Short Film

استكشف مطالبات فيديو مجانية ضمن فئة Short Film من مكتبة YouMind، والمجمعة تحت حالات الاستخدام. كل مطالبة مختارة من مسارات عمل إبداعية حقيقية وجاهزة للنسخ والتعديل وإعادة الاستخدام.

1791 مطالبةمختارات اليوم
gemini-omni
عرض المطالبة كاملة ونسخها

Cinematic anime short film clip, 10 seconds. Flat concrete rooftop, clear bright blue sky everywhere, city visible far below, just him and the ball. CHARACTER: use uploaded character sheet. AUDIO: High energy hip hop beat loud from frame one never stopping, every cut synced to the beat, crisp satisfying ball contact sound on every touch always audible. [0:00-0:01] Lying flat on his back on the concrete, both feet pointing up, juggling ball above him with alternating feet, blue sky above. Side profile ground level shot. Cut to below looking up at feet and ball against sky. Cut to overhead looking straight down at him horizontal. [0:01-0:02] Jumps to feet mid-juggle, immediately launches into double around the world — foot circling ball twice in one jump, blurring into a circle. Low angle looking up against blue sky. Side profile full jump. Extreme close up foot blurring around ball. [0:02-0:03] Ball lands perfectly still on back of neck. Close up of ball on neck. Wide shot against sky. Immediately flows into ATW from the neck stall — ball launches off neck, foot circles instantly. Low angle showing full combination against sky. [0:03-0:04] Bends forward, ball rolls slowly down entire spine from neck to lower back without falling. Side profile showing full roll. Close up of ball on spine. Arches back up explosively flicking ball back into air from lower back. [0:04-0:06] Sits cross legged on concrete mid-juggle, both heels alternating juggling while sitting. Overhead looking down. Close up heels from side. Stands back up mid-juggle without hands touching ground. [0:06-0:08] Handstand — body fully vertical, ball balanced on one foot pointing straight up. Wide shot against blue sky. Close up foot balancing ball upside down. Low angle looking up at him inverted against the sky. [0:08-0:10] Launches ball high with thigh — camera follows ball upward against pure blue sky — peak — drops back — rainbow flick over his head — turns — full power volley — ball rockets directly at camera filling entire frame — CUT TO BLACK. One final beat hit in darkness. Cinematic cel-shaded 3D anime, semi-realistic CGI, hand-painted textures, Unreal Engine quality, bright natural daylight, clear blue sky throughout, digital painting feel, hard-edge brushwork, heavy shadows, not cartoon not Disney not Pixar, film grain, premium anime quality, hip hop beat and ball contact sounds dominant throughout

