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Blender UV Unwrapping Workflow with Codex

Instructions for using GPT-6 Astra via Codex and Blender MCP to optimize UV maps for Meshy models, focusing on island reduction and layout correction.

Prompt
Use Blender MCP with GPT-6 Astra (Codex) to re-execute UV unwrapping and fix the unfolding map for a previously generated Meshy model. Perform face enlargement, reduce UV islands, minimize distortion and overlaps, ensure upright orientation for faces/clothes, improve UV occupancy rate, and group similar types of islands together.

How to use this prompt

  1. 1

    Copy the full prompt above.

  2. 2

    Open a platform that supports GPT 6 Astra, such as YouMind, and paste the prompt in.

  3. 3

    Swap the subject, style, or details to fit your idea, then generate.

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