6) final hero shot with ramen and a thumbs-up. Add playful white doodles like HELLO!, OPEN!, SPRINKLE!, POUR~, STIR!, SLURP!, YUM!, PERFECT! Include VISUAL, ACTION, and DIALOGUE sections below each panel and an Audio Experience (ASMR Only) box at the bottom. Use cozy bedroom lighting, warm tones, luxury commercial styling, cinematic macro food photography, photorealistic steam, shallow depth of field, elegant brown accents, polished client-pitch presentation, 16:9 widescreen, and no timestamps.
A stylized 35mm film aesthetic 'Get Ready With Me' video featuring an East Asian male in a vintage apartment.
Make another one with Me as He- Man string in a chair receiving ect with lighting flowing from the sky to a helmet on my head ridding of the voices as I convulse Having me say bring on the lightning and zap these Aliens! I hate Xenu!
Alice shone her flashlight into the stone sarcophagus and discovered a strange metal medallion hidden among the remains. Suspicions arose in her mind, so she turned off the flashlight and slowly backed away in the darkness, vaguely sensing that she wasn’t alone in the tomb. A 15-second realistic cinematic treasure-hunting scene inside an ancient burial chamber, suspenseful, grounded, and emotionally escalating, like a moment from a high-quality adventure film just before something dangerous reveals itself. A female explorer leans over an open stone sarcophagus, studying a mummified body and its grave goods with a flashlight in hand. She notices a strange metallic plaque resting among the remains, examines it closely, lightly touches it, then looks between the plaque and the skull as if trying to understand why it is there. Nothing in the body moves. The remains stay completely still. But a quiet unease begins to build. She slowly scans the chamber around her with the flashlight, hears a faint sound from deeper in the tomb, startles, sweeps the beam again with sharper caution, then abruptly switches the flashlight off and backs away carefully into the dark, deeply unsettled. Visual tone: grounded adventure-film realism, dusty ancient tomb atmosphere, warm flashlight beam cutting through darkness, aged stone, burial carvings, dry debris, subtle haze, textured skin, fabric, dust, and worn artifacts. The chamber should feel sacred, claustrophobic, and wrong in a believable way. Not fantasy magic, not exaggerated horror. The fear should come from realism, silence, darkness, falling dust, and the feeling that something in the tomb may be aware of her. Character performance and emotional arc: The explorer begins in cautious investigative focus. When she notices the plaque, her expression tightens into rare-discovery concentration mixed with unease. She looks like someone who knows she may have found something important, but immediately senses it does not belong naturally among the burial objects. Her emotional progression should be clear and subtle: alert curiosity, fascinated inspection, rising suspicion, instinctive environmental awareness, startled recoil, defensive scanning, and controlled fear. Emphasize micro-expressions: eyes narrowing at the plaque, lips parting slightly as she studies it, breath quieting, brows drawing in, gaze shifting from the object to the chamber around her, jaw tightening after the distant sound, and a visibly strained effort to stay calm while retreating. Flashlight behavior is critical: The flashlight must be a major storytelling element. At first it is steady and practical, guiding her inspection of the sarcophagus and plaque. The beam should move naturally with her hand, revealing detail in the plaque, wrappings, bone structure, and dust. After she touches the plaque and begins feeling unease, the flashlight becomes part of her instinctive scan of the room, moving carefully across coffin edges, nearby walls, shadowed corners, and deeper darkness. After the sound, the flashlight should jolt once with her startled reaction, then become a controlled but urgent beam as she checks the chamber. Near the end, she must actively switch it off herself in one clear, deliberate action. It should not flicker out or die on its own. The shutoff must feel like a sudden survival decision and an unmistakable turning point. Body language and hand detail: She holds the flashlight in one hand throughout. Her free hand plays an important role: it hovers over the plaque, pauses, then gently brushes or traces its surface with