إنشاء فيديو
بواسطة @Loriel.AI
Grok Imagine
عرض المطالبة كاملة ونسخها

Alice shone her flashlight into the stone sarcophagus and discovered a strange metal medallion hidden among the remains. Suspicions arose in her mind, so she turned off the flashlight and slowly backed away in the darkness, vaguely sensing that she wasn’t alone in the tomb. A 15-second realistic cinematic treasure-hunting scene inside an ancient burial chamber, suspenseful, grounded, and emotionally escalating, like a moment from a high-quality adventure film just before something dangerous reveals itself. A female explorer leans over an open stone sarcophagus, studying a mummified body and its grave goods with a flashlight in hand. She notices a strange metallic plaque resting among the remains, examines it closely, lightly touches it, then looks between the plaque and the skull as if trying to understand why it is there. Nothing in the body moves. The remains stay completely still. But a quiet unease begins to build. She slowly scans the chamber around her with the flashlight, hears a faint sound from deeper in the tomb, startles, sweeps the beam again with sharper caution, then abruptly switches the flashlight off and backs away carefully into the dark, deeply unsettled. Visual tone: grounded adventure-film realism, dusty ancient tomb atmosphere, warm flashlight beam cutting through darkness, aged stone, burial carvings, dry debris, subtle haze, textured skin, fabric, dust, and worn artifacts. The chamber should feel sacred, claustrophobic, and wrong in a believable way. Not fantasy magic, not exaggerated horror. The fear should come from realism, silence, darkness, falling dust, and the feeling that something in the tomb may be aware of her. Character performance and emotional arc: The explorer begins in cautious investigative focus. When she notices the plaque, her expression tightens into rare-discovery concentration mixed with unease. She looks like someone who knows she may have found something important, but immediately senses it does not belong naturally among the burial objects. Her emotional progression should be clear and subtle: alert curiosity, fascinated inspection, rising suspicion, instinctive environmental awareness, startled recoil, defensive scanning, and controlled fear. Emphasize micro-expressions: eyes narrowing at the plaque, lips parting slightly as she studies it, breath quieting, brows drawing in, gaze shifting from the object to the chamber around her, jaw tightening after the distant sound, and a visibly strained effort to stay calm while retreating. Flashlight behavior is critical: The flashlight must be a major storytelling element. At first it is steady and practical, guiding her inspection of the sarcophagus and plaque. The beam should move naturally with her hand, revealing detail in the plaque, wrappings, bone structure, and dust. After she touches the plaque and begins feeling unease, the flashlight becomes part of her instinctive scan of the room, moving carefully across coffin edges, nearby walls, shadowed corners, and deeper darkness. After the sound, the flashlight should jolt once with her startled reaction, then become a controlled but urgent beam as she checks the chamber. Near the end, she must actively switch it off herself in one clear, deliberate action. It should not flicker out or die on its own. The shutoff must feel like a sudden survival decision and an unmistakable turning point. Body language and hand detail: She holds the flashlight in one hand throughout. Her free hand plays an important role: it hovers over the plaque, pauses, then gently brushes or traces its surface with her fingertips. Her posture should evolve naturally: leaning over the sarcophagus to inspect, shifting closer as she studies the plaque, lifting her head slightly to compare the plaque with the skull and wrappings, then slowly straightening just enough to look around the chamber. Once she hears the sound, her body should recoil subtly, then tighten into a defensive stance as she scans. After switching the light off, she retreats with careful, measured steps, shoulders tense, keeping her face and attention fixed toward the darkness. Corpse behavior: The body and skull must remain completely still at all times. Do not animate the corpse in any way. The suspense should come entirely from her reaction, the environment, the sound deeper in the tomb, falling dust, and the decision to turn the flashlight off. Dust and environment detail: Fine dust and powder should play an active role in building unease. Early in the scene, the flashlight catches faint floating dust in still air. As her unease increases and the distant sound appears, fine dust begins to fall more noticeably from above, drifting through the beam and softly landing on the stone and sarcophagus edges. Keep it subtle and believable. No major collapse, no large debris. The chamber should feel ancient, dry, quiet, and lightly unstable, with the dust helping the darkness feel inhabited. Camera language: Smooth, natural, and suspense-driven. No abrupt cuts, no flashy camera tricks, no montage. A single continuous flowing shot is preferred. The camera should begin close to the sarcophagus and her upper body, allowing the audience to read both the plaque and her face. It should move fluidly with her attention: closing in slightly as she examines the plaque, shifting with her gaze toward the skull and wrappings, then widening just enough to let the flashlight scan reveal more of the chamber around her. When the sound comes from deeper in the tomb, the camera should stay readable and intimate, responding to her recoil and retreat without becoming chaotic. The motion should feel like a careful cinematic witness, always motivated by her attention and fear. 15-second scene progression: 0-3 seconds: She leans over the open sarcophagus, sweeping the flashlight beam slowly across the remains and grave objects. The light catches on a strange plaque lying among the wrappings and bones. She stops immediately, eyes narrowing with focused curiosity. In a quiet, intrigued voice, she says: “Wait... what is this?” 3-6 seconds: She lowers the beam and brings it closer to the plaque, studying its surface, edges, and markings. Her free hand rises slowly, hesitates for a moment, then lightly touches the plaque, brushing dust from it with her fingertips. Her expression shifts from discovery to suspicion. In a low voice, almost to herself, she says: “No... this wasn’t placed here by accident.” 6-9 seconds: Still focused, she lifts her gaze from the plaque to the skull and surrounding wrappings, trying to understand how the object ended up there. Nothing moves. The remains stay completely still. But a quiet unease settles across her face. She slowly raises the flashlight and begins to look around the chamber, sweeping her eyes first, then the beam, across the coffin edge, nearby walls, shadowed corners, and the darker space beyond. Fine dust hangs in the beam. 9-12 seconds: As she continues scanning the chamber, a faint sound comes from deeper in the tomb — a light scrape, a soft stone shift, or a distant dry contact. She startles and steps back a half step, the flashlight beam jolting once with her movement. Dust begins to fall more noticeably from above, drifting through the light. She tightens her grip on the flashlight and sweeps the beam again with sharper caution, now fully alert. In a low, tense voice, she says: “No... no, I heard that.” 12-15 seconds: She suddenly decides the light is exposing her position. In one clear, deliberate motion, she clicks the flashlight off. Darkness closes in immediately, leaving only faint ambient traces and floating dust. She backs away carefully, shoulders tight, eyes fixed into the dark ahead. In a very low whisper, she says: “Something’s in here.” End on the feeling that the chamber is no longer empty. Dialogue requirements: - Englis

