Photoreal live-action cinema, shot on large-format anamorphic lenses, heavy volumetric fog and slow falling snow, near-monochrome frozen palette of pale ice-blue, bone-white and wet slate grey with almost no saturation anywhere, ONE single molten-gold accent
Cinematic Realistic
Досліджуйте безкоштовні промпти Cinematic Realistic відео з бібліотеки AI промптів YouMind, згруповані за стилі. Кожен промпт відібраний з реальних творчих робочих процесів і готовий до копіювання, адаптації та повторного використання.
Create a cinematic high-end commercial showing a young professional working at his desk in a modern luxury office. He looks focused and slightly tired while working on his computer. Cut to a close-up as he grabs and drinks an ice-cold Red Bull energy drink. After taking a sip, the atmosphere transforms dramatically — fast-paced cinematic transition into a Formula 1 racing environment. Reveal the same man now as a professional Red Bull Racing Formula 1 driver, wearing a detailed racing helmet and suit, sitting inside an F1 car on the starting grid. Show intense close-ups of his determined eyes, hands gripping the steering wheel, and the engine roaring to life. Transition into dynamic onboard racing shots at high speed around a professional circuit, with dramatic camera movement, motion blur, realistic lighting, stadium crowds, and cinematic depth of field. End with a powerful first-person cockpit shot speeding down the track with the Red Bull branding clearly visible. Photorealistic, premium commercial aesthetic, seamless transitions, energetic pacing, realistic physics, 4K, cinematic lighting, ultra-detailed.
SEEDANCE 2.5\n\nMODE: REALISTIC\n\nMOTION: MEDIUM\n\nDURATION: 15-18 SEC\n\nREF: STORYBOARD GRID\n\nReal woman at vanity getting ready. Thick tortoiseshell square frames, wavy dark brown hair, houndstooth blazer, dark burgundy nails, natural glass skin with visible pores.\n\nWarm Hollywood vanity bulb lighting. Beauty products on table. Shallow DOF. Kodak Portra 400.\n\nCUT 1-MEDIUM CLOSE-UP, SLIGHT LOW ANGLE: Leans forward, one eyebrow raises, direct eye contact into camera. Jaw slightly tense. She says "Okay be honest."\n\nCUT 2-OVER-THE-SHOULDER, HIGH ANGLE: At mirror dabbing lip tint on lower lip, slowly turns toward camera with knowing smile. She says "You thought I was real."\n\nCUT 3-EXTREME CLOSE-UP, EYE LEVEL: Dark nails tracing cheekbone, touch under eye, head tilts. Glasses catching light. She says "The face. The eyes. The voice.\n\nCUT 4-MEDIUM SHOT, STRAIGHT ON: Sets lip tint down on vanity. Turns to camera. Completely blank expression. Total stillness. She says "None of it exists."\n\nCUT 5-MEDIUM CLOSE-UP, SLIGHT HIGH ANGLE: Picks up lip tint tube, twists cap open, confident smirk, slight head tilt. She says "Pure Al."\n\nCUT 6-TIGHT CLOSE-UP, EYE LEVEL: Slow eyebrow raise, corners of mouth curl into smirk. HARD FREEZE on expression. She says break your brain-" "And here's the part that will\n\nNatural lip sync throughout. Micro expressions. Real blinking. Hair movement naturally shifting. Feels like a real creator talking to camera.\n\n--no robotic movement, no puppet face, no plastic skin, no uncanny valley, -no grain, no shaky camera, no raw footage, no different characters, no inconsistent\n\nface, no Al look
[STYLE + CAMERA + ATMOSPHERE] Epic 2000s historical war-drama film look, shot on 35mm with dusty golden desaturated tones, gritty arena texture, visible film grain. Sweeping crane shots combined with intense handheld close-ups, roaring crowd atmosphere implied through visual scale and dust. [CHARACTERS] A muscular scarred warrior in tattered leather armor, dirt and blood streaked across his face and arms, chest heaving with exertion, standing defiantly amid fallen opponents. Thousands of ancient-dressed spectators filling stone tiers, fists raised and mouths open in roaring approval. [LOCATION] Massive ancient stone arena with towering tiered seating, sand-covered fighting floor stained with blood, weapons and shields scattered around, bright harsh midday sun casting sharp shadows. [TIMELINE] 0-6s: [Wide crane shot descending into the arena] The warrior stands alone amid several fallen opponents, chest heaving, sand and dust swirling around his boots, sunlight glinting off scattered weapons. 6-12s: [Slow rotating tracking shot around him] He turns slowly, scanning the roaring crowd above, blood and sweat streaking his face, weapon still gripped tightly in one hand. 12-18s: [Rapid crane shot pulling upward] The full arena reveals itself, thousands of spectators on their feet, fists pumping in the air, roaring approval echoing off the stone tiers. 18-24s: [Low-angle handheld shot on the warrior] He raises his weapon high overhead, turning in a slow circle, addressing the crowd with fierce defiant energy, chest still heaving with exertion. 24-30s: [Extreme wide aerial-style shot] The entire arena is visible, warrior standing small but commanding at the center, dust swirling upward into the harsh sunlight, crowd noise implied through raised arms and open mouths throughout the tiers. [STYLE & QUALITY BOOSTERS] Authentic early-2000s epic historical color grading, coherent dust and sand physics, stable character continuity, harsh natural sunlight, no modern digital cleanliness, visceral triumphant scale throughout.
Use <<image>>only for the WOMAN’s face, identity, hair, skin texture, and body proportions. Do not copy its background, clothing, lighting, or composition. 30s cinematic thriller, photorealistic. Rainy gas-station mini-mart after a car crash. Controlled handheld camera, fluorescent practicals, intermittent red/blue police lights, wet asphalt, haze, realistic sweat/grime, shallow DOF, film grain. No music. CAST: WOMAN throughout: torn dark jacket, jeans, scraped forearm, messy half-loose hair, sweaty, aggressive and adrenaline-fueled. CLERK: tired 40s man, green vest/flannel, cautious. STRANGER appears only in S9, dark silhouette, face never visible. No other people. DIALOGUE RULE: Korean, natural quiet speech, perfect lip-sync. Action must completely stop before speaking; speaker faces camera/front 3/4 with unobstructed mouth and remains still during the line. No VO/off-screen speech. S9 silent. S1 0–2.5: Woman bursts in, grabs unlabeled water from cooler, rushes to counter. S2 2.5–5: Slams bottle down, stops, faces camera: “붕대 있어요? 빨리요.” S3 5–7.5: Clerk cautiously gets bandage kit, stops, faces camera: “저기… 괜찮으신 거예요?” Places kit down. S4 7.5–9.5: Woman grabs kit, stops: “신경 꺼요.” Clerk backs away. S5 9.5–12: She sits by window, opens kit and wraps forearm. Police lights/wreck briefly visible outside. No dialogue. S6 12–14.5: Finishes bandage, stops, faces camera: “…살아있네.” Then drinks water. S7 14.5–16.5: Watches police lights through rainy glass, sets bottle down. No dialogue. S8 16.5–18.5: Hears something, clenches fist, rises and faces door. No dialogue. S9 18.5–22: Stranger bursts in and grabs her. Brief raw struggle—she twists free, elbows/shoves him, shelf rattles, bottle rolls, she forces him outside. His face never visible. No dialogue. S10 22–25: She reaches door, stops, looks back at clerk: “문 잠가요. 아무도 안 들여보내고.” Then exits. S11 25–30: She sprints through rain, jumps into dark sedan, starts instantly, reverses and speeds away from the police and crash. Police car passes the now-empty station too late. Door remains open/swinging. CONTINUITY: Same woman/face, store layout, door, red OPEN sign, water bottle and bandage progression throughout. No duplicated props/people, no weapons/blood/gore, no subtitles/text/logos/watermarks, no beauty retouching, no slow motion/speed ramps.
Super casual real smartphone home video footage, lively tailgate party in a stadium parking lot before a football game, natural mobile phone camera with slight authentic handheld shake, normal frame rate with smooth natural motion, rapidfire montage with constant quick jump cuts every 1-2 seconds like scrolling through phone memories, unpolished authentic phone recording of friends grilling, cheering and hanging out near cars, pure raw home video feel, no cinematic polish or heavy effects. Use the provided reference photo as the strict ONLY visual reference for the main woman. Maintain her exact appearance with zero deviation. Generate a mixed group of friends around her at the tailgate, cars, coolers and team gear visible. 0-2.5s: Shaky rapid cuts — main woman laughing near a car trunk, tailgate setup behind her, quick flashes of friends grilling. 2.5-5s: Abrupt jump cuts — close-up of her smiling while holding a drink, then friends tossing a football around. 5-7.5s: Fast shaky — she chats animatedly, cheering with friends, stadium visible in the distance. 7.5-10s: Quick cut close-up — excited smile toward camera, then jump to her laughing with friends near the cooler. 10-12.5s: Abrupt edit — group cheering together, high-fiving, casual toast with cans. 12.5-15s: Final rapid transition — main woman relaxed among friends, soft smile, calm tailgate memory ending with slight natural phone sway. Natural smartphone video quality, slight real handheld shake, smooth normal frame rate motion with no low fps or choppy artifacts, authentic casual interactions and physics, stable main character consistency, no pro stabilization or effects.
[Generation Target] @img1 Generate a 30-second one-shot adventure action film. The main subject is a male explorer, and the core event is a continuous sequence of breaking through mechanical traps in an underground temple to finally reach the treasure. No audience, no studio; a realistic ancient ruin. [Global Settings] 1. Environment/Texture: Inside an ancient underground temple. Mossy giant stone walls, cracked stone floors, narrow light beams from ceiling gaps, orange torchlight on walls. Dust floating in the air. Extremely realistic physical textures—stone wear, leather scratches, sweat, and dirt. 2. Visual Style: Adventure movie live-action feel, cinematic, shallow depth of field, mixed lighting of warm torch tones and cold light beams, film grain. 3. Camera Language: No-cut one-shot, Steadicam tracking. Never center the character—always maintain off-center composition at left/right thirds, leave lead space in the direction of movement, alternating between side profiles and 3/4 rear angles by segment. 4. Character: East Asian male explorer in his 30s. Black short hair, tanned skin, old brown leather jacket, khaki shirt, wide-brimmed brown Fedora-style hat, leather messenger bag across shoulders, leather gloves, holding a torch in one hand. Same person, same clothing throughout. 5. Performance Core: Immediate reflex actions at the moment traps trigger, heavy breathing, short look back after landing, a restrained smile in front of the treasure. 6. Prohibitions: No subtitles or text on screen, no BGM, no arbitrary cuts, no audience/host/studio lights/neon/game show elements, no gore, no centering the character. [Timestamp Storyboard] Stage 1: 0-5s [Entry and First Trap] Man holding a torch passes through a narrow stone door—camera follows at 3/4 rear angle from the right third. Second step, a stone slab clicks and sinks; darts shoot continuously from wall holes. Man dives and rolls forward; darts hit the wall behind. End state: Man on one knee, darts pinned in the wall behind him. Torch still in hand. Stage 2: 5-12s [Underground Waterway Stones] Continuation: Same clothing, torch maintained. Floor ends at a black underground waterway—six square stones arranged in a zigzag. Man jumps across. Each stone sinks slowly as he steps, bubbles rise; he leaps before it sinks. Side profile tracking at water level—man at left third with lead space. Emotion: This jump is calculated progress, not acrobatics—eyes always on the next stone. End state: Man lands on the opposite platform; the last stone sinks completely. Stage 3: 12-18s [Pendulum Blade Corridor] Three giant half-moon stone pendulums swing from the ceiling. Man observes the rhythm for one beat, then passes through in a stop-dash-stop rhythm. For the last one, he leans back as it grazes his chest. Side tracking along corridor wall; pendulums periodically cross the foreground. End state: Man at corridor end, pendulums still swinging behind him. Stage 4: 18-24s [Collapsing Bridge Sprint] Outside an archway, an old stone bridge spans an abyss. As he takes the first step, slabs begin to collapse from the rear. Man sprints—collapse follows his heels. Leaps at bridge end, rolls onto ground. 3/4 rear low-angle chase; man at right third, collapsing bridge fills the left. End state: Man lands in a crouch; bridge fully collapsed into the abyss. Stage 5: 24-30s [Treasure Room] Man rises; on a stone platform, a light beam illuminates a small gold idol with gems. He approaches, carefully cradling the idol. The temple rumbles, dust falls. He puts the idol in his bag, turns to camera with a restrained smile—ends in a 3/4 side medium-close shot at the left third. Emotion: The smile is relief and excitement. End state: Idol in bag, man's face lit by torch, dust falling. [Consistency Maintenance] Maintain same character/clothing/props (torch, bag, hat) throughout. Direction of travel is left to right. Maintain lighting logic. Audio: SFX and ambient only—footsteps, stone friction, water, pendulum wind, heavy breathing. Strictly no subtitles, BGM, or cuts.