her fingertips. Her posture should evolve naturally: leaning over the sarcophagus to inspect, shifting closer as she studies the plaque, lifting her head slightly to compare the plaque with the skull and wrappings, then slowly straightening just enough to look around the chamber. Once she hears the sound, her body should recoil subtly, then tighten into a defensive stance as she scans. After switching the light off, she retreats with careful, measured steps, shoulders tense, keeping her face and attention fixed toward the darkness. Corpse behavior: The body and skull must remain completely still at all times. Do not animate the corpse in any way. The suspense should come entirely from her reaction, the environment, the sound deeper in the tomb, falling dust, and the decision to turn the flashlight off. Dust and environment detail: Fine dust and powder should play an active role in building unease. Early in the scene, the flashlight catches faint floating dust in still air. As her unease increases and the distant sound appears, fine dust begins to fall more noticeably from above, drifting through the beam and softly landing on the stone and sarcophagus edges. Keep it subtle and believable. No major collapse, no large debris. The chamber should feel ancient, dry, quiet, and lightly unstable, with the dust helping the darkness feel inhabited. Camera language: Smooth, natural, and suspense-driven. No abrupt cuts, no flashy camera tricks, no montage. A single continuous flowing shot is preferred. The camera should begin close to the sarcophagus and her upper body, allowing the audience to read both the plaque and her face. It should move fluidly with her attention: closing in slightly as she examines the plaque, shifting with her gaze toward the skull and wrappings, then widening just enough to let the flashlight scan reveal more of the chamber around her. When the sound comes from deeper in the tomb, the camera should stay readable and intimate, responding to her recoil and retreat without becoming chaotic. The motion should feel like a careful cinematic witness, always motivated by her attention and fear. 15-second scene progression: 0-3 seconds: She leans over the open sarcophagus, sweeping the flashlight beam slowly across the remains and grave objects. The light catches on a strange plaque lying among the wrappings and bones. She stops immediately, eyes narrowing with focused curiosity. In a quiet, intrigued voice, she says: “Wait... what is this?” 3-6 seconds: She lowers the beam and brings it closer to the plaque, studying its surface, edges, and markings. Her free hand rises slowly, hesitates for a moment, then lightly touches the plaque, brushing dust from it with her fingertips. Her expression shifts from discovery to suspicion. In a low voice, almost to herself, she says: “No... this wasn’t placed here by accident.” 6-9 seconds: Still focused, she lifts her gaze from the plaque to the skull and surrounding wrappings, trying to understand how the object ended up there. Nothing moves. The remains stay completely still. But a quiet unease settles across her face. She slowly raises the flashlight and begins to look around the chamber, sweeping her eyes first, then the beam, across the coffin edge, nearby walls, shadowed corners, and the darker space beyond. Fine dust hangs in the beam. 9-12 seconds: As she continues scanning the chamber, a faint sound comes from deeper in the tomb — a light scrape, a soft stone shift, or a distant dry contact. She startles and steps back a half step, the flashlight beam jolting once with her movement. Dust begins to fall more noticeably from above, drifting through the light. She tightens her grip on the flashlight and sweeps the beam again with sharper caution, now fully alert. In a low, tense voice, she says: “No... no, I heard that.” 12-15 seconds: She suddenly decides the light is exposing her position. In one clear, deliberate motion, she clicks the flashlight off. Darkness closes in immediately, leaving only faint ambient traces and floating dust. She backs away carefully, shoulders tight, eyes fixed into the dark ahead. In a very low whisper, she says: “Something’s in here.” End on the feeling that the chamber is no longer empty. Dialogue requirements: - Englis
Add two new elegant women dancing joyfully with the two dancers already in the first image, in the same vibrant Cuban plaza celebration for a free Cuba.