إنشاء فيديو
بواسطة @Soran
Seedance 2.0
عرض المطالبة كاملة ونسخها

[Overall Style] Deadpan supernatural reversal comedy, opening with real cinematic texture, disguised as an oppressive urban ghost story in the first half, revealing it as a common rainy night misunderstanding in the second half. Featuring cold cyan streetlights, warm light from a convenience store, reflections on wet asphalt, restrained facial performances, precise spatial staging, and a rhythmic transition from horror sound effects to comedic audio. [Characters] Character A | Sword Immortal Sister Use @Image 1 as strict identity and costume reference: same 25-30 year old East Asian female, oval face, sharp dark eyes, long straight black hair, fair natural skin, tall slender figure, wearing white embroidered silk Hanfu, translucent layered wide sleeves, silver waist ornaments, jade hairpin, and white cloth boots. Character B | Bike Sister Use @Image 2 as strict reference: same 25-30 year old East Asian female, maintaining the same face, ponytail, body proportions, clothing, accessories, and the same bicycle covered by a translucent white raincoat. [Shot 1 | 0-5s | Low Angle Wide Slow Tracking] 16:9, empty modern urban underground passage at night, heavy rain, concrete pillars, dripping pipes, flickering fluorescent lights, distant neon signs, scattered leaves, and heavy mist clearly visible. Character A stands fully in the light, holding the same silver sword. Character B silently approaches on the bike covered in the raincoat; the reflectors look like glowing eyes, a plastic bag flapping like a ghost's tongue. Low horror ambient sound, rain, and bike chain noise. [Shot 2 | 5-10s | Medium Shot] Character A suddenly turns, draws the sword, sleeves billowing, shouting: "Show yourself, monster!" The raincoat figure doesn't answer, gliding forward steadily. Camera tracks back at the same speed, horror frequency intensifies, then a small crisp bike bell rings. [Shot 3 | 10-15s | Close-up to Two-Shot] Character B brakes under convenience store light, lifts the raincoat hood, revealing the consistent face, saying expressionlessly: "Sister, I just got off work. You're the one who looks like a ghost." Heroic sword sound stops instantly. Extreme close-up: Character A looks at her white Hanfu, hides the sword behind her back, nods while trying to remain cool, one eyelid twitching slightly. Freeze on Character B staring at her. [Technical Requirements] Strict 15s duration, three shots, stable character identity, coherent motion direction, realistic physics for rain, hair, and fabric, native Mandarin dialogue and spatial audio, no subtitles. Optimized for Seedance 2.0 multimodal input. [Negative Prompts] blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props

إنشاء فيديو
بواسطة @Zeeshi
Seedance 2.0
عرض المطالبة كاملة ونسخها

A stylish young woman walks through a crowded city street during golden hour. With a simple snap of her fingers, time freezes instantly—cars stop mid-motion, birds remain suspended in the sky, raindrops hang in the air, and every person becomes perfectly still. She calmly explores the silent world, walking between frozen moments with cinematic tracking shots and breathtaking visuals. She then notices a little girl moments away from being struck by a falling construction sign. While time stands still, she gently moves the child to safety. With one final snap, time resumes. The sign crashes harmlessly to the ground, the crowd continues as if nothing happened, and the mysterious woman quietly walks away with a smile. Ultra-realistic visuals, emotional storytelling, golden-hour lighting, seamless transitions, and a powerful cinematic ending.

إنشاء فيديو
بواسطة @Shami
Seedance 2.0
عرض المطالبة كاملة ونسخها

PROMPT 1 — "THE ELIXIR" (0–15 seconds) 0–3s: Exterior establishing shot — the clocktower observatory looms over a fog-drowned city skyline at midnight, its great clock face glowing violet. Wind screams past cracked windows. The camera pushes toward a glowing round window, then glides seamlessly through the glass into the observatory. Inside, gears grind, orbs of violet fire drift lazily near the ceiling, star charts flutter on their pins. 3–6s: Camera circles slowly to reveal Dr. Vex standing atop a spiral staircase platform beside a massive brass astrolabe rig. She holds up a swirling silver-violet elixir in a cracked crystal flask, admiring it like a jewel. Her silver topknot catches the firelight. Below her, Milo and Senna trade a worried glance. 6–10s: She uncorks the flask with a sharp crack — violet smoke coils upward. She lifts it toward the astrolabe as it groans and spins faster. Camera pushes into close-up on her face, calm and certain. She drinks it in one motion. The apprentices freeze, bracing. Nothing happens for a beat. She smiles, satisfied, and begins to speak. 10–15s: Her smile locks in place. Silence. Her fingers twitch, one by one. Silver-violet light spiderwebs beneath the skin of her throat and jaw. Her pupils contract to pinpricks. The astrolabe overhead lurches and sparks. Every violet flame-orb in the room flares and dims in unison. Glass instruments rattle off their shelves. Her spine arches backward with a sharp crack. Her head lolls, then rises slowly — eyes now milky white, mouth stretched into a grin too wide to be human. A low, grinding growl rolls through the tower. The apprentices stumble back against the railing. The thing that was Dr. Vex turns its head toward them. PROMPT 2 — "THE COUNTER-REAGENT" (15–30 seconds) 15–18s: The transformed Vex descends the last few stairs toward the apprentices, movements jerky and unnatural. She lunges and seizes Milo by the vest collar, hoisting him half off his feet. He kicks and yelps, goggles askew. 18–22s: Senna's eyes dart across the cluttered workbench without breaking her stare on Vex. She spots a small vial of glowing amber counter-reagent tucked among the star charts — the one Vex brewed "just in case," Senna always suspected. She edges toward it, slow, silent, one hand out.