The exact same girl from the reference image — 100% identical face, hairstyle, outfit, body proportions, no changes whatsoever, clean idol skin with subtle glow. She performs explosive breaking choreography synchronized to hard-hitting breakbeats: powerful top rock, intricate six-step footwork, fast CCs, dynamic windmills, baby freeze transitions, backspin combinations, sudden freezes, aggressive battle attitude, intense eye contact. Location: the streets of SoHo, New York City, early evening, cast-iron buildings, graffiti-covered shutters, steam rising from subway vents, yellow taxis passing in the background, energetic street battle atmosphere. Multi-cut music video structure optimized for Seedance 2.5: CUT 01: Ultra-wide establishing shot. The dancer walks into a dance circle formed by spectators. Handheld camera movement. Natural city ambience. CUT 02: Low-angle tracking shot. Aggressive top rock sequence synchronized to the beat. Fast push-in movement. CUT 03: Dynamic 360-degree camera orbit. Complex six-step combinations and rapid footwork. Subtle speed ramping. CUT 04: Extremely low ground-level shot. Explosive windmill sequence. Hair movement, jacket motion, realistic body momentum. CUT 05: Rapid cinematic cut. Freeze pose facing the camera. Crowd reaction shots. CUT 06: Slow-motion sequence. Continuous windmills transitioning into a baby freeze. Camera circles around the dancer. CUT 07: Extreme close-up of the dancer's eyes. Heavy breathing. The beat intensifies. CUT 08: Final battle-ending freeze pose. Wide shot of SoHo street scenery. Camera style: Smooth 360° tracking shots mixed with extreme close-ups, dynamic dolly zooms, handheld battle footage aesthetics, dramatic low-angle perspectives. Cinematic color grading: cool blue cinematic tones mixed with warm skin highlights, subtle film grain, realistic street lighting, high-end music video style. 4K, photorealistic, ultra-sharp skin and fabric details, rhythmic speed ramps synced to the beat, fashion editorial energy, authentic street dance documentary atmosphere, "fashion magazine commercial mixed with underground street battle video", 24fps.
Use <<<image_1>>> as the SOLE appearance reference for the FEMALE LEAD and <<<image_2>>>as the SOLE appearance reference for the MALE LEAD. Preserve their exact facial identity, facial structure, hairstyle, hair color, body proportions, outfits, shoes, accessories, and clothing colors in every frame. Do NOT redesign, recolor, replace, modify, simplify, or add anything to their clothing or accessories. The two leads must remain unmistakably the same people throughout the entire video. No face morphing, identity drift, hairstyle changes, body changes, wardrobe changes, or age changes. EXTRAS: Exactly 10–14 ensemble dancers. They must have completely different faces from both leads. Do not make any extra resemble either lead. Diverse ages and ethnicities. Wardrobe: colorful pastel summer clothing — sunflower yellow, sky blue, coral, mint, soft pink, cream — including flowing summer dresses, light shirts, trousers, and tailored suits. Their styling should feel like a vibrant modern interpretation of a classic Hollywood musical. Natural fabric movement, realistic hair movement, and varied individual body language. Extras must never look duplicated or cloned. === FORMAT === Premium 30-second cinematic romantic musical film. 16:9 landscape. Fully photorealistic. ONE continuous flowing cinematic take with NO visible cuts. The entire video must feel alive, energetic, romantic, spontaneous, and human. There must be NO dull moments, no empty stretches, no static compositions, no performer standing motionless, and no long shots where nothing meaningful happens. Something should always be evolving through character movement, camera movement, background action, facial expression, choreography, environment, or music. Native 16:9 composition. No letterboxing. No black bars. No artificial AI-video aesthetic. The final result should feel like a real premium musical scene filmed on location with professional actors, dancers, cinematographers, and musicians. === LOCATION / ENVIRONMENT === Set the entire scene on a beautiful Mediterranean-style seaside promenade during a pleasant summer morning. A wide elegant pedestrian promenade runs alongside a sparkling blue sea. Warm cream-colored stone buildings line one side of the promenade. Small stylish cafés with outdoor tables and umbrellas open onto the walkway. Palm trees and Mediterranean plants move gently in the sea breeze. A low stone sea wall runs along the waterfront. Small sailboats and distant boats are visible on the horizon. A few colorful awnings, flower planters, bicycles, and café chairs create natural environmental detail. The location should feel upscale, cinematic, lived-in, and authentic rather than touristy or artificial. The sea provides bright atmospheric depth behind the performers. The promenade should have enough space for the leads and dancers to move naturally without feeling crowded. The environment itself should constantly provide subtle visual movement: palm leaves moving in the breeze, distant boats drifting, pedestrians walking, café activity, fabric moving, dancers crossing the promenade, and sunlight reflecting softly from the water. Do not make the background chaotic. The leads remain the visual focus. === MUSIC — 30-SECOND ROMANTIC ENERGY ARC === Create an ORIGINAL romantic cinematic pop song at approximately 108 BPM. Major key. Warm, joyful, playful, flirtatious, uplifting, and emotionally sincere. The song should feel romantic without becoming slow, sad, overly sentimental, or theatrical. It should have the infectious energy of a joyful cinematic musical number while remaining modern and natural. Instrumentation: 0–7s: Rhythmic acoustic guitar, warm piano, grooving bass, light live drums, subtle hand percussion. 7–14s: Drums become more energetic, warm strings enter, bass becomes more rhythmic, subtle melodic accents increase momentum. 14–21s: Full romantic chorus — energetic live drums, acoustic guitar, piano, warm bass, bright strings, tasteful brass or melodic accents. 21–25s: Briefly pull the arrangement back but KEEP the rhythmic pulse alive with piano, bass, acoustic guitar, and soft percussion. 25–30s: Full instrumental emotional lift returns with strings, piano, guitar, bass and drums, ending on a warm satisfying major chord. The music must continuously evolve. Never allow the soundtrack to feel empty or repetitive. VOCALS: Original English lyrics only. Female lead sings the opening verse. Male lead naturally answers. Both join for the chorus. Their voices should sound like real human singers: expressive, warm, slightly imperfect, conversational, emotional, and natural. Avoid robotic vocals, excessive vocal processing, perfect artificial phrasing, theatrical belting, or exaggerated musical-theater delivery. The lyrics should communicate a simple romantic idea: two people notice each other, gradually become drawn toward each other, enjoy being together, and choose to stay in the moment. Keep lyrics concise enough to fit naturally within the first 25 seconds. VOCALS END EXACTLY at 25 seconds. The final 5 seconds are instrumental only. === PERFORMANCE ENERGY === THE VIDEO MUST NEVER FEEL DULL. The leads should feel genuinely alive, playful, spontaneous, and emotionally connected. They are professional musical performers, but they should NOT look like robots following a choreography spreadsheet. Movement should have natural variation. Allow slightly different step lengths, natural timing variations, spontaneous smiles, small reactions, changing eye contact, subtle improvisation, natural breathing, realistic weight shifts, and imperfect human gestures. Do NOT force perfect symmetry. Do NOT make every movement mechanically synchronized. The leads should naturally react to each other's presence. Their chemistry should feel effortless and playful rather than staged. Energy progression: 0–7s: Charming, confident, immediately engaging. 7–14s: More playful and energetic as the male lead joins. 14–21s: Biggest burst of joyful musical energy. 21–25s: Romantic and intimate but still physically active. 25–30s: Beautiful emotional payoff with a strong visual finale. Even during quieter musical moments, the camera and performers continue moving. === SOUND DESIGN === Natural seaside diegetic sound underneath the music: Soft footsteps on stone. Subtle shoe contact. Light ocean breeze. Gentle waves against the seawall. Distant seabirds. Very subtle café ambience. Fabric movement. Natural outdoor reverb on vocals. Do not add random conversations, distracting chatter, unrelated music, or artificial sound effects. Music and vocals remain clearly dominant. === LIP-SYNC — CRITICAL === Frame-accurate lip synchronization whenever either lead sings. Every English syllable must correspond naturally with the mouth movement. Natural consonant closures. Natural vowel shapes. Realistic jaw movement. Natural tongue movement where visible. Natural breath intake before phrases. Subtle throat and chest movement during sustained notes. Facial expressions must correspond naturally to the lyrics. Singing should never look pasted onto the face. No dubbing mismatch. No delayed mouth movement. No mumbling. No frozen lips. No exaggerated mouth shapes. No dead-eyed singing. When either lead is singing, keep their face clearly visible whenever practical. During singing, avoid fast spins or movements that hide the singer's face. === CHOREOGRAPHY === Elegant romantic musical choreography with genuine energy. Never acrobatic. Never stiff. Never robotic. Never perfectly repetitive. The performers should keep moving naturally throughout the entire scene. Lead movement vocabulary can include: - Rhythmic walking along the waterfront - Playful step-touch movements - Traveling side steps - Gent
SHOT 1: ECU, 85mm push-in / on the phone screen as it shakes on rumpled sheets / SFX: alarm, sheet rustle.\n\nSHOT 2: WS, 35mm handheld jolt / Rhythmic cut into her jolting upright through side light, throwing the blanket aside, and planting her feet on the floor in one rushed motion, still in a sleep tee and lounge shorts / SFX: mattress bounce, blanket whip, sharp breath.\n\nSHOT 3: MCU, 50mm slide / Cut on action into face wash at the sink, droplets catching the top light / SFX: faucet rush, water slap.\n\nSHOT 4: Insert shot, 85mm lens focus / Match cut into the toothbrush held at a natural forward brushing angle against the front teeth; hand relaxed and upright, mint foam and mirror eye / SFX: bristle scrape, sink drip.\n\nSHOT 5: Interior fridge view, 24mm wide / Object pass into the camera inside the fridge looking out as the door snaps open and her hand darts in, blue light framing a hurried grab for breakfast ingredients / SFX: fridge hum, bottle clink, shelf scrape.\n\nSHOT 6: Insert shot, 50mm handheld / Rhythmic cut into egg and toast hitting the pan under warm practical light / SFX: butter sizzle, chop tap.\n\nSHOT 7: MCU, centered 50mm push-in / Match cut into one rushed bite, a quick clock glance, and an immediate rise from the chair / SFX: crunch, ceramic clink, chair scrape.\n\nSHOT 8: Bird’s-eye, 35mm overhead / Match cut on action as the sleep tee disappears under a fitted top and tailored jacket; then her keys, transit card, and bag get scooped up in one messy grab / SFX: fabric whip, key jingle, zipper pull, bag rustle.\n\nSHOT 9: MS, 35mm pan / Camera slips into a rushed outfit change as the sleep tee disappears under a fitted top and tailored jacket; then her keys, transit card, and bag get scooped up in one messy grab / SFX: fabric whip, key jingle, zipper pull, bag rustle.\n\nSHOT 10: Insert shot, 50mm overhead / Match cut into lace-up shoes slamming on as the laces yank tight in one impatient pull / SFX: sole thump, lace tug, short breath.\n\nSHOT 11: WS, 24mm parallel / Whip pan transition into her, now in the tailored outside outfit, rushing through the apartment corridor into bright light without breaking stride / SFX: latch click, rapid footsteps, hallway air.\n\nSHOT 12: MS to CU, 35mm glide, 85mm push-in / Sound bridge into the metro interior as she grips the pole and slips through just before the closing doors, reflected chrome streaking around her and the city blurring outside / SFX: train rattle, carriage screech, door warning chime, light breath.\n\nSHOT 13: Insert to MCU, 50mm snap zoom / Smash cut to the office entrance as her access card hits the reader, the glass door unlocks, and she slips through before dropping into her chair and opening her laptop / SFX: badge beep, door click, laptop chime.\n\nSHOT 14: OTS, 35mm handheld / Rhythmic cut into her fingers racing across the keyboard with blue monitor light illuminating her face / SFX: keyboard clicks, notification
Realistic cinematic action sequence, 15 seconds, aspect ratio 16:9. \n\nAt night in heavy rain, a lone driver in a dark SUV races across a long suspension bridge over black water toward the far shore as the bridge begins failing around him. The sequence opens with a wide low angle showing the wet bridge deck, flashing warning lights, and traffic stopped ahead and behind. \n\nA massive suspension cable suddenly snaps with a violent burst of sparks, the whole bridge lurches, and the road tilts sharply to one side. The driver grips the wheel and accelerates as abandoned cars behind him begin sliding backward across the rain-slick deck into the darkness, smashing into each other and crashing through broken railings.\n\nKeep the action clear and physical. The SUV fishtails but stays under control as the driver swerves around a sliding sedan and a fallen cable whipping across the road. The bridge deck buckles in sections, sending cracks racing through the asphalt. Another support cable snaps, one lane drops lower than the other, and a car behind the SUV loses traction and disappears over the edge. Use dynamic but readable camera movement: wide exterior view of the bridge twisting in the storm, low tracking shot beside the SUV tires cutting through water, and a tense front three-quarter angle as the vehicle climbs the tilted roadway toward safety.\n\nFinal action: the driver pushes through the last unstable section just as the center span behind him tears downward. He bursts off the bridge onto solid ground at the far anchorage while the roadway behind collapses in stages, cars sliding backward into the void, cables snapping, sparks flying, and rain exploding off the shattered structure. Realistic storm lighting, hard rain, wet reflections, engine spray, debris, violent structural movement, intense survival atmosphere, no text, no logos, no cartoon style, no slow motion, no extra main characters, no famous celebrity faces, no recognizable actors, no movie-star resemblance, no public-figure likenesses, no clear facial close-ups.
Use the uploaded reference image as the exact character reference. Preserve her facial identity, hairstyle, eye color, makeup, skin tone, body proportions, white sleeveless fitted top, light blue wide-leg jeans, pearl choker, rings, and bracelets consistently throughout the video. Use the uploaded sunglasses, retail box, and leather carrying case as locked product references. Maintain perfect product consistency, including the frame shape, lenses, hinges, colors, materials, and proportions.\n\nCreate an ultra-realistic UGC luxury creator review filmed inside a modern luxury bedroom with warm golden-hour sunlight, soft natural shadows, and a premium lifestyle aesthetic. The camera feels like a handheld smartphone with subtle natural movement while maintaining cinematic commercial quality.\n\nThe video begins with the woman sitting on the bed beside the retail box and leather case. Smiling at the camera, she says, "I genuinely wasn't expecting to love these this much." She picks up the box, opens it naturally, reveals the leather case, then slowly removes the sunglasses while continuing, "The packaging already feels incredibly premium."\n\nShe rotates the sunglasses slowly in front of the camera, showing the frame, hinges, and lenses as natural reflections glide across the surface. She smiles and says, "The finish feels amazing, and they're incredibly lightweight."\n\nShe puts on the sunglasses, stands up, and walks toward a large full-length mirror. Looking at her reflection, she adjusts the frame naturally and says, "Honestly... they look so good, and they're really comfortable on the eyes, even in bright sunlight."\n\nShe turns slightly left and right so the sunglasses catch the sunlight from different angles before removing them with a smile. Walking back to the bed, she places the sunglasses beside the leather case and retail box, then picks them up one last time and holds them beside her face.\n\nLooking directly into the camera, she smiles warmly and says, "Definitely one of my favorite accessories this year." The camera slowly pushes in on the sunglasses before fading out.\n\nUltra-realistic UGC fashion content, authentic creator review, cinematic handheld smartphone movement, luxury bedroom, macro product cinematography, realistic reflections, detailed frame textures, expressive facial animation, perfect lip sync, shallow depth of field, premium color grading, 4K HDR, 16:9, no subtitles, no logos, no watermarks, no on-screen text on it
Tesla Optimus does Autonomous modular seawall construction on actively subsiding muddy seabed under tidal cycles in Cartagena, Colombia.