Use the uploaded reference image as the exact character reference. Preserve her facial identity, hairstyle, eye color, makeup, skin tone, body proportions, delicate necklace, and facial consistency throughout every shot. Replace her current outfit with a fitted white sleeveless crop top, white pleated mini skirt, and white sneakers. Maintain realistic hand anatomy, natural expressions, and perfect character consistency. Create a premium mango juice commercial with a bright tropical summer aesthetic. The hero product is a realistic branded mango juice bottle featuring a vibrant orange label with fresh mango illustrations, green leaf accents, and a premium fruit juice logo. The bottle design must remain identical throughout the commercial. The video opens with the girl already on screen, standing in a sunlit tropical kitchen while holding a perfectly ripe mango beside her face. She smiles warmly at the camera, playfully tosses the mango into the air, and as it spins, it magically transforms into the chilled branded mango juice bottle. She catches it confidently, smiles, and says, "Taste summer in every sip." A cinematic macro sequence follows. Extreme close-ups showcase the bottle covered in sparkling condensation as golden mango juice splashes, fresh mango cubes, crushed ice, tropical leaves, and tiny water droplets explode around it in slow motion. Warm sunlight glistens beautifully across the premium label. She twists open the bottle with a satisfying crisp pop, takes a refreshing sip, closes her eyes for a moment, and smiles naturally as if enjoying the first taste of summer. The scene transitions to a lively tropical fruit market. Smooth handheld and gimbal shots follow her as she strolls between colorful fruit stalls, greets friendly vendors, samples fresh mango slices, laughs naturally, and carries the branded mango juice bottle while browsing baskets overflowing with ripe tropical fruit. She then arrives at a lush mango orchard during golden hour. She reaches up to pick ripe mangoes from the trees, fills a woven basket, and joins her friends for a relaxed picnic beneath the orchard canopy. Everyone enjoys the same branded mango juice while laughing, chatting, sharing fruit, and soaking in the warm evening sunlight. The final hero sequence shows her standing alone in the orchard as the sun sets behind endless rows of mango trees. She walks toward the camera with a bright smile, extends the chilled mango juice bottle close to the lens, and says, "Pure mango. Pure happiness." The camera slowly pulls back to reveal the glowing orchard, golden sunset, gently swaying leaves, and friends celebrating together in the background before fading out. Style: Premium beverage advertising, luxury commercial cinematography, ultra-realistic fruit textures, realistic liquid physics, glossy product photography, cinematic handheld and gimbal camera
A 3D Disney Pixar style animation of a tired young woman sitting in a modern skincare aesthetician chair looking sad with visible dark under-eye circles and tired eyes. An elegant female aesthetician wearing black gloves gently examines her skin. Cut to close-up shots of high-end skincare treatments: applying a clear glowing sheet mask with a soft brush, a golden facial oil droplet falling onto smooth skin, soothing LED light therapy shining overhead, and a gentle facial massage. The final scene shows the young woman looking into a mirror with glowing, flawless, radiant skin, gasping in joy and smiling brightly with genuine happiness. Soft warm studio lighting, cinematic, hyper-detailed, 8k resolution, smooth 3D character animation.
PROMPT 1 — "THE ELIXIR" (0–15 seconds) 0–3s: Exterior establishing shot — the clocktower observatory looms over a fog-drowned city skyline at midnight, its great clock face glowing violet. Wind screams past cracked windows. The camera pushes toward a glowing round window, then glides seamlessly through the glass into the observatory. Inside, gears grind, orbs of violet fire drift lazily near the ceiling, star charts flutter on their pins. 3–6s: Camera circles slowly to reveal Dr. Vex standing atop a spiral staircase platform beside a massive brass astrolabe rig. She holds up a swirling silver-violet elixir in a cracked crystal flask, admiring it like a jewel. Her silver topknot catches the firelight. Below her, Milo and Senna trade a worried glance. 6–10s: She uncorks the flask with a sharp crack — violet smoke coils upward. She lifts it toward the astrolabe as it groans and spins faster. Camera pushes into close-up on her face, calm and certain. She drinks it in one motion. The apprentices freeze, bracing. Nothing happens for a beat. She smiles, satisfied, and begins to speak. 10–15s: Her smile locks in place. Silence. Her fingers twitch, one by one. Silver-violet light spiderwebs beneath the skin of her throat and jaw. Her pupils contract to pinpricks. The astrolabe overhead lurches and sparks. Every violet flame-orb in the room flares and dims in unison. Glass instruments rattle off their shelves. Her spine arches backward with a sharp crack. Her head lolls, then rises slowly — eyes now milky white, mouth stretched into a grin too wide to be human. A low, grinding growl rolls through the tower. The apprentices stumble back against the railing. The thing that was Dr. Vex turns its head toward them. PROMPT 2 — "THE COUNTER-REAGENT" (15–30 seconds) 15–18s: The transformed Vex descends the last few stairs toward the apprentices, movements jerky and unnatural. She lunges and seizes Milo by the vest collar, hoisting him half off his feet. He kicks and yelps, goggles askew. 18–22s: Senna's eyes dart across the cluttered workbench without breaking her stare on Vex. She spots a small vial of glowing amber counter-reagent tucked among the star charts — the one Vex brewed "just in case," Senna always suspected. She edges toward it, slow, silent, one hand out.