إنشاء فيديو
بواسطة @Soran
Seedance 2.0
عرض المطالبة كاملة ونسخها

[Overall Style] Cinematic realistic restrained reversal comedy, using elegant Xianxia cinematic language and precise spatial staging. Humor comes from status reversal. Designed for Seedance 2.0's character locking, multi-prop coordination, and native audio-visual synchronization. [Characters] Character A: 25-30 year old East Asian Sword Immortal Sister from @Image 1. Strict adherence to face, hair, and white silk Hanfu. She floats half a meter above ground with a sword rotating around her. Character B: 25-30 year old East Asian Bike Sister from @Image 2. Strict adherence to identity and bicycle. [Shot 1 | 0-5s | Low Angle Wide Slow Tracking] Modern Chinese city rooftop bike platform at sunset. Character A is floating proudly. Character B enters pushing her bike, looking in awe. [Shot 2 | 5-10s | Medium Shot] Camera orbits slowly. Character B asks: "Sister, can you really ride a sword?" Character A replies calmly: "A little." Character B rings her bike bell once. In the background, six bikes vibrate and ring back rhythmically. [Shot 3 | 10-15s | Wide to Close-up] The six bikes rise into a giant circular "Bicycle Sword Array" behind Character B. She steps onto her floating bike and says: "I usually commute with this," then glides away. Character A's sword hides behind her legs. Extreme close-up of Character A's frozen smile and twitching eyelid. [Technical Requirements] Strict 15s, three clean shots, stable faces/clothes, realistic physics for bikes/fabric, accurate Mandarin lip-sync, precise bell synchronization, no subtitles. [Negative Prompts] blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props

إنشاء فيديو
بواسطة @NoorAI
Seedance 2.0
عرض المطالبة كاملة ونسخها

A cinematic night rescue scene: a two-story house is engulfed in flames as firefighters battle the blaze with water hoses and flashing emergency lights. A terrified young boy cries for help behind a window while his mother and the crowd panic outside. An older, strong-built man with a white beard, white shirt, and black bow tie bravely prepares to enter the burning house. He climbs the exterior stairs, breaks through a window, fights through smoke and flames, rescues the child, and jumps from the upper floor using a tree branch to land safely. The crowd cheers as he holds the boy, ending with an emotional close-up of the hero smiling warmly. Ultra-realistic, dramatic Hollywood style, intense fire effects, cinematic lighting, emotional orchestral music, high-detail action sequence.

إنشاء فيديو
بواسطة @Yunan Helmy A
Seedance 2.0
عرض المطالبة كاملة ونسخها

CHARACTER : [REFERENCE IMAGE] wearing casual home clothes, hair loose, relaxed expression LOCATION A small modern guesthouse room at night, clean minimalist interior with smooth neutral walls, simple contemporary furniture and a low platform bed with crisp linen sheets, a soft warm LED strip and a slim modern lamp giving dim light, a flush modern door across the room, and just outside that door an open-air walkway of a modern boutique guesthouse with clean concrete flooring, a sleek glass and metal railing, minimalist planters, and soft recessed downlights glowing along the ceiling, dark quiet night beyond STYLE Cinematic realistic horror short film, multishot with clean cuts between distinct camera setups, ARRI Alexa Mini LF, Cooke S7/i anamorphic prime, shallow cinematic depth, low-light night interior, desaturated cool palette with warm accents, Kodak Vision3 250D grade, fine natural 35mm grain, deep shadow falloff, photorealistic, unhurried naturalistic pacing SHOT Shot 1 Extreme close-up on the character's face lying sideways on the bed in the dark, eyes half-lidded and lazily scrolling, the cold blue phone glow flickering across their skin, calm and sleepy, then a doorbell suddenly rings offscreen and their eyes snap wide open with a startled flinch, they slowly push the blanket aside and sit up on the edge of the bed without hurrying, looking toward the door with a confused frown. Shot 2 Tracking shot following behind the character as they walk slowly and calmly across the dark room toward the door, and while still walking they speak uneasily "I didn't order anything, who is that". Shot 3 Close-up on the character's hand slowly turning the modern door handle and pulling the door open into the dark night outside. Shot 4 Shot from outside on the open-air walkway looking back at the character standing in the lit doorway facing outward, a plain black box clearly visible sitting on the concrete floor just outside the door at their feet, the character leans their head out past the doorframe and looks outward to the left along the empty walkway then turns and looks outward to the right, searching the dark night and finding nobody there, then finally lowers their gaze down to the black box at their feet. Shot 5 Low angle close-up on the plain black box sitting on the floor outside at the character's feet, then the character crouches down into frame, hesitates a moment, and picks it up with both hands. Shot 6 Medium shot inside the room as the character carries the black box to the bed and sets it down carefully on the mattress, then kneels beside it leaning over the box and reaches for the lid. Shot 7 The view from inside the box looking upward in total darkness, the lid lifting open to reveal the character's face peering down into the box from above lit from the side, first puzzled and frowning as they try t