[Generation Mode] Seedance Generate a 0-10 second clip first, then extend by 5 seconds based on the clip and its final frame. Total duration: 15 seconds. [Screen Specifications] 16:9 Widescreen Cinematic photorealistic quality Native synchronized Mandarin dialogue No subtitles Always only two visible characters [Overall Style] Cinematic photorealistic texture, using monumental pure Chinese Xianxia architecture, restrained deadpan comedy, strong spatial audio narrative, warm morning sun penetrating cool blue-white sea of clouds, weathered megaliths, dark ancient building tile roofs, ivory silk, and fine film grain; the suspense ultimately resolves into a comedy reversal through the grand scene itself. [Background Reference] @Image1–@Image4 serve as background and location references only, never as character references. Strictly preserve in the reference images: Giant circular heavenly gate Layered roofs of the celestial city above clouds Mountain-scale stone pillars Dense churning sea of clouds Direction of the morning sun Grand spatial depth Incredible vertical scale [Character Settings] Character A | Sword Immortal Elder Sister 26-30 year old East Asian female sword immortal, oval fair face, narrow dark eyes, long black hair half-up secured with a white jade hairpin, tall and slender, wearing white embroidered silk Hanfu, semi-transparent layered wide sleeves, silver waist seal, jade pendant, white cloth boots, and a single slender silver flying sword. Character B | Junior Sister The same 20-24 year old East Asian junior sister, round and lively face, black hair in braids, petite build, wearing teal linen Hanfu, dark belt, wooden hairpin, and black cloth shoes. [Camera Design] Shot 1 | 0-5s | Wide Shot / Long Shot 24mm aerial shot slowly pushing toward the giant heavenly gate. Character A stands on the same silver flying sword, hovering three meters above the stone platform, with the same junior sister standing behind. The elder sister shouts deeply toward the giant gate: "Heavenly Gate Guardian, reveal yourself!" Inside the circular giant gate, a thick echo with clear spatial orientation immediately returns: "Reveal yourself... self... self..." Shot 2 | 5-10s | Medium Shot / Cowboy Shot The same elder sister in white silk Hanfu lands back on the same stone platform, the same junior sister remains behind, background stays on the same giant heavenly gate and celestial city. The elder sister narrows her eyes, half-drawing the same long sword, and says coldly: "Do not hide your head and show your tail." The giant gate responds again with a massive echo: "Hide your head and show your tail... tail... tail." Heroic guqin and sword hums gradually rise; she assumes a restrained and precise defensive stance. Shot 3 | 10-15s | Close-up / Extreme Close-up The final 5-second extension must continue exactly from the last frame of the previous 10-second clip, strictly maintaining: Camera axis continuity Character positions continuity Sun direction continuity Cloud movement continuity Architectural structure continuity Flying sword continuity Clothing continuity The same junior sister walks to her side and says calmly: "Sister, that's just an echo." Then she cups her hands to her mouth and shouts toward the gate: "Sister cares about her reputation the most!" The entire giant gate immediately booms in repetition: "Reputation... tion... tion..." The same elder sister slowly sheathes her sword and whispers: "This gate is too talkative." The gate immediately echoes back: "Talkative... tive... tive..." The camera stops on her face as she tries to maintain a dignified, profound look but stays completely frozen, with one eyebrow twitching slightly; the same junior sister turns her face away, silently stifling a laugh. [Continuity Requirements] The actual generation process is: First, generate the full 0-10 seconds. Then use this 0-10 second clip and its final frame as a continuity reference. Only extend for the final 5 seconds. [Technical Requirements] Total duration 15 seconds 16:9 Widescreen Native synchronized Mandarin dialogue Giant gate echo has clear direction and long reverb Realistic and natural movement of the cloud sea, silk fabric, hair, and flying sword No subtitles Always only two visible characters [Negative Prompts] blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props
In a hyper-realistic photographic style, a split-screen image transforms as the left marble statue of Julius Caesar suddenly cracks.
The cyclist is cycling through different regions, transitioning randomly every two seconds.
[Generation Mode] Seedance 2.5 [Video Specifications] Strictly 10 seconds, 16:9 landscape, three clean cinematic shots. [Overall Style] Cinematic realistic texture, grand Chinese xianxia atmosphere. Core elements: monumental cloud city, restrained dry comedy, epic visual misdirection, and a last-minute scale reveal. Warm sunrise through cold blue-white clouds, noticeable volumetric lighting, realistic stone weathering. Costumes in low-saturation jade green and ivory silk with fine film grain. Enhanced continuity for Seedance 2.5, character stability, multi-shot synchronization, Mandarin dialogue, and environmental sound effects. [Background Reference Requirements] Strictly use @Image1–@Image4 as location and background references only: maintain the same massive cloud city, giant carved stone arches and pillars, dark-tiled palaces, circular gateways, rolling clouds, distant floating peaks, sunrise direction, and overwhelming vertical scale. [Character Settings] ID A | Senior Disciple: 27–30 year old East Asian female sword immortal, slender, half-tied black hair with white jade crown, ivory silk embroidered hanfu, white boots, silver belt. Standing fully on a silver flying sword above the roof. ID B | Junior Disciple: 20–24 year old East Asian female, braided black hair with wooden hairpin, low-saturation green hanfu, dark belt, black shoes. Standing on a stone platform below. [Director's Beats] Shot 1 | 0-3s | Low-angle panoramic aerial follow: Character A and B are in position. Suddenly, a massive serpentine dragon shadow sweeps across the city. Bronze bells vibrate, clouds darken, Character A looks up alertly. Shot 2 | 3-6.3s | Medium cowboy shot: Character A draws her silver sword, hair blowing in the wind, says: "Dragon shadow over the city, fall back." She points at the shadow. Heroic drums and monster-like wind sounds grow. Character B notices a thin red thread attached to the shadow. Shot 3 | 6.3-10s | Close-up reveal to extreme close-up: Camera rises through clouds to reveal the 'dragon' is a giant silk kite. An old man's voice yells: "Don't cut it! I spent three days on it!" Character B says blankly: "Senior, the dragon is paper." Character A sheathes her sword: "I knew that." Extreme close-up: her eyebrow twitches as the kite flutters behind her. [Technical Requirements] Strict 10s duration, 16:9, three shots, native Mandarin audio, stable characters/architecture, realistic physics for fabric/hair/wind. No subtitles, no modern elements, only two characters visible. [Negative Prompt] blurry, bad quality, low resolution, noisy, watermark, text, deformed, mutated, inconsistent character, changing clothes.
Cinematic 15-second continuous shot starting exactly from the uploaded photo: a striking woman with long straight dark hair, wearing a white off-shoulder open-knit crop top and matching high-waisted white skirt with delicate crochet details and “Keor” embroidery, holding a small woven straw bag in her right hand, walking confidently toward camera down a narrow sunlit European market street lined with hanging textiles, pottery stalls, clothing racks, and passersby.Action & Camera (high-octane stylish action-thriller style, tense, precise, kinetic):0–3s: Smooth tracking shot backward at walking pace, keeping her centered in a medium full-body frame as she advances through the crowd with calm focus. Soft natural sunlight filters between the buildings. Subtle handheld micro-shake adds realism. Background pedestrians move naturally.3–6s: Her eyes suddenly lock onto something off-screen to the right. She stops mid-stride, drops the bag, and pivots sharply. Two hostile figures push through the crowd toward her. Camera snaps into a quick lateral dolly left, then locks into a tight over-the-shoulder as she raises her guard.6–10s: She launches into a rapid, precise fight sequence — ducking a grab, delivering a sharp elbow, spinning to sweep a leg, then using a nearby pottery stall for cover as she throws a ceramic pot that shatters. Camera circles her at high speed in a continuous 360° orbit at chest height, intercut with brief whip-pans to capture impacts, with motion blur on limbs and flying debris. Dust and fabric scraps kick up in the sunlight.10–13s: She dispatches the second attacker with a controlled takedown, then sprints forward through the narrow street, weaving between startled shoppers. Camera switches to a low, aggressive tracking shot racing alongside her at knee height, then rises into a dynamic following shot as she vaults over a low market table.13–15s: She reaches a corner, glances back once, then disappears into a side alley as the camera slows into a final wide shot of the chaotic market street behind her — overturned stalls, scattered goods, and remaining figures recovering. Dust settles in the bright sunlight.Maintain ultra-realistic detail, high-contrast natural daylight with sharp shadows, subtle motion blur on fast action, photorealistic physics, intense kinetic energy, and continuous 15-second take with no cuts.
Photoreal live-action cinema, shot on large-format anamorphic lenses, heavy volumetric fog and slow falling snow, near-monochrome frozen palette of pale ice-blue, bone-white and wet slate grey with almost no saturation anywhere, ONE single molten-gold accent
SEEDANCE 2.5\n\nMODE: REALISTIC\n\nMOTION: MEDIUM\n\nDURATION: 15-18 SEC\n\nREF: STORYBOARD GRID\n\nReal woman at vanity getting ready. Thick tortoiseshell square frames, wavy dark brown hair, houndstooth blazer, dark burgundy nails, natural glass skin with visible pores.\n\nWarm Hollywood vanity bulb lighting. Beauty products on table. Shallow DOF. Kodak Portra 400.\n\nCUT 1-MEDIUM CLOSE-UP, SLIGHT LOW ANGLE: Leans forward, one eyebrow raises, direct eye contact into camera. Jaw slightly tense. She says "Okay be honest."\n\nCUT 2-OVER-THE-SHOULDER, HIGH ANGLE: At mirror dabbing lip tint on lower lip, slowly turns toward camera with knowing smile. She says "You thought I was real."\n\nCUT 3-EXTREME CLOSE-UP, EYE LEVEL: Dark nails tracing cheekbone, touch under eye, head tilts. Glasses catching light. She says "The face. The eyes. The voice.\n\nCUT 4-MEDIUM SHOT, STRAIGHT ON: Sets lip tint down on vanity. Turns to camera. Completely blank expression. Total stillness. She says "None of it exists."\n\nCUT 5-MEDIUM CLOSE-UP, SLIGHT HIGH ANGLE: Picks up lip tint tube, twists cap open, confident smirk, slight head tilt. She says "Pure Al."\n\nCUT 6-TIGHT CLOSE-UP, EYE LEVEL: Slow eyebrow raise, corners of mouth curl into smirk. HARD FREEZE on expression. She says break your brain-" "And here's the part that will\n\nNatural lip sync throughout. Micro expressions. Real blinking. Hair movement naturally shifting. Feels like a real creator talking to camera.\n\n--no robotic movement, no puppet face, no plastic skin, no uncanny valley, -no grain, no shaky camera, no raw footage, no different characters, no inconsistent\n\nface, no Al look
Use <<image>>only for the WOMAN’s face, identity, hair, skin texture, and body proportions. Do not copy its background, clothing, lighting, or composition. 30s cinematic thriller, photorealistic. Rainy gas-station mini-mart after a car crash. Controlled handheld camera, fluorescent practicals, intermittent red/blue police lights, wet asphalt, haze, realistic sweat/grime, shallow DOF, film grain. No music. CAST: WOMAN throughout: torn dark jacket, jeans, scraped forearm, messy half-loose hair, sweaty, aggressive and adrenaline-fueled. CLERK: tired 40s man, green vest/flannel, cautious. STRANGER appears only in S9, dark silhouette, face never visible. No other people. DIALOGUE RULE: Korean, natural quiet speech, perfect lip-sync. Action must completely stop before speaking; speaker faces camera/front 3/4 with unobstructed mouth and remains still during the line. No VO/off-screen speech. S9 silent. S1 0–2.5: Woman bursts in, grabs unlabeled water from cooler, rushes to counter. S2 2.5–5: Slams bottle down, stops, faces camera: “붕대 있어요? 빨리요.” S3 5–7.5: Clerk cautiously gets bandage kit, stops, faces camera: “저기… 괜찮으신 거예요?” Places kit down. S4 7.5–9.5: Woman grabs kit, stops: “신경 꺼요.” Clerk backs away. S5 9.5–12: She sits by window, opens kit and wraps forearm. Police lights/wreck briefly visible outside. No dialogue. S6 12–14.5: Finishes bandage, stops, faces camera: “…살아있네.” Then drinks water. S7 14.5–16.5: Watches police lights through rainy glass, sets bottle down. No dialogue. S8 16.5–18.5: Hears something, clenches fist, rises and faces door. No dialogue. S9 18.5–22: Stranger bursts in and grabs her. Brief raw struggle—she twists free, elbows/shoves him, shelf rattles, bottle rolls, she forces him outside. His face never visible. No dialogue. S10 22–25: She reaches door, stops, looks back at clerk: “문 잠가요. 아무도 안 들여보내고.” Then exits. S11 25–30: She sprints through rain, jumps into dark sedan, starts instantly, reverses and speeds away from the police and crash. Police car passes the now-empty station too late. Door remains open/swinging. CONTINUITY: Same woman/face, store layout, door, red OPEN sign, water bottle and bandage progression throughout. No duplicated props/people, no weapons/blood/gore, no subtitles/text/logos/watermarks, no beauty retouching, no slow motion/speed ramps.