Cinematic cyberpunk alley at night during heavy rain, neon signs reflecting on wet pavement in pink, cyan and violet. A stunning Japanese woman in her mid-20s with long black hair, soft face, wearing a modern cyber-geisha outfit: elegant black silk kimono with glowing neon embroidery, high slit, thigh-high boots. She is gently cradling a fluffy white and silver cat with big luminous eyes and tiny glowing cybernetic ear implants. Soft rain droplets on their faces and fur. Shallow depth of field, volumetric god rays from neon signs, ultra-detailed, emotional and serene atmosphere, shot on 85mm lens, cinematic lighting, high contrast, 8k
[Overall Style] Deadpan supernatural reversal comedy, opening with real cinematic texture, disguised as an oppressive urban ghost story in the first half, revealing it as a common rainy night misunderstanding in the second half. Featuring cold cyan streetlights, warm light from a convenience store, reflections on wet asphalt, restrained facial performances, precise spatial staging, and a rhythmic transition from horror sound effects to comedic audio. [Characters] Character A | Sword Immortal Sister Use @Image 1 as strict identity and costume reference: same 25-30 year old East Asian female, oval face, sharp dark eyes, long straight black hair, fair natural skin, tall slender figure, wearing white embroidered silk Hanfu, translucent layered wide sleeves, silver waist ornaments, jade hairpin, and white cloth boots. Character B | Bike Sister Use @Image 2 as strict reference: same 25-30 year old East Asian female, maintaining the same face, ponytail, body proportions, clothing, accessories, and the same bicycle covered by a translucent white raincoat. [Shot 1 | 0-5s | Low Angle Wide Slow Tracking] 16:9, empty modern urban underground passage at night, heavy rain, concrete pillars, dripping pipes, flickering fluorescent lights, distant neon signs, scattered leaves, and heavy mist clearly visible. Character A stands fully in the light, holding the same silver sword. Character B silently approaches on the bike covered in the raincoat; the reflectors look like glowing eyes, a plastic bag flapping like a ghost's tongue. Low horror ambient sound, rain, and bike chain noise. [Shot 2 | 5-10s | Medium Shot] Character A suddenly turns, draws the sword, sleeves billowing, shouting: "Show yourself, monster!" The raincoat figure doesn't answer, gliding forward steadily. Camera tracks back at the same speed, horror frequency intensifies, then a small crisp bike bell rings. [Shot 3 | 10-15s | Close-up to Two-Shot] Character B brakes under convenience store light, lifts the raincoat hood, revealing the consistent face, saying expressionlessly: "Sister, I just got off work. You're the one who looks like a ghost." Heroic sword sound stops instantly. Extreme close-up: Character A looks at her white Hanfu, hides the sword behind her back, nods while trying to remain cool, one eyelid twitching slightly. Freeze on Character B staring at her. [Technical Requirements] Strict 15s duration, three shots, stable character identity, coherent motion direction, realistic physics for rain, hair, and fabric, native Mandarin dialogue and spatial audio, no subtitles. Optimized for Seedance 2.0 multimodal input. [Negative Prompts] blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props
A stylish young woman walks through a crowded city street during golden hour. With a simple snap of her fingers, time freezes instantly—cars stop mid-motion, birds remain suspended in the sky, raindrops hang in the air, and every person becomes perfectly still. She calmly explores the silent world, walking between frozen moments with cinematic tracking shots and breathtaking visuals. She then notices a little girl moments away from being struck by a falling construction sign. While time stands still, she gently moves the child to safety. With one final snap, time resumes. The sign crashes harmlessly to the ground, the crowd continues as if nothing happened, and the mysterious woman quietly walks away with a smile. Ultra-realistic visuals, emotional storytelling, golden-hour lighting, seamless transitions, and a powerful cinematic ending.