إنشاء فيديو
بواسطة @simeon-sanai
Seedance 2.0
عرض المطالبة كاملة ونسخها

Inside a traditional Japanese countryside farmhouse, a young Japanese woman and a young Japanese man turn an ordinary homemade dinner into a memory they'll never forget. She playfully steals the last bite of perfectly grilled river fish with her chopsticks, sparking a lighthearted chopstick battle filled with genuine laughter and warm chemistry. They continue sharing steaming rice, miso soup, seasonal vegetables, handmade pickles, and freshly brewed green tea while exchanging quiet conversations and comfortable silence. As the evening slows, they gently toast with handcrafted ceramic cups before sharing a single ripe strawberry, ending the night with peaceful smiles as rain softly falls outside. Shot with nostalgic handheld cinematography, warm lantern light, authentic Japanese farmhouse interiors, vintage Kodak Vision3 35mm film texture, subtle film grain, soft cinematic depth of field, realistic skin texture, natural micro-expressions, physically accurate body movement, gentle focus breathing, emotionally rich storytelling, and the quiet warmth of a timeless Japanese slice-of-life film. Every frame should feel like a genuine memory captured on film rather than a polished commercial, with ultra-photorealistic 8K HDR live-action quality and an intimate atmosphere where the smallest moments carry the deepest emotions.

إنشاء فيديو
بواسطة @newtonmark
Seedance 2.0
عرض المطالبة كاملة ونسخها

Shot with an IMAX 70mm film camera using handheld dynamic tracking, an intense, raw hand-to-hand fight scene in a dark, grimy chemical laboratory at night. The footage is filled with authentic film grain, slight gate jitter, and handheld breathing. Cold cyan-green color grading, strong motion blur, and imperfect framing with alternating Dutch angles and dramatic low-angle perspectives. 16:9, cinematic high detail. An East Asian woman, about 35 years old, with shoulder-length black hair wildly swinging with inertia during action. Her face has fresh scratches and bruises; her eyes are sharp, brows locked, and lips tight, full of anger and power. She wears a refined, flowing white silk slip dress with thin straps. The thin silk fabric flips, rotates, and shows slight tearing during intense movements, the flying hem contrasting sharply with the violent action. Skin features realistic pore textures, sweat reflections, and scratch details; muscle tension and rapid breathing are visible during movement. Consistent identity, clothing, hair, and appearance throughout the video. A male attacker, about 40 years old, solidly built, in dark long-sleeved top and pants messy from the struggle, with blood and swelling on his face. The scene is an abandoned chemical laboratory at night: peeling white walls revealing cement and rust, rows of rusted metal lab benches and shelves, scattered broken glass tubes and beakers on the concrete floor, a lopsided metal trolley, and flickering overhead lights casting shifting cyan shadows. Dust particles float in the air, with chemical residue patches and reflective broken glass on the floor. The fight sequence begins with a handheld side tracking shot of the struggle, a close-up of the woman's fierce expression, hair and white silk dress hem flying, dust kicked up by action. Suddenly she performs a jumping whirlwind kick hitting the man's head; the man's head deforms under the strong impact, lips break and bleed, and he loses balance, crashing heavily into a lab bench, smashing many glass instruments with a sharp shattering sound. Upon landing, the woman delivers a series of heavy punches to the man's torso. During the struggle, the man grabs one of her arms and counters, hitting her face. Close-up of her angry expression as she shouts, delivering rapid kicks to the man's ribs and abdomen; the man retreats clutching his belly. She follows up with a throw, slamming him to the ground, and uses her elbow for consecutive heavy strikes with a dull thud, then dramatically rotates to pin the man's chest with her knee. The man struggles to grab a test tube from the floor to stab her side but misses. He suddenly stops moving. The woman stands up forcefully, hair flying, spits on the man's face, and walks around toward the camera in a heroic stance, low-angle handheld tracking. The crunching sound of her feet on broken glass echoes in the empty lab, with audible heavy breathing. Emphasize realistic physics: the tumbling and tearing of silk fabric with air resistance, natural inertia of swinging hair, force of strikes and body swaying, particle splashes of breaking glass, rising dust, character breathing, and gravity feedback. Handheld camera shows obvious shaking, brief loss of focus, and motion blur during rapid kicks and rotations; the operator's tracking movements lead to off-center framing, and flickering lights cause slight exposure fluctuations. Realistic particle effects, cinematic natural lighting and film texture, emotional empowerment tone, high-detail 4K cinematic quality. Ending with her walking toward the foreground breathing heavily, the frame retaining handheld imperfection and subtle breathing rhythm, gradually centering on her before cutting to black. Only natural ambient sounds and on-site audio: heavy breathing, thuds of strikes, rustling and tearing of silk dress, sharp shattering of glass, dull metal impacts, the woman's angry shouts, the man's painful groans, and the crunching of glass underfoot. No background music, no sound design, no narration.