[Generation Target] @img1 Generate a 30-second one-shot adventure action film. The main subject is a male explorer, and the core event is a continuous sequence of breaking through mechanical traps in an underground temple to finally reach the treasure. No audience, no studio; a realistic ancient ruin. [Global Settings] 1. Environment/Texture: Inside an ancient underground temple. Mossy giant stone walls, cracked stone floors, narrow light beams from ceiling gaps, orange torchlight on walls. Dust floating in the air. Extremely realistic physical textures—stone wear, leather scratches, sweat, and dirt. 2. Visual Style: Adventure movie live-action feel, cinematic, shallow depth of field, mixed lighting of warm torch tones and cold light beams, film grain. 3. Camera Language: No-cut one-shot, Steadicam tracking. Never center the character—always maintain off-center composition at left/right thirds, leave lead space in the direction of movement, alternating between side profiles and 3/4 rear angles by segment. 4. Character: East Asian male explorer in his 30s. Black short hair, tanned skin, old brown leather jacket, khaki shirt, wide-brimmed brown Fedora-style hat, leather messenger bag across shoulders, leather gloves, holding a torch in one hand. Same person, same clothing throughout. 5. Performance Core: Immediate reflex actions at the moment traps trigger, heavy breathing, short look back after landing, a restrained smile in front of the treasure. 6. Prohibitions: No subtitles or text on screen, no BGM, no arbitrary cuts, no audience/host/studio lights/neon/game show elements, no gore, no centering the character. [Timestamp Storyboard] Stage 1: 0-5s [Entry and First Trap] Man holding a torch passes through a narrow stone door—camera follows at 3/4 rear angle from the right third. Second step, a stone slab clicks and sinks; darts shoot continuously from wall holes. Man dives and rolls forward; darts hit the wall behind. End state: Man on one knee, darts pinned in the wall behind him. Torch still in hand. Stage 2: 5-12s [Underground Waterway Stones] Continuation: Same clothing, torch maintained. Floor ends at a black underground waterway—six square stones arranged in a zigzag. Man jumps across. Each stone sinks slowly as he steps, bubbles rise; he leaps before it sinks. Side profile tracking at water level—man at left third with lead space. Emotion: This jump is calculated progress, not acrobatics—eyes always on the next stone. End state: Man lands on the opposite platform; the last stone sinks completely. Stage 3: 12-18s [Pendulum Blade Corridor] Three giant half-moon stone pendulums swing from the ceiling. Man observes the rhythm for one beat, then passes through in a stop-dash-stop rhythm. For the last one, he leans back as it grazes his chest. Side tracking along corridor wall; pendulums periodically cross the foreground. End state: Man at corridor end, pendulums still swinging behind him. Stage 4: 18-24s [Collapsing Bridge Sprint] Outside an archway, an old stone bridge spans an abyss. As he takes the first step, slabs begin to collapse from the rear. Man sprints—collapse follows his heels. Leaps at bridge end, rolls onto ground. 3/4 rear low-angle chase; man at right third, collapsing bridge fills the left. End state: Man lands in a crouch; bridge fully collapsed into the abyss. Stage 5: 24-30s [Treasure Room] Man rises; on a stone platform, a light beam illuminates a small gold idol with gems. He approaches, carefully cradling the idol. The temple rumbles, dust falls. He puts the idol in his bag, turns to camera with a restrained smile—ends in a 3/4 side medium-close shot at the left third. Emotion: The smile is relief and excitement. End state: Idol in bag, man's face lit by torch, dust falling. [Consistency Maintenance] Maintain same character/clothing/props (torch, bag, hat) throughout. Direction of travel is left to right. Maintain lighting logic. Audio: SFX and ambient only—footsteps, stone friction, water, pendulum wind, heavy breathing. Strictly no subtitles, BGM, or cuts.
Use <<<image_1>>> as the SOLE appearance reference for the FEMALE LEAD and <<<image_2>>>as the SOLE appearance reference for the MALE LEAD. Preserve their exact facial identity, facial structure, hairstyle, hair color, body proportions, outfits, shoes, accessories, and clothing colors in every frame. Do NOT redesign, recolor, replace, modify, simplify, or add anything to their clothing or accessories. The two leads must remain unmistakably the same people throughout the entire video. No face morphing, identity drift, hairstyle changes, body changes, wardrobe changes, or age changes. EXTRAS: Exactly 10–14 ensemble dancers. They must have completely different faces from both leads. Do not make any extra resemble either lead. Diverse ages and ethnicities. Wardrobe: colorful pastel summer clothing — sunflower yellow, sky blue, coral, mint, soft pink, cream — including flowing summer dresses, light shirts, trousers, and tailored suits. Their styling should feel like a vibrant modern interpretation of a classic Hollywood musical. Natural fabric movement, realistic hair movement, and varied individual body language. Extras must never look duplicated or cloned. === FORMAT === Premium 30-second cinematic romantic musical film. 16:9 landscape. Fully photorealistic. ONE continuous flowing cinematic take with NO visible cuts. The entire video must feel alive, energetic, romantic, spontaneous, and human. There must be NO dull moments, no empty stretches, no static compositions, no performer standing motionless, and no long shots where nothing meaningful happens. Something should always be evolving through character movement, camera movement, background action, facial expression, choreography, environment, or music. Native 16:9 composition. No letterboxing. No black bars. No artificial AI-video aesthetic. The final result should feel like a real premium musical scene filmed on location with professional actors, dancers, cinematographers, and musicians. === LOCATION / ENVIRONMENT === Set the entire scene on a beautiful Mediterranean-style seaside promenade during a pleasant summer morning. A wide elegant pedestrian promenade runs alongside a sparkling blue sea. Warm cream-colored stone buildings line one side of the promenade. Small stylish cafés with outdoor tables and umbrellas open onto the walkway. Palm trees and Mediterranean plants move gently in the sea breeze. A low stone sea wall runs along the waterfront. Small sailboats and distant boats are visible on the horizon. A few colorful awnings, flower planters, bicycles, and café chairs create natural environmental detail. The location should feel upscale, cinematic, lived-in, and authentic rather than touristy or artificial. The sea provides bright atmospheric depth behind the performers. The promenade should have enough space for the leads and dancers to move naturally without feeling crowded. The environment itself should constantly provide subtle visual movement: palm leaves moving in the breeze, distant boats drifting, pedestrians walking, café activity, fabric moving, dancers crossing the promenade, and sunlight reflecting softly from the water. Do not make the background chaotic. The leads remain the visual focus. === MUSIC — 30-SECOND ROMANTIC ENERGY ARC === Create an ORIGINAL romantic cinematic pop song at approximately 108 BPM. Major key. Warm, joyful, playful, flirtatious, uplifting, and emotionally sincere. The song should feel romantic without becoming slow, sad, overly sentimental, or theatrical. It should have the infectious energy of a joyful cinematic musical number while remaining modern and natural. Instrumentation: 0–7s: Rhythmic acoustic guitar, warm piano, grooving bass, light live drums, subtle hand percussion. 7–14s: Drums become more energetic, warm strings enter, bass becomes more rhythmic, subtle melodic accents increase momentum. 14–21s: Full romantic chorus — energetic live drums, acoustic guitar, piano, warm bass, bright strings, tasteful brass or melodic accents. 21–25s: Briefly pull the arrangement back but KEEP the rhythmic pulse alive with piano, bass, acoustic guitar, and soft percussion. 25–30s: Full instrumental emotional lift returns with strings, piano, guitar, bass and drums, ending on a warm satisfying major chord. The music must continuously evolve. Never allow the soundtrack to feel empty or repetitive. VOCALS: Original English lyrics only. Female lead sings the opening verse. Male lead naturally answers. Both join for the chorus. Their voices should sound like real human singers: expressive, warm, slightly imperfect, conversational, emotional, and natural. Avoid robotic vocals, excessive vocal processing, perfect artificial phrasing, theatrical belting, or exaggerated musical-theater delivery. The lyrics should communicate a simple romantic idea: two people notice each other, gradually become drawn toward each other, enjoy being together, and choose to stay in the moment. Keep lyrics concise enough to fit naturally within the first 25 seconds. VOCALS END EXACTLY at 25 seconds. The final 5 seconds are instrumental only. === PERFORMANCE ENERGY === THE VIDEO MUST NEVER FEEL DULL. The leads should feel genuinely alive, playful, spontaneous, and emotionally connected. They are professional musical performers, but they should NOT look like robots following a choreography spreadsheet. Movement should have natural variation. Allow slightly different step lengths, natural timing variations, spontaneous smiles, small reactions, changing eye contact, subtle improvisation, natural breathing, realistic weight shifts, and imperfect human gestures. Do NOT force perfect symmetry. Do NOT make every movement mechanically synchronized. The leads should naturally react to each other's presence. Their chemistry should feel effortless and playful rather than staged. Energy progression: 0–7s: Charming, confident, immediately engaging. 7–14s: More playful and energetic as the male lead joins. 14–21s: Biggest burst of joyful musical energy. 21–25s: Romantic and intimate but still physically active. 25–30s: Beautiful emotional payoff with a strong visual finale. Even during quieter musical moments, the camera and performers continue moving. === SOUND DESIGN === Natural seaside diegetic sound underneath the music: Soft footsteps on stone. Subtle shoe contact. Light ocean breeze. Gentle waves against the seawall. Distant seabirds. Very subtle café ambience. Fabric movement. Natural outdoor reverb on vocals. Do not add random conversations, distracting chatter, unrelated music, or artificial sound effects. Music and vocals remain clearly dominant. === LIP-SYNC — CRITICAL === Frame-accurate lip synchronization whenever either lead sings. Every English syllable must correspond naturally with the mouth movement. Natural consonant closures. Natural vowel shapes. Realistic jaw movement. Natural tongue movement where visible. Natural breath intake before phrases. Subtle throat and chest movement during sustained notes. Facial expressions must correspond naturally to the lyrics. Singing should never look pasted onto the face. No dubbing mismatch. No delayed mouth movement. No mumbling. No frozen lips. No exaggerated mouth shapes. No dead-eyed singing. When either lead is singing, keep their face clearly visible whenever practical. During singing, avoid fast spins or movements that hide the singer's face. === CHOREOGRAPHY === Elegant romantic musical choreography with genuine energy. Never acrobatic. Never stiff. Never robotic. Never perfectly repetitive. The performers should keep moving naturally throughout the entire scene. Lead movement vocabulary can include: - Rhythmic walking along the waterfront - Playful step-touch movements - Traveling side steps - Gent
Realistic cinematic action sequence, 15 seconds, aspect ratio 16:9. \n\nAt night in heavy rain, a lone driver in a dark SUV races across a long suspension bridge over black water toward the far shore as the bridge begins failing around him. The sequence opens with a wide low angle showing the wet bridge deck, flashing warning lights, and traffic stopped ahead and behind. \n\nA massive suspension cable suddenly snaps with a violent burst of sparks, the whole bridge lurches, and the road tilts sharply to one side. The driver grips the wheel and accelerates as abandoned cars behind him begin sliding backward across the rain-slick deck into the darkness, smashing into each other and crashing through broken railings.\n\nKeep the action clear and physical. The SUV fishtails but stays under control as the driver swerves around a sliding sedan and a fallen cable whipping across the road. The bridge deck buckles in sections, sending cracks racing through the asphalt. Another support cable snaps, one lane drops lower than the other, and a car behind the SUV loses traction and disappears over the edge. Use dynamic but readable camera movement: wide exterior view of the bridge twisting in the storm, low tracking shot beside the SUV tires cutting through water, and a tense front three-quarter angle as the vehicle climbs the tilted roadway toward safety.\n\nFinal action: the driver pushes through the last unstable section just as the center span behind him tears downward. He bursts off the bridge onto solid ground at the far anchorage while the roadway behind collapses in stages, cars sliding backward into the void, cables snapping, sparks flying, and rain exploding off the shattered structure. Realistic storm lighting, hard rain, wet reflections, engine spray, debris, violent structural movement, intense survival atmosphere, no text, no logos, no cartoon style, no slow motion, no extra main characters, no famous celebrity faces, no recognizable actors, no movie-star resemblance, no public-figure likenesses, no clear facial close-ups.
Tesla Optimus does Autonomous modular seawall construction on actively subsiding muddy seabed under tidal cycles in Cartagena, Colombia.
In a hyper-realistic photographic style, a split-screen image transforms as the left marble statue of Julius Caesar suddenly cracks.