The subject is the young woman from Image 1. Her face shape, facial features, and skin tone must match Image 1 exactly, and any facial alteration is strictly prohibited. Only the face is taken from Image 1. The white top visible in Image 1 must not appear. Sleeveless tops, camisoles, tank tops, and white tops are all strictly prohibited. The outfit remains exactly the same for the entire 15 seconds. Black turtleneck, dark brown leather jacket, black straight leg denim jeans, black Chelsea boots, and low tied hair. The hairstyle also remains fixed, and there are no outfit changes between scenes. The only outerwear change occurs once: from 6 to 8 seconds she sits down, removes the jacket, and places it on her lap, then from 10 to 12 seconds she puts it back on. Even while the jacket is off, she is still wearing the same black turtleneck underneath. 9:16 vertical format, iPhone handheld texture, editing rhythm of 0.5 to 1 second, and no single shot exceeds 2 seconds. The only exception is the final ending hold. Maintain real skin texture with visible pores, baby hairs, and natural skin oil. Beauty filters, excessive retouching, CG texture, and cinematic color grading are prohibited. Golden hour lighting, orange backlighting, film grain, and noise are also prohibited. Camera imperfections are used only once in each specified section. From 0 to 2 seconds, indoor to outdoor exposure delay. From 2 to 4 seconds, autofocus hunting. From 10 to 12 seconds, digital zoom quality degradation. All other sections must remain sharp. Whenever signs, menus, or price boards enter the frame, all text must remain completely out of focus. Background people are shown only as out of focus silhouettes. The face is always captured directly by the camera, never through reflections. Stainless steel reflective surfaces may only show lights and clothing. Do not include close up shots of knives or knife blades. Do not create shots where the feet, shoes, or legs are the main subject. No on screen captions. No shot merging or omissions. The subject does not speak. Audio consists of low volume lo fi background music layered with the sound of oil sizzling on a hot plate, ventilation fan humming, bowls and ladles clinking, and distant crowd ambience. No human voices. Night at Gwangjang Market Arcade, walk in, finish one plate, then return to the passage 0 to 2 seconds At the entrance of the market arcade, she walks in from the dark outdoors beneath rows of ceiling incandescent bulbs. The camera tilts upward and sweeps across the ceiling, revealing rusted steel trusses and tangled electrical wiring in a wide shot. As she enters the brightly lit interior, the exposure lags slightly, causing the screen to briefly overexpose before settling. As the camera lowers to her face, she squints slightly from the sudden brightness. 2 to 4 seconds She walks through the narrow passage. Each food stall is lit by fluorescent lights with different color temperatures. A shoulder height handheld camera follows her from the front, while people on both sides remain only as blurred silhouettes. The illuminated signs at the end of the passage bloom, and all lettering stays completely out of focus. Autofocus hunts twice between the crowd and her face before locking on. She tucks her chin and slightly raises one shoulder in response to the surrounding noise. 4 to 6 seconds She stops in front of a hot plate food stall. The light source is the blue flame beneath the griddle. A macro shot captures oil droplets jumping from the heated steel plate while white steam rises in columns. As the steam reaches her face, she squints, tilts her head back, and wipes her nose from the smoky air. She looks at the camera for only 0.5 seconds. 6 to 8 seconds She sits inside the stall seating area and removes the leather jacket, placing it on her lap. Underneath she continues wearing the same black turtleneck. The light source is a bare incandescent bulb overhead. A tight shot captures the long reflection of the bulb across the stainless steel countertop and the wrinkled texture of the plastic canopy covering it. As the plastic chair slides backward, she steadies herself with her shoulders, raises her eyebrows from the heat, and exhales. 