إنشاء فيديو
بواسطة @Al-Shamus
Seedance 2.0
عرض المطالبة كاملة ونسخها

Part 1 (0–7s) A cinematic Pixar-style animated short film with feature-film-quality 3D animation, expressive stylized characters, a cozy warmly-lit coffee shop, golden afternoon light, shallow depth of field, fast dynamic cinematic camera cuts, upbeat urgent orchestral score, polished Pixar-quality rendering, expressive facial animation. A shy 20-year-old coffee shop boy with soft wavy brown hair, gentle hazel eyes, forest-green apron over a white shirt, finishes a coffee cup behind the counter. A 20-year-old girl with auburn ponytail, green eyes, oversized denim jacket, grabs the cup and bolts for the door. Shop Manager (shouting): "She didn't pay!" She collides with the boy, coffee splashing. Girl (rushed): "Sorry—I'll pay you back!" She's gone, weaving through the street crowd. Boy stands frozen, coffee-stained. Part 2 (7–15s) Continue seamlessly. Same characters, clothing, lighting, coffee shop, Pixar-style feature-film-quality 3D animation. Next morning, boy wipes the counter, distracted. Door chimes fast — the girl rushes back in, holding out cash and a small pastry bag. Girl (quick, breathless): "My brother — hospital. I still remembered!" She sets it down and turns to leave already. Boy (surprised, half-smile): "You didn't have to—" Girl (already at the door, grinning back): "Said I would!" Door chimes shut behind her. Boy stands there, smiling, coffee-stained sleeve forgotten. Camera quick pull-back. Cut to black.

إنشاء فيديو
بواسطة @Tbros6868
Seedance 2.0
عرض المطالبة كاملة ونسخها

Duration: 15 seconds Aspect Ratio: 16:9 Style: Ultra-photorealistic kaiju disaster film with realistic structural destruction, stormy coastal metropolis, physically accurate debris simulation, cinematic action, IMAX-scale realism. Monster Design A colossal deep-sea octopus towering above nearby skyscrapers. Its wet crimson-purple skin is scarred and textured, with pale lifeless eyes, rough oversized suction cups, a battle-worn mantle, and eight enormous muscular tentacles. Movement: The creature never stops moving or poses. Four tentacles continuously pull its massive body forward at high speed while the remaining four violently destroy everything in its path. All eight tentacles remain fully connected, clearly separated, anatomically correct, and constantly visible throughout the sequence. 0:00–0:02 | Street Assault Camera: Low street-level tracking shot, smoothly pulling backward. Action: Destruction begins immediately. The monster charges directly toward the camera. One tentacle crushes a city bus and several streetlights while another wraps tightly around a glass office tower. The remaining tentacles drag the creature rapidly through flooded streets. Lighting: Cold storm daylight with flashing red emergency lights reflecting across wet pavement. VFX: Heavy rain, splashing water, shattered glass, broken asphalt, flying debris. 0:02–0:05 | Tower Collapse Camera: Wide rooftop shot with smooth lateral tracking. Action: Without slowing down, the octopus violently yanks the glass tower sideways. Lower floors rip apart under extreme stress before the structure collapses behind the advancing creature. Lighting: Lightning flashes illuminate dark storm clouds. VFX: Concrete dust, electrical sparks, collapsing steel beams, cascading glass. 0:05–0:08 | City Charge Camera: High aerial tracking shot with controlled movement. Action: The monster surges through multiple intersections at incredible speed. Every tentacle strike fractures the pavement, launches vehicles through the air, and tears apart surrounding infrastructure while its body never loses momentum. Lighting: Steel-blue rainstorm daylight. VFX: Exploding puddles, cracked roads, smoke, debris trails. 0:08–0:12 | Block Leap Camera: Wide frontal shot, smoothly retreating. Action: The creature plants two massive tentacles onto buildings on opposite sides of the street, compresses its enormous body, then launches across an entire city block. During the leap its remaining tentacles rip away balconies, billboards, rooftop equipment, and facades while maintaining continuous forward motion. Lighting: Dramatic storm backlight mixed with orange firelight. VFX: Flying debris trails, displaced rain, drifting smoke, shattered concrete. 0:12–0:15 | Final Charge Camera: Ultra-wide cinematic shot slowly pulling back. Action: The monster lands near the coastline