Cinematic 15-second continuous shot starting exactly from the uploaded photo: a striking woman with long straight dark hair, wearing a white off-shoulder open-knit crop top and matching high-waisted white skirt with delicate crochet details and “Keor” embroidery, holding a small woven straw bag in her right hand, walking confidently toward camera down a narrow sunlit European market street lined with hanging textiles, pottery stalls, clothing racks, and passersby.Action & Camera (high-octane stylish action-thriller style, tense, precise, kinetic):0–3s: Smooth tracking shot backward at walking pace, keeping her centered in a medium full-body frame as she advances through the crowd with calm focus. Soft natural sunlight filters between the buildings. Subtle handheld micro-shake adds realism. Background pedestrians move naturally.3–6s: Her eyes suddenly lock onto something off-screen to the right. She stops mid-stride, drops the bag, and pivots sharply. Two hostile figures push through the crowd toward her. Camera snaps into a quick lateral dolly left, then locks into a tight over-the-shoulder as she raises her guard.6–10s: She launches into a rapid, precise fight sequence — ducking a grab, delivering a sharp elbow, spinning to sweep a leg, then using a nearby pottery stall for cover as she throws a ceramic pot that shatters. Camera circles her at high speed in a continuous 360° orbit at chest height, intercut with brief whip-pans to capture impacts, with motion blur on limbs and flying debris. Dust and fabric scraps kick up in the sunlight.10–13s: She dispatches the second attacker with a controlled takedown, then sprints forward through the narrow street, weaving between startled shoppers. Camera switches to a low, aggressive tracking shot racing alongside her at knee height, then rises into a dynamic following shot as she vaults over a low market table.13–15s: She reaches a corner, glances back once, then disappears into a side alley as the camera slows into a final wide shot of the chaotic market street behind her — overturned stalls, scattered goods, and remaining figures recovering. Dust settles in the bright sunlight.Maintain ultra-realistic detail, high-contrast natural daylight with sharp shadows, subtle motion blur on fast action, photorealistic physics, intense kinetic energy, and continuous 15-second take with no cuts.
Create a cinematic high-end commercial showing a young professional working at his desk in a modern luxury office. He looks focused and slightly tired while working on his computer. Cut to a close-up as he grabs and drinks an ice-cold Red Bull energy drink. After taking a sip, the atmosphere transforms dramatically — fast-paced cinematic transition into a Formula 1 racing environment. Reveal the same man now as a professional Red Bull Racing Formula 1 driver, wearing a detailed racing helmet and suit, sitting inside an F1 car on the starting grid. Show intense close-ups of his determined eyes, hands gripping the steering wheel, and the engine roaring to life. Transition into dynamic onboard racing shots at high speed around a professional circuit, with dramatic camera movement, motion blur, realistic lighting, stadium crowds, and cinematic depth of field. End with a powerful first-person cockpit shot speeding down the track with the Red Bull branding clearly visible. Photorealistic, premium commercial aesthetic, seamless transitions, energetic pacing, realistic physics, 4K, cinematic lighting, ultra-detailed.
[STYLE + CAMERA + ATMOSPHERE] Epic 2000s historical war-drama film look, shot on 35mm with dusty golden desaturated tones, gritty arena texture, visible film grain. Sweeping crane shots combined with intense handheld close-ups, roaring crowd atmosphere implied through visual scale and dust. [CHARACTERS] A muscular scarred warrior in tattered leather armor, dirt and blood streaked across his face and arms, chest heaving with exertion, standing defiantly amid fallen opponents. Thousands of ancient-dressed spectators filling stone tiers, fists raised and mouths open in roaring approval. [LOCATION] Massive ancient stone arena with towering tiered seating, sand-covered fighting floor stained with blood, weapons and shields scattered around, bright harsh midday sun casting sharp shadows. [TIMELINE] 0-6s: [Wide crane shot descending into the arena] The warrior stands alone amid several fallen opponents, chest heaving, sand and dust swirling around his boots, sunlight glinting off scattered weapons. 6-12s: [Slow rotating tracking shot around him] He turns slowly, scanning the roaring crowd above, blood and sweat streaking his face, weapon still gripped tightly in one hand. 12-18s: [Rapid crane shot pulling upward] The full arena reveals itself, thousands of spectators on their feet, fists pumping in the air, roaring approval echoing off the stone tiers. 18-24s: [Low-angle handheld shot on the warrior] He raises his weapon high overhead, turning in a slow circle, addressing the crowd with fierce defiant energy, chest still heaving with exertion. 24-30s: [Extreme wide aerial-style shot] The entire arena is visible, warrior standing small but commanding at the center, dust swirling upward into the harsh sunlight, crowd noise implied through raised arms and open mouths throughout the tiers. [STYLE & QUALITY BOOSTERS] Authentic early-2000s epic historical color grading, coherent dust and sand physics, stable character continuity, harsh natural sunlight, no modern digital cleanliness, visceral triumphant scale throughout.
Super casual real smartphone home video footage, lively tailgate party in a stadium parking lot before a football game, natural mobile phone camera with slight authentic handheld shake, normal frame rate with smooth natural motion, rapidfire montage with constant quick jump cuts every 1-2 seconds like scrolling through phone memories, unpolished authentic phone recording of friends grilling, cheering and hanging out near cars, pure raw home video feel, no cinematic polish or heavy effects. Use the provided reference photo as the strict ONLY visual reference for the main woman. Maintain her exact appearance with zero deviation. Generate a mixed group of friends around her at the tailgate, cars, coolers and team gear visible. 0-2.5s: Shaky rapid cuts — main woman laughing near a car trunk, tailgate setup behind her, quick flashes of friends grilling. 2.5-5s: Abrupt jump cuts — close-up of her smiling while holding a drink, then friends tossing a football around. 5-7.5s: Fast shaky — she chats animatedly, cheering with friends, stadium visible in the distance. 7.5-10s: Quick cut close-up — excited smile toward camera, then jump to her laughing with friends near the cooler. 10-12.5s: Abrupt edit — group cheering together, high-fiving, casual toast with cans. 12.5-15s: Final rapid transition — main woman relaxed among friends, soft smile, calm tailgate memory ending with slight natural phone sway. Natural smartphone video quality, slight real handheld shake, smooth normal frame rate motion with no low fps or choppy artifacts, authentic casual interactions and physics, stable main character consistency, no pro stabilization or effects.
The exact same girl from the reference image — 100% identical face, hairstyle, outfit, body proportions, no changes whatsoever, clean idol skin with subtle glow. She performs explosive breaking choreography synchronized to hard-hitting breakbeats: powerful top rock, intricate six-step footwork, fast CCs, dynamic windmills, baby freeze transitions, backspin combinations, sudden freezes, aggressive battle attitude, intense eye contact. Location: the streets of SoHo, New York City, early evening, cast-iron buildings, graffiti-covered shutters, steam rising from subway vents, yellow taxis passing in the background, energetic street battle atmosphere. Multi-cut music video structure optimized for Seedance 2.5: CUT 01: Ultra-wide establishing shot. The dancer walks into a dance circle formed by spectators. Handheld camera movement. Natural city ambience. CUT 02: Low-angle tracking shot. Aggressive top rock sequence synchronized to the beat. Fast push-in movement. CUT 03: Dynamic 360-degree camera orbit. Complex six-step combinations and rapid footwork. Subtle speed ramping. CUT 04: Extremely low ground-level shot. Explosive windmill sequence. Hair movement, jacket motion, realistic body momentum. CUT 05: Rapid cinematic cut. Freeze pose facing the camera. Crowd reaction shots. CUT 06: Slow-motion sequence. Continuous windmills transitioning into a baby freeze. Camera circles around the dancer. CUT 07: Extreme close-up of the dancer's eyes. Heavy breathing. The beat intensifies. CUT 08: Final battle-ending freeze pose. Wide shot of SoHo street scenery. Camera style: Smooth 360° tracking shots mixed with extreme close-ups, dynamic dolly zooms, handheld battle footage aesthetics, dramatic low-angle perspectives. Cinematic color grading: cool blue cinematic tones mixed with warm skin highlights, subtle film grain, realistic street lighting, high-end music video style. 4K, photorealistic, ultra-sharp skin and fabric details, rhythmic speed ramps synced to the beat, fashion editorial energy, authentic street dance documentary atmosphere, "fashion magazine commercial mixed with underground street battle video", 24fps.
SHOT 1: ECU, 85mm push-in / on the phone screen as it shakes on rumpled sheets / SFX: alarm, sheet rustle.\n\nSHOT 2: WS, 35mm handheld jolt / Rhythmic cut into her jolting upright through side light, throwing the blanket aside, and planting her feet on the floor in one rushed motion, still in a sleep tee and lounge shorts / SFX: mattress bounce, blanket whip, sharp breath.\n\nSHOT 3: MCU, 50mm slide / Cut on action into face wash at the sink, droplets catching the top light / SFX: faucet rush, water slap.\n\nSHOT 4: Insert shot, 85mm lens focus / Match cut into the toothbrush held at a natural forward brushing angle against the front teeth; hand relaxed and upright, mint foam and mirror eye / SFX: bristle scrape, sink drip.\n\nSHOT 5: Interior fridge view, 24mm wide / Object pass into the camera inside the fridge looking out as the door snaps open and her hand darts in, blue light framing a hurried grab for breakfast ingredients / SFX: fridge hum, bottle clink, shelf scrape.\n\nSHOT 6: Insert shot, 50mm handheld / Rhythmic cut into egg and toast hitting the pan under warm practical light / SFX: butter sizzle, chop tap.\n\nSHOT 7: MCU, centered 50mm push-in / Match cut into one rushed bite, a quick clock glance, and an immediate rise from the chair / SFX: crunch, ceramic clink, chair scrape.\n\nSHOT 8: Bird’s-eye, 35mm overhead / Match cut on action as the sleep tee disappears under a fitted top and tailored jacket; then her keys, transit card, and bag get scooped up in one messy grab / SFX: fabric whip, key jingle, zipper pull, bag rustle.\n\nSHOT 9: MS, 35mm pan / Camera slips into a rushed outfit change as the sleep tee disappears under a fitted top and tailored jacket; then her keys, transit card, and bag get scooped up in one messy grab / SFX: fabric whip, key jingle, zipper pull, bag rustle.\n\nSHOT 10: Insert shot, 50mm overhead / Match cut into lace-up shoes slamming on as the laces yank tight in one impatient pull / SFX: sole thump, lace tug, short breath.\n\nSHOT 11: WS, 24mm parallel / Whip pan transition into her, now in the tailored outside outfit, rushing through the apartment corridor into bright light without breaking stride / SFX: latch click, rapid footsteps, hallway air.\n\nSHOT 12: MS to CU, 35mm glide, 85mm push-in / Sound bridge into the metro interior as she grips the pole and slips through just before the closing doors, reflected chrome streaking around her and the city blurring outside / SFX: train rattle, carriage screech, door warning chime, light breath.\n\nSHOT 13: Insert to MCU, 50mm snap zoom / Smash cut to the office entrance as her access card hits the reader, the glass door unlocks, and she slips through before dropping into her chair and opening her laptop / SFX: badge beep, door click, laptop chime.\n\nSHOT 14: OTS, 35mm handheld / Rhythmic cut into her fingers racing across the keyboard with blue monitor light illuminating her face / SFX: keyboard clicks, notification
Use the uploaded reference image as the exact character reference. Preserve her facial identity, hairstyle, eye color, makeup, skin tone, body proportions, white sleeveless fitted top, light blue wide-leg jeans, pearl choker, rings, and bracelets consistently throughout the video. Use the uploaded sunglasses, retail box, and leather carrying case as locked product references. Maintain perfect product consistency, including the frame shape, lenses, hinges, colors, materials, and proportions.\n\nCreate an ultra-realistic UGC luxury creator review filmed inside a modern luxury bedroom with warm golden-hour sunlight, soft natural shadows, and a premium lifestyle aesthetic. The camera feels like a handheld smartphone with subtle natural movement while maintaining cinematic commercial quality.\n\nThe video begins with the woman sitting on the bed beside the retail box and leather case. Smiling at the camera, she says, "I genuinely wasn't expecting to love these this much." She picks up the box, opens it naturally, reveals the leather case, then slowly removes the sunglasses while continuing, "The packaging already feels incredibly premium."\n\nShe rotates the sunglasses slowly in front of the camera, showing the frame, hinges, and lenses as natural reflections glide across the surface. She smiles and says, "The finish feels amazing, and they're incredibly lightweight."\n\nShe puts on the sunglasses, stands up, and walks toward a large full-length mirror. Looking at her reflection, she adjusts the frame naturally and says, "Honestly... they look so good, and they're really comfortable on the eyes, even in bright sunlight."\n\nShe turns slightly left and right so the sunglasses catch the sunlight from different angles before removing them with a smile. Walking back to the bed, she places the sunglasses beside the leather case and retail box, then picks them up one last time and holds them beside her face.\n\nLooking directly into the camera, she smiles warmly and says, "Definitely one of my favorite accessories this year." The camera slowly pushes in on the sunglasses before fading out.\n\nUltra-realistic UGC fashion content, authentic creator review, cinematic handheld smartphone movement, luxury bedroom, macro product cinematography, realistic reflections, detailed frame textures, expressive facial animation, perfect lip sync, shallow depth of field, premium color grading, 4K HDR, 16:9, no subtitles, no logos, no watermarks, no on-screen text on it
[Generation Mode] Seedance Generate a 0-10 second clip first, then extend by 5 seconds based on the clip and its final frame. Total duration: 15 seconds. [Screen Specifications] 16:9 Widescreen Cinematic photorealistic quality Native synchronized Mandarin dialogue No subtitles Always only two visible characters [Overall Style] Cinematic photorealistic texture, using monumental pure Chinese Xianxia architecture, restrained deadpan comedy, strong spatial audio narrative, warm morning sun penetrating cool blue-white sea of clouds, weathered megaliths, dark ancient building tile roofs, ivory silk, and fine film grain; the suspense ultimately resolves into a comedy reversal through the grand scene itself. [Background Reference] @Image1–@Image4 serve as background and location references only, never as character references. Strictly preserve in the reference images: Giant circular heavenly gate Layered roofs of the celestial city above clouds Mountain-scale stone pillars Dense churning sea of clouds Direction of the morning sun Grand spatial depth Incredible vertical scale [Character Settings] Character A | Sword Immortal Elder Sister 26-30 year old East Asian female sword immortal, oval fair face, narrow dark eyes, long black hair half-up secured with a white jade hairpin, tall and slender, wearing white embroidered silk Hanfu, semi-transparent layered wide sleeves, silver waist seal, jade pendant, white cloth boots, and a single slender silver flying sword. Character B | Junior Sister The same 20-24 year old East Asian junior sister, round and lively face, black hair in braids, petite build, wearing teal linen Hanfu, dark belt, wooden hairpin, and black cloth shoes. [Camera Design] Shot 1 | 0-5s | Wide Shot / Long Shot 24mm aerial shot slowly pushing toward the giant heavenly gate. Character A stands on the same silver flying sword, hovering three meters above the stone platform, with the same junior sister standing behind. The elder sister shouts deeply toward the giant gate: "Heavenly Gate Guardian, reveal yourself!" Inside the circular giant gate, a thick echo with clear spatial orientation immediately returns: "Reveal yourself... self... self..." Shot 2 | 5-10s | Medium Shot / Cowboy Shot The same elder sister in white silk Hanfu lands back on the same stone platform, the same junior sister remains behind, background stays on the same giant heavenly gate and celestial city. The elder sister narrows her eyes, half-drawing the same long sword, and says coldly: "Do not hide your head and show your tail." The giant gate responds again with a massive echo: "Hide your head and show your tail... tail... tail." Heroic guqin and sword hums gradually rise; she assumes a restrained and precise defensive stance. Shot 3 | 10-15s | Close-up / Extreme Close-up The final 5-second extension must continue exactly from the last frame of the previous 10-second clip, strictly maintaining: Camera axis continuity Character positions continuity Sun direction continuity Cloud movement continuity Architectural structure continuity Flying sword continuity Clothing continuity The same junior sister walks to her side and says calmly: "Sister, that's just an echo." Then she cups her hands to her mouth and shouts toward the gate: "Sister cares about her reputation the most!" The entire giant gate immediately booms in repetition: "Reputation... tion... tion..." The same elder sister slowly sheathes her sword and whispers: "This gate is too talkative." The gate immediately echoes back: "Talkative... tive... tive..." The camera stops on her face as she tries to maintain a dignified, profound look but stays completely frozen, with one eyebrow twitching slightly; the same junior sister turns her face away, silently stifling a laugh. [Continuity Requirements] The actual generation process is: First, generate the full 0-10 seconds. Then use this 0-10 second clip and its final frame as a continuity reference. Only extend for the final 5 seconds. [Technical Requirements] Total duration 15 seconds 16:9 Widescreen Native synchronized Mandarin dialogue Giant gate echo has clear direction and long reverb Realistic and natural movement of the cloud sea, silk fabric, hair, and flying sword No subtitles Always only two visible characters [Negative Prompts] blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props
The cyclist is cycling through different regions, transitioning randomly every two seconds.