8 to 10 seconds She remains seated in the same place. The lighting combines the incandescent bulb with fluorescent light from the neighboring stall. A tight shot shows a brass bowl, a well worn ladle, and a wooden chopstick holder tied together with a rubber band arranged on the counter. She takes one bite from the plate in front of her using one hand. Because the food is hot, she parts her lips slightly and exhales. The final second is an unexplained insert shot of a single empty plastic chair gently swaying beyond a gap in the canopy. 10 to 12 seconds She stands up, puts the jacket back on while standing, and after fully wearing it, walks back into the passage. The light sources are the red warming lamp of a neighboring display case and the blue light from a refrigerator. The handheld camera follows her as alternating red and blue light sweeps across the medium shot. As the camera digitally zooms toward a distant red light at the end of the passage, the image quality noticeably degrades. She blinks several times from the glare. 12 to 15 seconds She stands still facing forward in the middle of the passage in a full body shot. Behind her, the steel arcade ceiling and rows of incandescent lights extend toward a distant vanishing point in a wide shot. During the ending hold, only the camera moves with a very slight handheld shake. She looks at the camera for 0.5 seconds, then shifts her gaze to the side and remains standing.
A stunning young businesswoman stands in a luxurious, sunlit modern kitchen with white marble countertops, sleek cabinetry, and minimalist interior design. She wears a perfectly tailored navy blazer and matching pencil skirt over a crisp white blouse, carrying a small black leather handbag with gold hardware. Her dark brown hair is styled in a soft low bun with loose face-framing curls. She looks down with a gentle, confident smile, then slowly raises her gaze toward the camera while elegantly adjusting her handbag. She takes a few graceful steps forward with natural body movement, relaxed shoulders, and poised posture. Warm golden-hour sunlight streams through the large windows, creating soft highlights and cinematic shadows. The camera begins with a medium shot and performs a slow cinematic dolly-in, maintaining shallow depth of field with creamy background bokeh. Ultra-realistic skin texture, subtle facial expressions, realistic fabric physics, natural hand movements, smooth walking animation, premium luxury lifestyle aesthetic, photorealistic, HDR, 4K, 24fps, soft color grading, high-end commercial fashion advertisement, stable camera, no flickering, no distortion, no extra fingers, no artifacts.
[Overall Style] Cinematic realistic restrained reversal comedy, using elegant Xianxia cinematic language and precise spatial staging. Humor comes from status reversal. Designed for Seedance 2.0's character locking, multi-prop coordination, and native audio-visual synchronization. [Characters] Character A: 25-30 year old East Asian Sword Immortal Sister from @Image 1. Strict adherence to face, hair, and white silk Hanfu. She floats half a meter above ground with a sword rotating around her. Character B: 25-30 year old East Asian Bike Sister from @Image 2. Strict adherence to identity and bicycle. [Shot 1 | 0-5s | Low Angle Wide Slow Tracking] Modern Chinese city rooftop bike platform at sunset. Character A is floating proudly. Character B enters pushing her bike, looking in awe. [Shot 2 | 5-10s | Medium Shot] Camera orbits slowly. Character B asks: "Sister, can you really ride a sword?" Character A replies calmly: "A little." Character B rings her bike bell once. In the background, six bikes vibrate and ring back rhythmically. [Shot 3 | 10-15s | Wide to Close-up] The six bikes rise into a giant circular "Bicycle Sword Array" behind Character B. She steps onto her floating bike and says: "I usually commute with this," then glides away. Character A's sword hides behind her legs. Extreme close-up of Character A's frozen smile and twitching eyelid. [Technical Requirements] Strict 15s, three clean shots, stable faces/clothes, realistic physics for bikes/fabric, accurate Mandarin lip-sync, precise bell synchronization, no subtitles. [Negative Prompts] blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props