إنشاء فيديو
بواسطة @Soran
Seedance 2.0
عرض المطالبة كاملة ونسخها

[Overall Style] Cinematic deadpan music comedy, commercial film quality, designed for Seedance 2.0's multi-reference character locking, multi-shot continuity, and native audio-visual sync for Mandarin singing and dialogue. The illusion of a grand immortal concert collapses into an awkward private KTV room. [Character A] 25-30yo East Asian 'Sword Fairy' from @Image 1, strictly maintaining face, eyes, long black hair, white embroidered silk Hanfu. She stands on a glass table holding a silver sword like a microphone. [Character B] 'Bike Sister' from @Image 2, maintaining face, ponytail, and position on the sofa. [Shot 1 | 0-5s | 24mm Wide Low Angle] A luxury private KTV room with mirrored walls, red velvet sofa, fruit platter. Character A stands on the table holding a sword while Character B watches. Sword qi particles gather as epic strings swell. [Shot 2 | 5-10s | Medium Shot] Camera circles. Character A closes eyes and belts out an exaggerated Mandarin opera high note. Hair and sleeves float, glasses vibrate, and the KTV screen turns into a cloud sea. Character B looks genuinely shocked. [Shot 3 | 10-15s | Close-up] The high note ends, silence for half a second. The KTV system announces: "Score: 12 points." The cloud sea collapses into cheap disco lights. Character B claps twice and says: "Sister, plenty of sword qi, not enough breath." Character A lowers her sword, her face twitching as she tries to maintain a cold smile. Freeze on her broken expression. [Technical] 15s total, 16:9, 24fps, accurate lip-sync, no identity drift.

إنشاء فيديو
بواسطة @auqib
Seedance 2.0
عرض المطالبة كاملة ونسخها

{"scene_description": "A battle-worn samurai stands alone after a brutal fight. The ground is covered in bodies. He looks emotionally broken, holding his katana loosely.", "style": "cinematic, ultra realistic, dramatic, high contrast, shallow depth of field, film grain", "camera": { "movement": "slow push-in + rapid cuts in flashback", "lens": "85mm", "depth_of_field": "very shallow" }, "timeline": [ { "time": "0-2s", "action": "present timeline, slow push-in, samurai standing still, breathing heavy, eyes down, blood dripping from sword" }, { "time": "2-5s", "action": "FLASHBACK SEQUENCE — strong transition with hard cut + white flash. Black and white. MULTIPLE DISTINCT SHOTS: (1) samurai swings katana horizontally, enemy falls, (2) close-up of intense eyes, (3) fast dodge and counter attack, (4) overhead shot of chaotic fighting, (5) final brutal downward strike. Fast cuts, aggressive motion blur, shaky handheld camera" }, { "time": "5-7s", "action": "hard cut back to present, color returns instantly, silence, camera now closer to face, samurai frozen, slight trembling, realization hits" }, { "time": "7-10s", "action": "samurai slowly releases katana, sword drops in slow motion, metallic echo, he lowers his head slightly, expression full of regret and emptiness" } ], "effects": [ "strong white flash transition", "black and white flashback", "fast motion blur in flashback", "handheld shake in action", "slow motion sword drop", "dust and smoke particles" ], "sound_design": { "structure": [ "low ambient wind in present", "sudden loud battle sounds in flashback (metal clashes, shouts)", "instant silence on return", "echoing metal drop at end" ] }, "color_grading": { "present": "desaturated cinematic tones", "flashback": "high contrast black and white, harsh highlights" }, "mood": "intense, chaotic past vs silent regretful present" }