[Generation Mode] Seedance 2.5 [Video Specifications] Strictly 10 seconds, 16:9 landscape, three clean cinematic shots. [Overall Style] Cinematic realistic texture, grand Chinese xianxia atmosphere. Core elements: monumental cloud city, restrained dry comedy, epic visual misdirection, and a last-minute scale reveal. Warm sunrise through cold blue-white clouds, noticeable volumetric lighting, realistic stone weathering. Costumes in low-saturation jade green and ivory silk with fine film grain. Enhanced continuity for Seedance 2.5, character stability, multi-shot synchronization, Mandarin dialogue, and environmental sound effects. [Background Reference Requirements] Strictly use @Image1–@Image4 as location and background references only: maintain the same massive cloud city, giant carved stone arches and pillars, dark-tiled palaces, circular gateways, rolling clouds, distant floating peaks, sunrise direction, and overwhelming vertical scale. [Character Settings] ID A | Senior Disciple: 27–30 year old East Asian female sword immortal, slender, half-tied black hair with white jade crown, ivory silk embroidered hanfu, white boots, silver belt. Standing fully on a silver flying sword above the roof. ID B | Junior Disciple: 20–24 year old East Asian female, braided black hair with wooden hairpin, low-saturation green hanfu, dark belt, black shoes. Standing on a stone platform below. [Director's Beats] Shot 1 | 0-3s | Low-angle panoramic aerial follow: Character A and B are in position. Suddenly, a massive serpentine dragon shadow sweeps across the city. Bronze bells vibrate, clouds darken, Character A looks up alertly. Shot 2 | 3-6.3s | Medium cowboy shot: Character A draws her silver sword, hair blowing in the wind, says: "Dragon shadow over the city, fall back." She points at the shadow. Heroic drums and monster-like wind sounds grow. Character B notices a thin red thread attached to the shadow. Shot 3 | 6.3-10s | Close-up reveal to extreme close-up: Camera rises through clouds to reveal the 'dragon' is a giant silk kite. An old man's voice yells: "Don't cut it! I spent three days on it!" Character B says blankly: "Senior, the dragon is paper." Character A sheathes her sword: "I knew that." Extreme close-up: her eyebrow twitches as the kite flutters behind her. [Technical Requirements] Strict 10s duration, 16:9, three shots, native Mandarin audio, stable characters/architecture, realistic physics for fabric/hair/wind. No subtitles, no modern elements, only two characters visible. [Negative Prompt] blurry, bad quality, low resolution, noisy, watermark, text, deformed, mutated, inconsistent character, changing clothes.
Photoreal live-action cinema, shot on large-format anamorphic lenses, heavy volumetric fog and slow falling snow, near-monochrome frozen palette of pale ice-blue, bone-white and wet slate grey with almost no saturation anywhere, ONE single molten-gold accent
[STYLE + CAMERA + ATMOSPHERE] Epic 2000s historical war-drama film look, shot on 35mm with dusty golden desaturated tones, gritty arena texture, visible film grain. Sweeping crane shots combined with intense handheld close-ups, roaring crowd atmosphere implied through visual scale and dust. [CHARACTERS] A muscular scarred warrior in tattered leather armor, dirt and blood streaked across his face and arms, chest heaving with exertion, standing defiantly amid fallen opponents. Thousands of ancient-dressed spectators filling stone tiers, fists raised and mouths open in roaring approval. [LOCATION] Massive ancient stone arena with towering tiered seating, sand-covered fighting floor stained with blood, weapons and shields scattered around, bright harsh midday sun casting sharp shadows. [TIMELINE] 0-6s: [Wide crane shot descending into the arena] The warrior stands alone amid several fallen opponents, chest heaving, sand and dust swirling around his boots, sunlight glinting off scattered weapons. 6-12s: [Slow rotating tracking shot around him] He turns slowly, scanning the roaring crowd above, blood and sweat streaking his face, weapon still gripped tightly in one hand. 12-18s: [Rapid crane shot pulling upward] The full arena reveals itself, thousands of spectators on their feet, fists pumping in the air, roaring approval echoing off the stone tiers. 18-24s: [Low-angle handheld shot on the warrior] He raises his weapon high overhead, turning in a slow circle, addressing the crowd with fierce defiant energy, chest still heaving with exertion. 24-30s: [Extreme wide aerial-style shot] The entire arena is visible, warrior standing small but commanding at the center, dust swirling upward into the harsh sunlight, crowd noise implied through raised arms and open mouths throughout the tiers. [STYLE & QUALITY BOOSTERS] Authentic early-2000s epic historical color grading, coherent dust and sand physics, stable character continuity, harsh natural sunlight, no modern digital cleanliness, visceral triumphant scale throughout.
[Generation Target] @img1 Generate a 30-second one-shot adventure action film. The main subject is a male explorer, and the core event is a continuous sequence of breaking through mechanical traps in an underground temple to finally reach the treasure. No audience, no studio; a realistic ancient ruin. [Global Settings] 1. Environment/Texture: Inside an ancient underground temple. Mossy giant stone walls, cracked stone floors, narrow light beams from ceiling gaps, orange torchlight on walls. Dust floating in the air. Extremely realistic physical textures—stone wear, leather scratches, sweat, and dirt. 2. Visual Style: Adventure movie live-action feel, cinematic, shallow depth of field, mixed lighting of warm torch tones and cold light beams, film grain. 3. Camera Language: No-cut one-shot, Steadicam tracking. Never center the character—always maintain off-center composition at left/right thirds, leave lead space in the direction of movement, alternating between side profiles and 3/4 rear angles by segment. 4. Character: East Asian male explorer in his 30s. Black short hair, tanned skin, old brown leather jacket, khaki shirt, wide-brimmed brown Fedora-style hat, leather messenger bag across shoulders, leather gloves, holding a torch in one hand. Same person, same clothing throughout. 5. Performance Core: Immediate reflex actions at the moment traps trigger, heavy breathing, short look back after landing, a restrained smile in front of the treasure. 6. Prohibitions: No subtitles or text on screen, no BGM, no arbitrary cuts, no audience/host/studio lights/neon/game show elements, no gore, no centering the character. [Timestamp Storyboard] Stage 1: 0-5s [Entry and First Trap] Man holding a torch passes through a narrow stone door—camera follows at 3/4 rear angle from the right third. Second step, a stone slab clicks and sinks; darts shoot continuously from wall holes. Man dives and rolls forward; darts hit the wall behind. End state: Man on one knee, darts pinned in the wall behind him. Torch still in hand. Stage 2: 5-12s [Underground Waterway Stones] Continuation: Same clothing, torch maintained. Floor ends at a black underground waterway—six square stones arranged in a zigzag. Man jumps across. Each stone sinks slowly as he steps, bubbles rise; he leaps before it sinks. Side profile tracking at water level—man at left third with lead space. Emotion: This jump is calculated progress, not acrobatics—eyes always on the next stone. End state: Man lands on the opposite platform; the last stone sinks completely. Stage 3: 12-18s [Pendulum Blade Corridor] Three giant half-moon stone pendulums swing from the ceiling. Man observes the rhythm for one beat, then passes through in a stop-dash-stop rhythm. For the last one, he leans back as it grazes his chest. Side tracking along corridor wall; pendulums periodically cross the foreground. End state: Man at corridor end, pendulums still swinging behind him. Stage 4: 18-24s [Collapsing Bridge Sprint] Outside an archway, an old stone bridge spans an abyss. As he takes the first step, slabs begin to collapse from the rear. Man sprints—collapse follows his heels. Leaps at bridge end, rolls onto ground. 3/4 rear low-angle chase; man at right third, collapsing bridge fills the left. End state: Man lands in a crouch; bridge fully collapsed into the abyss. Stage 5: 24-30s [Treasure Room] Man rises; on a stone platform, a light beam illuminates a small gold idol with gems. He approaches, carefully cradling the idol. The temple rumbles, dust falls. He puts the idol in his bag, turns to camera with a restrained smile—ends in a 3/4 side medium-close shot at the left third. Emotion: The smile is relief and excitement. End state: Idol in bag, man's face lit by torch, dust falling. [Consistency Maintenance] Maintain same character/clothing/props (torch, bag, hat) throughout. Direction of travel is left to right. Maintain lighting logic. Audio: SFX and ambient only—footsteps, stone friction, water, pendulum wind, heavy breathing. Strictly no subtitles, BGM, or cuts.
SHOT 1: ECU, 85mm push-in / on the phone screen as it shakes on rumpled sheets / SFX: alarm, sheet rustle.\n\nSHOT 2: WS, 35mm handheld jolt / Rhythmic cut into her jolting upright through side light, throwing the blanket aside, and planting her feet on the floor in one rushed motion, still in a sleep tee and lounge shorts / SFX: mattress bounce, blanket whip, sharp breath.\n\nSHOT 3: MCU, 50mm slide / Cut on action into face wash at the sink, droplets catching the top light / SFX: faucet rush, water slap.\n\nSHOT 4: Insert shot, 85mm lens focus / Match cut into the toothbrush held at a natural forward brushing angle against the front teeth; hand relaxed and upright, mint foam and mirror eye / SFX: bristle scrape, sink drip.\n\nSHOT 5: Interior fridge view, 24mm wide / Object pass into the camera inside the fridge looking out as the door snaps open and her hand darts in, blue light framing a hurried grab for breakfast ingredients / SFX: fridge hum, bottle clink, shelf scrape.\n\nSHOT 6: Insert shot, 50mm handheld / Rhythmic cut into egg and toast hitting the pan under warm practical light / SFX: butter sizzle, chop tap.\n\nSHOT 7: MCU, centered 50mm push-in / Match cut into one rushed bite, a quick clock glance, and an immediate rise from the chair / SFX: crunch, ceramic clink, chair scrape.\n\nSHOT 8: Bird’s-eye, 35mm overhead / Match cut on action as the sleep tee disappears under a fitted top and tailored jacket; then her keys, transit card, and bag get scooped up in one messy grab / SFX: fabric whip, key jingle, zipper pull, bag rustle.\n\nSHOT 9: MS, 35mm pan / Camera slips into a rushed outfit change as the sleep tee disappears under a fitted top and tailored jacket; then her keys, transit card, and bag get scooped up in one messy grab / SFX: fabric whip, key jingle, zipper pull, bag rustle.\n\nSHOT 10: Insert shot, 50mm overhead / Match cut into lace-up shoes slamming on as the laces yank tight in one impatient pull / SFX: sole thump, lace tug, short breath.\n\nSHOT 11: WS, 24mm parallel / Whip pan transition into her, now in the tailored outside outfit, rushing through the apartment corridor into bright light without breaking stride / SFX: latch click, rapid footsteps, hallway air.\n\nSHOT 12: MS to CU, 35mm glide, 85mm push-in / Sound bridge into the metro interior as she grips the pole and slips through just before the closing doors, reflected chrome streaking around her and the city blurring outside / SFX: train rattle, carriage screech, door warning chime, light breath.\n\nSHOT 13: Insert to MCU, 50mm snap zoom / Smash cut to the office entrance as her access card hits the reader, the glass door unlocks, and she slips through before dropping into her chair and opening her laptop / SFX: badge beep, door click, laptop chime.\n\nSHOT 14: OTS, 35mm handheld / Rhythmic cut into her fingers racing across the keyboard with blue monitor light illuminating her face / SFX: keyboard clicks, notification
Tesla Optimus does Autonomous modular seawall construction on actively subsiding muddy seabed under tidal cycles in Cartagena, Colombia.
