图像 提示词
Handmade Claymation Style i2i

An image-to-image prompt to transform reference characters into a cozy, handmade claymation style typical of stop-motion animation.
提示词
Use the reference image as the base for character design and depict a "moment living in a world of handmade clay animation."
Maintain the character's face, hairstyle, hair color, eyes, ears, costume, and facial expression impression.
Never break the character's identity.
Maintain the atmosphere of the character as an anime illustration.
Do not turn into a real person.
The character itself should be depicted as a being with an atmosphere like a "handmade clay doll," "protagonist of a stop-motion animation," "resident of clay work," or "character of a handmade clay animation."
However, do not make it a toy itself. Do not make the texture like a mass-produced plastic figure. Do not make it a display photo of a realistic clay work. Do not make it look like a 3DCG animation. Do not make it look like a resin figure.
The character exists as a resident living in a clay animation world. The stage is a warm and cozy clay animation world that matches the character in the reference image.
Buildings, furniture, plants, tableware, small items, and daily necessities are all constructed as a clay animation set made by hand. The entire space should have a sense of handmade quality, warmth, friendliness, and a gentle sense of daily life characteristic of stop-motion animation works.
The character is naturally living in that space. Performing natural actions that feel like a peaceful daily life, such as reading a book, cooking, taking care of plants, drinking tea, cleaning, resting by the window, or relaxing with a blanket.
Scale between furniture, architecture, plants, small items, daily necessities, and characters should be naturally unified. Do not create a composition where a giant person appears to have entered a miniature space. Do not make only the character appear life-sized. Depict the entire world as being unified at the same scale as the clay animation world.
Soft shapes that look like they were carefully molded with fingers. Slight distortions. Outlines that are not too perfect. Incorporate the warmth of handiwork and the kindness unique to handmade works. Naturally incorporate a sense of craft.
Gentle sense of daily life. Atmosphere like a small village. Sense of security like a stop-motion work for children. Quiet daily storytelling. Atmospheric production that feels seasonal. Warm lighting. Soft colors. Friendly background composition. Depth like a handmade clay animation work.
The background should be designed with the highest priority of making people feel that "I want to live in this clay animation world."
Horror, eerie, dark fantasy, or grotesque expressions are prohibited. Game UI, HUD, menus, status bars, and interface displays are prohibited.