إنشاء فيديو
بواسطة @Soran
Seedance 2.0
عرض المطالبة كاملة ونسخها

[Style] Poetic Xianxia deadpan reversal comedy, realistic movie high-definition texture, using classical Chinese architectural geometric composition, restrained reaction rhythm, spatial sound comedy, chilly mountain mist, warm sunrise rim light, low-saturation jade green and bronze tones, and fine film grain. The entire film is a pure ancient Chinese world, without any modern objects, modern language, modern architecture, on-screen text, or electronic sound effects. [Characters] Character ID A: Senior Sword Immortal Sister (@Image 1), 25–30 year old East Asian female, oval face, fair natural skin tone, dark apricot eyes, long black hair half-up fixed with a white jade簪, tall and slender build, wearing white embroidered silk Hanfu, translucent layered wide sleeves, silver waist seal, jade pendant, and white cloth boots. Character ID B: Junior Sister (@Image 2), 20–25 year old East Asian female, rounded and lively face, black hair in braids, petite build, wearing teal linen Hanfu, dark cloth belt, wooden hairpin, and black cloth shoes. [Shot 1 | 0-5s | Low-angle panorama with slow tracking] A sect's bell platform above the sea of clouds, with wet stone ground, carved stone railings, twisted ancient pines, fluttering prayer flags, distant tiled-roof halls, and two ancient bronze bells of different sizes, establishing a clear and stable spatial relationship. The same Senior Sister stands completely from head to toe in front of the smaller bronze bell, while the same Junior Sister guards the larger ceremonial sect bell. [Shot 2 | 5-10s | Medium cowboy shot] The same Senior Sister in white silk Hanfu raises two fingers and says in a deep voice: 'One bell wakes ten thousand peaks.' She releases a restrained pale blue sword energy, accurately striking the same smaller bronze bell. The sound of the bell spreads with overwhelming majesty, the mountain mist oscillates outward, the prayer flags are suddenly pulled straight by the wind, and flocks of birds on distant roofs scatter in alarm. The same Junior Sister slowly turns her head to look at her, and after a moment of hesitation, says: 'Senior Sister... that's the dinner bell.' [Shot 3 | 10-15s | Close-up following the reveal to extreme close-up] In the distant sect, rows of wooden lattice doors suddenly open one after another, and invisible disciples come rumbling down the stone steps, shouting in unison: 'Dinner's ready!' The screen only shows the consecutively opening doors, dust falling from eaves, gently shaking teacups, and the vibration of approaching footsteps; no additional visible characters appear. The background consistently maintains the same bell platform and sea of clouds. The same Senior Sister's two raised fingers slowly curl, one eyebrow twitches slightly, her hard-maintained expert smile completely freezes, and the same bronze bell continues to vibrate beside her. The same Junior Sister lowers her gaze, and her stomach makes a clear growling sound. Finally concludes with a pine cone falling next to the Senior Sister's white cloth boots. [Technical Requirements] Strict total duration of 15 seconds, 16:9 aspect ratio, three clean and clear shots, native synchronized Mandarin dialogue, the bell sound has clear spatial layering, reference images for character faces and clothing are stable, mountain mist, silk fabric, hair, bronze, dust, and vibration effects are realistic, no subtitles generated, only two visible characters appear throughout.

إنشاء فيديو
Seedance 2.0
عرض المطالبة كاملة ونسخها

The protagonist is male. A 15-second emotional and cinematic love story depicting a young Japanese man and woman meeting at a station, falling in love, and getting married. 16:9, live-action film style, photorealistic, high quality, natural human movement, smooth scene transitions. 0-3 seconds: Love at first sight at the station Inside a crowded Japanese train station in the evening. A man in a beige jacket walks through the crowd. The camera moves alongside him. He looks up and finds a woman across the crowd. People around are slightly motion-blurred; only the woman is clearly visible. The man stops, his expression showing surprise and attraction. Their eyes meet for a moment, and the woman smiles gently. 3-5 seconds: Unexpected encounter The woman drops her smartphone on the floor. The man quickly picks it up and hands it to her. Their hands touch briefly, and they laugh shyly together. The man gathers his courage and speaks to her nervously. The camera slowly circles halfway around them to emphasize the fateful encounter. 5-8 seconds: Lovers' montage A sequence of dating scenes shown with rhythmic, natural match cuts. The couple laughing together in a warmly lit cafe. The couple having fun taking photos in a game center photo booth. On a rainy night, the man tilts a transparent umbrella toward the woman as they walk shoulder-to-shoulder. The man's expression changes from his initial nervousness to a truly happy smile. 8-11 seconds: Expressing feelings By a waterfront with a night view. The man and woman face each other; the man gently holds her hand. The man confesses his feelings with a serious expression, and the woman nods with a smile, her eyes moistening. The focus moves slowly from their hands to their expressions. 11-13 seconds: Proposal under cherry blossoms A cherry blossom-lined path at sunset. Petals are fluttering in the wind. The man gets down on one knee and opens a small ring box. The woman, surprised, covers her mouth with both hands and nods repeatedly with tears in her eyes. The camera circles slowly around them. 13-15 seconds: Wedding ceremony A match transition naturally turns cherry blossoms into white flower petals. A bright and elegant wedding venue. The man in a white tuxedo and the woman in a wedding dress walk arm-in-arm. They look at each other and smile happily, and finally, the man gently holds the woman's hand. The camera slowly pulls back, ending with a full-body shot of the couple surrounded by celebrating guests and falling petals. Directorial Instructions - Focus on the male protagonist's perspective and emotions. - Maintain the man's and woman's faces faithfully based on reference images. - Do not change age, facial features, hairstyle, or physique midway. - A dense 15 seconds like a romance movie trailer. - Warm, soft lighting. - Shallow depth of field. - Beautiful bokeh. - Natural blinking, breathing, gaze, and smiles. - Natural hand and finger movements. - Smooth and elegant camerawork. - Use match cuts based on character actions, gazes, and hands for transitions. - Do not display dialogue, subtitles, captions, or logos. Negative Prompts Avoid facial changes, character morphing, facial distortion, asymmetrical eyes, unnatural smiles, excessive skin processing, changes in age or hairstyle, costume continuity errors, character duplication, extra arms, extra fingers, missing fingers, fused hands, unnatural joints, body deformation, object penetration, teleportation, heavy camera shake, excessive slow motion, unnatural mouth movements, text, subtitles, logos, watermarks, low resolution, and anime style.

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