The cyclist is cycling through different regions, transitioning randomly every two seconds.
Create a cinematic high-end commercial showing a young professional working at his desk in a modern luxury office. He looks focused and slightly tired while working on his computer. Cut to a close-up as he grabs and drinks an ice-cold Red Bull energy drink. After taking a sip, the atmosphere transforms dramatically — fast-paced cinematic transition into a Formula 1 racing environment. Reveal the same man now as a professional Red Bull Racing Formula 1 driver, wearing a detailed racing helmet and suit, sitting inside an F1 car on the starting grid. Show intense close-ups of his determined eyes, hands gripping the steering wheel, and the engine roaring to life. Transition into dynamic onboard racing shots at high speed around a professional circuit, with dramatic camera movement, motion blur, realistic lighting, stadium crowds, and cinematic depth of field. End with a powerful first-person cockpit shot speeding down the track with the Red Bull branding clearly visible. Photorealistic, premium commercial aesthetic, seamless transitions, energetic pacing, realistic physics, 4K, cinematic lighting, ultra-detailed.
Use <<image>>only for the WOMAN’s face, identity, hair, skin texture, and body proportions. Do not copy its background, clothing, lighting, or composition. 30s cinematic thriller, photorealistic. Rainy gas-station mini-mart after a car crash. Controlled handheld camera, fluorescent practicals, intermittent red/blue police lights, wet asphalt, haze, realistic sweat/grime, shallow DOF, film grain. No music. CAST: WOMAN throughout: torn dark jacket, jeans, scraped forearm, messy half-loose hair, sweaty, aggressive and adrenaline-fueled. CLERK: tired 40s man, green vest/flannel, cautious. STRANGER appears only in S9, dark silhouette, face never visible. No other people. DIALOGUE RULE: Korean, natural quiet speech, perfect lip-sync. Action must completely stop before speaking; speaker faces camera/front 3/4 with unobstructed mouth and remains still during the line. No VO/off-screen speech. S9 silent. S1 0–2.5: Woman bursts in, grabs unlabeled water from cooler, rushes to counter. S2 2.5–5: Slams bottle down, stops, faces camera: “붕대 있어요? 빨리요.” S3 5–7.5: Clerk cautiously gets bandage kit, stops, faces camera: “저기… 괜찮으신 거예요?” Places kit down. S4 7.5–9.5: Woman grabs kit, stops: “신경 꺼요.” Clerk backs away. S5 9.5–12: She sits by window, opens kit and wraps forearm. Police lights/wreck briefly visible outside. No dialogue. S6 12–14.5: Finishes bandage, stops, faces camera: “…살아있네.” Then drinks water. S7 14.5–16.5: Watches police lights through rainy glass, sets bottle down. No dialogue. S8 16.5–18.5: Hears something, clenches fist, rises and faces door. No dialogue. S9 18.5–22: Stranger bursts in and grabs her. Brief raw struggle—she twists free, elbows/shoves him, shelf rattles, bottle rolls, she forces him outside. His face never visible. No dialogue. S10 22–25: She reaches door, stops, looks back at clerk: “문 잠가요. 아무도 안 들여보내고.” Then exits. S11 25–30: She sprints through rain, jumps into dark sedan, starts instantly, reverses and speeds away from the police and crash. Police car passes the now-empty station too late. Door remains open/swinging. CONTINUITY: Same woman/face, store layout, door, red OPEN sign, water bottle and bandage progression throughout. No duplicated props/people, no weapons/blood/gore, no subtitles/text/logos/watermarks, no beauty retouching, no slow motion/speed ramps.
The exact same girl from the reference image — 100% identical face, hairstyle, outfit, body proportions, no changes whatsoever, clean idol skin with subtle glow. She performs explosive breaking choreography synchronized to hard-hitting breakbeats: powerful top rock, intricate six-step footwork, fast CCs, dynamic windmills, baby freeze transitions, backspin combinations, sudden freezes, aggressive battle attitude, intense eye contact. Location: the streets of SoHo, New York City, early evening, cast-iron buildings, graffiti-covered shutters, steam rising from subway vents, yellow taxis passing in the background, energetic street battle atmosphere. Multi-cut music video structure optimized for Seedance 2.5: CUT 01: Ultra-wide establishing shot. The dancer walks into a dance circle formed by spectators. Handheld camera movement. Natural city ambience. CUT 02: Low-angle tracking shot. Aggressive top rock sequence synchronized to the beat. Fast push-in movement. CUT 03: Dynamic 360-degree camera orbit. Complex six-step combinations and rapid footwork. Subtle speed ramping. CUT 04: Extremely low ground-level shot. Explosive windmill sequence. Hair movement, jacket motion, realistic body momentum. CUT 05: Rapid cinematic cut. Freeze pose facing the camera. Crowd reaction shots. CUT 06: Slow-motion sequence. Continuous windmills transitioning into a baby freeze. Camera circles around the dancer. CUT 07: Extreme close-up of the dancer's eyes. Heavy breathing. The beat intensifies. CUT 08: Final battle-ending freeze pose. Wide shot of SoHo street scenery. Camera style: Smooth 360° tracking shots mixed with extreme close-ups, dynamic dolly zooms, handheld battle footage aesthetics, dramatic low-angle perspectives. Cinematic color grading: cool blue cinematic tones mixed with warm skin highlights, subtle film grain, realistic street lighting, high-end music video style. 4K, photorealistic, ultra-sharp skin and fabric details, rhythmic speed ramps synced to the beat, fashion editorial energy, authentic street dance documentary atmosphere, "fashion magazine commercial mixed with underground street battle video", 24fps.
Realistic cinematic action sequence, 15 seconds, aspect ratio 16:9. \n\nAt night in heavy rain, a lone driver in a dark SUV races across a long suspension bridge over black water toward the far shore as the bridge begins failing around him. The sequence opens with a wide low angle showing the wet bridge deck, flashing warning lights, and traffic stopped ahead and behind. \n\nA massive suspension cable suddenly snaps with a violent burst of sparks, the whole bridge lurches, and the road tilts sharply to one side. The driver grips the wheel and accelerates as abandoned cars behind him begin sliding backward across the rain-slick deck into the darkness, smashing into each other and crashing through broken railings.\n\nKeep the action clear and physical. The SUV fishtails but stays under control as the driver swerves around a sliding sedan and a fallen cable whipping across the road. The bridge deck buckles in sections, sending cracks racing through the asphalt. Another support cable snaps, one lane drops lower than the other, and a car behind the SUV loses traction and disappears over the edge. Use dynamic but readable camera movement: wide exterior view of the bridge twisting in the storm, low tracking shot beside the SUV tires cutting through water, and a tense front three-quarter angle as the vehicle climbs the tilted roadway toward safety.\n\nFinal action: the driver pushes through the last unstable section just as the center span behind him tears downward. He bursts off the bridge onto solid ground at the far anchorage while the roadway behind collapses in stages, cars sliding backward into the void, cables snapping, sparks flying, and rain exploding off the shattered structure. Realistic storm lighting, hard rain, wet reflections, engine spray, debris, violent structural movement, intense survival atmosphere, no text, no logos, no cartoon style, no slow motion, no extra main characters, no famous celebrity faces, no recognizable actors, no movie-star resemblance, no public-figure likenesses, no clear facial close-ups.
[Generation Mode] Seedance Generate a 0-10 second clip first, then extend by 5 seconds based on the clip and its final frame. Total duration: 15 seconds. [Screen Specifications] 16:9 Widescreen Cinematic photorealistic quality Native synchronized Mandarin dialogue No subtitles Always only two visible characters [Overall Style] Cinematic photorealistic texture, using monumental pure Chinese Xianxia architecture, restrained deadpan comedy, strong spatial audio narrative, warm morning sun penetrating cool blue-white sea of clouds, weathered megaliths, dark ancient building tile roofs, ivory silk, and fine film grain; the suspense ultimately resolves into a comedy reversal through the grand scene itself. [Background Reference] @Image1–@Image4 serve as background and location references only, never as character references. Strictly preserve in the reference images: Giant circular heavenly gate Layered roofs of the celestial city above clouds Mountain-scale stone pillars Dense churning sea of clouds Direction of the morning sun Grand spatial depth Incredible vertical scale [Character Settings] Character A | Sword Immortal Elder Sister 26-30 year old East Asian female sword immortal, oval fair face, narrow dark eyes, long black hair half-up secured with a white jade hairpin, tall and slender, wearing white embroidered silk Hanfu, semi-transparent layered wide sleeves, silver waist seal, jade pendant, white cloth boots, and a single slender silver flying sword. Character B | Junior Sister The same 20-24 year old East Asian junior sister, round and lively face, black hair in braids, petite build, wearing teal linen Hanfu, dark belt, wooden hairpin, and black cloth shoes. [Camera Design] Shot 1 | 0-5s | Wide Shot / Long Shot 24mm aerial shot slowly pushing toward the giant heavenly gate. Character A stands on the same silver flying sword, hovering three meters above the stone platform, with the same junior sister standing behind. The elder sister shouts deeply toward the giant gate: "Heavenly Gate Guardian, reveal yourself!" Inside the circular giant gate, a thick echo with clear spatial orientation immediately returns: "Reveal yourself... self... self..." Shot 2 | 5-10s | Medium Shot / Cowboy Shot The same elder sister in white silk Hanfu lands back on the same stone platform, the same junior sister remains behind, background stays on the same giant heavenly gate and celestial city. The elder sister narrows her eyes, half-drawing the same long sword, and says coldly: "Do not hide your head and show your tail." The giant gate responds again with a massive echo: "Hide your head and show your tail... tail... tail." Heroic guqin and sword hums gradually rise; she assumes a restrained and precise defensive stance. Shot 3 | 10-15s | Close-up / Extreme Close-up The final 5-second extension must continue exactly from the last frame of the previous 10-second clip, strictly maintaining: Camera axis continuity Character positions continuity Sun direction continuity Cloud movement continuity Architectural structure continuity Flying sword continuity Clothing continuity The same junior sister walks to her side and says calmly: "Sister, that's just an echo." Then she cups her hands to her mouth and shouts toward the gate: "Sister cares about her reputation the most!" The entire giant gate immediately booms in repetition: "Reputation... tion... tion..." The same elder sister slowly sheathes her sword and whispers: "This gate is too talkative." The gate immediately echoes back: "Talkative... tive... tive..." The camera stops on her face as she tries to maintain a dignified, profound look but stays completely frozen, with one eyebrow twitching slightly; the same junior sister turns her face away, silently stifling a laugh. [Continuity Requirements] The actual generation process is: First, generate the full 0-10 seconds. Then use this 0-10 second clip and its final frame as a continuity reference. Only extend for the final 5 seconds. [Technical Requirements] Total duration 15 seconds 16:9 Widescreen Native synchronized Mandarin dialogue Giant gate echo has clear direction and long reverb Realistic and natural movement of the cloud sea, silk fabric, hair, and flying sword No subtitles Always only two visible characters [Negative Prompts] blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props
Cinematic 15-second continuous shot starting exactly from the uploaded photo: a striking woman with long straight dark hair, wearing a white off-shoulder open-knit crop top and matching high-waisted white skirt with delicate crochet details and “Keor” embroidery, holding a small woven straw bag in her right hand, walking confidently toward camera down a narrow sunlit European market street lined with hanging textiles, pottery stalls, clothing racks, and passersby.Action & Camera (high-octane stylish action-thriller style, tense, precise, kinetic):0–3s: Smooth tracking shot backward at walking pace, keeping her centered in a medium full-body frame as she advances through the crowd with calm focus. Soft natural sunlight filters between the buildings. Subtle handheld micro-shake adds realism. Background pedestrians move naturally.3–6s: Her eyes suddenly lock onto something off-screen to the right. She stops mid-stride, drops the bag, and pivots sharply. Two hostile figures push through the crowd toward her. Camera snaps into a quick lateral dolly left, then locks into a tight over-the-shoulder as she raises her guard.6–10s: She launches into a rapid, precise fight sequence — ducking a grab, delivering a sharp elbow, spinning to sweep a leg, then using a nearby pottery stall for cover as she throws a ceramic pot that shatters. Camera circles her at high speed in a continuous 360° orbit at chest height, intercut with brief whip-pans to capture impacts, with motion blur on limbs and flying debris. Dust and fabric scraps kick up in the sunlight.10–13s: She dispatches the second attacker with a controlled takedown, then sprints forward through the narrow street, weaving between startled shoppers. Camera switches to a low, aggressive tracking shot racing alongside her at knee height, then rises into a dynamic following shot as she vaults over a low market table.13–15s: She reaches a corner, glances back once, then disappears into a side alley as the camera slows into a final wide shot of the chaotic market street behind her — overturned stalls, scattered goods, and remaining figures recovering. Dust settles in the bright sunlight.Maintain ultra-realistic detail, high-contrast natural daylight with sharp shadows, subtle motion blur on fast action, photorealistic physics, intense kinetic energy, and continuous 15-second take with no cuts.
SEEDANCE 2.5\n\nMODE: REALISTIC\n\nMOTION: MEDIUM\n\nDURATION: 15-18 SEC\n\nREF: STORYBOARD GRID\n\nReal woman at vanity getting ready. Thick tortoiseshell square frames, wavy dark brown hair, houndstooth blazer, dark burgundy nails, natural glass skin with visible pores.\n\nWarm Hollywood vanity bulb lighting. Beauty products on table. Shallow DOF. Kodak Portra 400.\n\nCUT 1-MEDIUM CLOSE-UP, SLIGHT LOW ANGLE: Leans forward, one eyebrow raises, direct eye contact into camera. Jaw slightly tense. She says "Okay be honest."\n\nCUT 2-OVER-THE-SHOULDER, HIGH ANGLE: At mirror dabbing lip tint on lower lip, slowly turns toward camera with knowing smile. She says "You thought I was real."\n\nCUT 3-EXTREME CLOSE-UP, EYE LEVEL: Dark nails tracing cheekbone, touch under eye, head tilts. Glasses catching light. She says "The face. The eyes. The voice.\n\nCUT 4-MEDIUM SHOT, STRAIGHT ON: Sets lip tint down on vanity. Turns to camera. Completely blank expression. Total stillness. She says "None of it exists."\n\nCUT 5-MEDIUM CLOSE-UP, SLIGHT HIGH ANGLE: Picks up lip tint tube, twists cap open, confident smirk, slight head tilt. She says "Pure Al."\n\nCUT 6-TIGHT CLOSE-UP, EYE LEVEL: Slow eyebrow raise, corners of mouth curl into smirk. HARD FREEZE on expression. She says break your brain-" "And here's the part that will\n\nNatural lip sync throughout. Micro expressions. Real blinking. Hair movement naturally shifting. Feels like a real creator talking to camera.\n\n--no robotic movement, no puppet face, no plastic skin, no uncanny valley, -no grain, no shaky camera, no raw footage, no different characters, no inconsistent\n\nface, no Al look
Super casual real smartphone home video footage, lively tailgate party in a stadium parking lot before a football game, natural mobile phone camera with slight authentic handheld shake, normal frame rate with smooth natural motion, rapidfire montage with constant quick jump cuts every 1-2 seconds like scrolling through phone memories, unpolished authentic phone recording of friends grilling, cheering and hanging out near cars, pure raw home video feel, no cinematic polish or heavy effects. Use the provided reference photo as the strict ONLY visual reference for the main woman. Maintain her exact appearance with zero deviation. Generate a mixed group of friends around her at the tailgate, cars, coolers and team gear visible. 0-2.5s: Shaky rapid cuts — main woman laughing near a car trunk, tailgate setup behind her, quick flashes of friends grilling. 2.5-5s: Abrupt jump cuts — close-up of her smiling while holding a drink, then friends tossing a football around. 5-7.5s: Fast shaky — she chats animatedly, cheering with friends, stadium visible in the distance. 7.5-10s: Quick cut close-up — excited smile toward camera, then jump to her laughing with friends near the cooler. 10-12.5s: Abrupt edit — group cheering together, high-fiving, casual toast with cans. 12.5-15s: Final rapid transition — main woman relaxed among friends, soft smile, calm tailgate memory ending with slight natural phone sway. Natural smartphone video quality, slight real handheld shake, smooth normal frame rate motion with no low fps or choppy artifacts, authentic casual interactions and physics, stable main character consistency, no pro stabilization or effects.
Use <<<image_1>>> as the SOLE appearance reference for the FEMALE LEAD and <<<image_2>>>as the SOLE appearance reference for the MALE LEAD. Preserve their exact facial identity, facial structure, hairstyle, hair color, body proportions, outfits, shoes, accessories, and clothing colors in every frame. Do NOT redesign, recolor, replace, modify, simplify, or add anything to their clothing or accessories. The two leads must remain unmistakably the same people throughout the entire video. No face morphing, identity drift, hairstyle changes, body changes, wardrobe changes, or age changes. EXTRAS: Exactly 10–14 ensemble dancers. They must have completely different faces from both leads. Do not make any extra resemble either lead. Diverse ages and ethnicities. Wardrobe: colorful pastel summer clothing — sunflower yellow, sky blue, coral, mint, soft pink, cream — including flowing summer dresses, light shirts, trousers, and tailored suits. Their styling should feel like a vibrant modern interpretation of a classic Hollywood musical. Natural fabric movement, realistic hair movement, and varied individual body language. Extras must never look duplicated or cloned. === FORMAT === Premium 30-second cinematic romantic musical film. 16:9 landscape. Fully photorealistic. ONE continuous flowing cinematic take with NO visible cuts. The entire video must feel alive, energetic, romantic, spontaneous, and human. There must be NO dull moments, no empty stretches, no static compositions, no performer standing motionless, and no long shots where nothing meaningful happens. Something should always be evolving through character movement, camera movement, background action, facial expression, choreography, environment, or music. Native 16:9 composition. No letterboxing. No black bars. No artificial AI-video aesthetic. The final result should feel like a real premium musical scene filmed on location with professional actors, dancers, cinematographers, and musicians. === LOCATION / ENVIRONMENT === Set the entire scene on a beautiful Mediterranean-style seaside promenade during a pleasant summer morning. A wide elegant pedestrian promenade runs alongside a sparkling blue sea. Warm cream-colored stone buildings line one side of the promenade. Small stylish cafés with outdoor tables and umbrellas open onto the walkway. Palm trees and Mediterranean plants move gently in the sea breeze. A low stone sea wall runs along the waterfront. Small sailboats and distant boats are visible on the horizon. A few colorful awnings, flower planters, bicycles, and café chairs create natural environmental detail. The location should feel upscale, cinematic, lived-in, and authentic rather than touristy or artificial. The sea provides bright atmospheric depth behind the performers. The promenade should have enough space for the leads and dancers to move naturally without feeling crowded. The environment itself should constantly provide subtle visual movement: palm leaves moving in the breeze, distant boats drifting, pedestrians walking, café activity, fabric moving, dancers crossing the promenade, and sunlight reflecting softly from the water. Do not make the background chaotic. The leads remain the visual focus. === MUSIC — 30-SECOND ROMANTIC ENERGY ARC === Create an ORIGINAL romantic cinematic pop song at approximately 108 BPM. Major key. Warm, joyful, playful, flirtatious, uplifting, and emotionally sincere. The song should feel romantic without becoming slow, sad, overly sentimental, or theatrical. It should have the infectious energy of a joyful cinematic musical number while remaining modern and natural. Instrumentation: 0–7s: Rhythmic acoustic guitar, warm piano, grooving bass, light live drums, subtle hand percussion. 7–14s: Drums become more energetic, warm strings enter, bass becomes more rhythmic, subtle melodic accents increase momentum. 14–21s: Full romantic chorus — energetic live drums, acoustic guitar, piano, warm bass, bright strings, tasteful brass or melodic accents. 21–25s: Briefly pull the arrangement back but KEEP the rhythmic pulse alive with piano, bass, acoustic guitar, and soft percussion. 25–30s: Full instrumental emotional lift returns with strings, piano, guitar, bass and drums, ending on a warm satisfying major chord. The music must continuously evolve. Never allow the soundtrack to feel empty or repetitive. VOCALS: Original English lyrics only. Female lead sings the opening verse. Male lead naturally answers. Both join for the chorus. Their voices should sound like real human singers: expressive, warm, slightly imperfect, conversational, emotional, and natural. Avoid robotic vocals, excessive vocal processing, perfect artificial phrasing, theatrical belting, or exaggerated musical-theater delivery. The lyrics should communicate a simple romantic idea: two people notice each other, gradually become drawn toward each other, enjoy being together, and choose to stay in the moment. Keep lyrics concise enough to fit naturally within the first 25 seconds. VOCALS END EXACTLY at 25 seconds. The final 5 seconds are instrumental only. === PERFORMANCE ENERGY === THE VIDEO MUST NEVER FEEL DULL. The leads should feel genuinely alive, playful, spontaneous, and emotionally connected. They are professional musical performers, but they should NOT look like robots following a choreography spreadsheet. Movement should have natural variation. Allow slightly different step lengths, natural timing variations, spontaneous smiles, small reactions, changing eye contact, subtle improvisation, natural breathing, realistic weight shifts, and imperfect human gestures. Do NOT force perfect symmetry. Do NOT make every movement mechanically synchronized. The leads should naturally react to each other's presence. Their chemistry should feel effortless and playful rather than staged. Energy progression: 0–7s: Charming, confident, immediately engaging. 7–14s: More playful and energetic as the male lead joins. 14–21s: Biggest burst of joyful musical energy. 21–25s: Romantic and intimate but still physically active. 25–30s: Beautiful emotional payoff with a strong visual finale. Even during quieter musical moments, the camera and performers continue moving. === SOUND DESIGN === Natural seaside diegetic sound underneath the music: Soft footsteps on stone. Subtle shoe contact. Light ocean breeze. Gentle waves against the seawall. Distant seabirds. Very subtle café ambience. Fabric movement. Natural outdoor reverb on vocals. Do not add random conversations, distracting chatter, unrelated music, or artificial sound effects. Music and vocals remain clearly dominant. === LIP-SYNC — CRITICAL === Frame-accurate lip synchronization whenever either lead sings. Every English syllable must correspond naturally with the mouth movement. Natural consonant closures. Natural vowel shapes. Realistic jaw movement. Natural tongue movement where visible. Natural breath intake before phrases. Subtle throat and chest movement during sustained notes. Facial expressions must correspond naturally to the lyrics. Singing should never look pasted onto the face. No dubbing mismatch. No delayed mouth movement. No mumbling. No frozen lips. No exaggerated mouth shapes. No dead-eyed singing. When either lead is singing, keep their face clearly visible whenever practical. During singing, avoid fast spins or movements that hide the singer's face. === CHOREOGRAPHY === Elegant romantic musical choreography with genuine energy. Never acrobatic. Never stiff. Never robotic. Never perfectly repetitive. The performers should keep moving naturally throughout the entire scene. Lead movement vocabulary can include: - Rhythmic walking along the waterfront - Playful step-touch movements - Traveling side steps - Gent
Use the uploaded reference image as the exact character reference. Preserve her facial identity, hairstyle, eye color, makeup, skin tone, body proportions, white sleeveless fitted top, light blue wide-leg jeans, pearl choker, rings, and bracelets consistently throughout the video. Use the uploaded sunglasses, retail box, and leather carrying case as locked product references. Maintain perfect product consistency, including the frame shape, lenses, hinges, colors, materials, and proportions.\n\nCreate an ultra-realistic UGC luxury creator review filmed inside a modern luxury bedroom with warm golden-hour sunlight, soft natural shadows, and a premium lifestyle aesthetic. The camera feels like a handheld smartphone with subtle natural movement while maintaining cinematic commercial quality.\n\nThe video begins with the woman sitting on the bed beside the retail box and leather case. Smiling at the camera, she says, "I genuinely wasn't expecting to love these this much." She picks up the box, opens it naturally, reveals the leather case, then slowly removes the sunglasses while continuing, "The packaging already feels incredibly premium."\n\nShe rotates the sunglasses slowly in front of the camera, showing the frame, hinges, and lenses as natural reflections glide across the surface. She smiles and says, "The finish feels amazing, and they're incredibly lightweight."\n\nShe puts on the sunglasses, stands up, and walks toward a large full-length mirror. Looking at her reflection, she adjusts the frame naturally and says, "Honestly... they look so good, and they're really comfortable on the eyes, even in bright sunlight."\n\nShe turns slightly left and right so the sunglasses catch the sunlight from different angles before removing them with a smile. Walking back to the bed, she places the sunglasses beside the leather case and retail box, then picks them up one last time and holds them beside her face.\n\nLooking directly into the camera, she smiles warmly and says, "Definitely one of my favorite accessories this year." The camera slowly pushes in on the sunglasses before fading out.\n\nUltra-realistic UGC fashion content, authentic creator review, cinematic handheld smartphone movement, luxury bedroom, macro product cinematography, realistic reflections, detailed frame textures, expressive facial animation, perfect lip sync, shallow depth of field, premium color grading, 4K HDR, 16:9, no subtitles, no logos, no watermarks, no on-screen text on it
In a hyper-realistic photographic style, a split-screen image transforms as the left marble statue of Julius Caesar suddenly cracks.
[Generation Mode] Seedance 2.5 [Video Specifications] Strictly 10 seconds, 16:9 landscape, three clean cinematic shots. [Overall Style] Cinematic realistic texture, grand Chinese xianxia atmosphere. Core elements: monumental cloud city, restrained dry comedy, epic visual misdirection, and a last-minute scale reveal. Warm sunrise through cold blue-white clouds, noticeable volumetric lighting, realistic stone weathering. Costumes in low-saturation jade green and ivory silk with fine film grain. Enhanced continuity for Seedance 2.5, character stability, multi-shot synchronization, Mandarin dialogue, and environmental sound effects. [Background Reference Requirements] Strictly use @Image1–@Image4 as location and background references only: maintain the same massive cloud city, giant carved stone arches and pillars, dark-tiled palaces, circular gateways, rolling clouds, distant floating peaks, sunrise direction, and overwhelming vertical scale. [Character Settings] ID A | Senior Disciple: 27–30 year old East Asian female sword immortal, slender, half-tied black hair with white jade crown, ivory silk embroidered hanfu, white boots, silver belt. Standing fully on a silver flying sword above the roof. ID B | Junior Disciple: 20–24 year old East Asian female, braided black hair with wooden hairpin, low-saturation green hanfu, dark belt, black shoes. Standing on a stone platform below. [Director's Beats] Shot 1 | 0-3s | Low-angle panoramic aerial follow: Character A and B are in position. Suddenly, a massive serpentine dragon shadow sweeps across the city. Bronze bells vibrate, clouds darken, Character A looks up alertly. Shot 2 | 3-6.3s | Medium cowboy shot: Character A draws her silver sword, hair blowing in the wind, says: "Dragon shadow over the city, fall back." She points at the shadow. Heroic drums and monster-like wind sounds grow. Character B notices a thin red thread attached to the shadow. Shot 3 | 6.3-10s | Close-up reveal to extreme close-up: Camera rises through clouds to reveal the 'dragon' is a giant silk kite. An old man's voice yells: "Don't cut it! I spent three days on it!" Character B says blankly: "Senior, the dragon is paper." Character A sheathes her sword: "I knew that." Extreme close-up: her eyebrow twitches as the kite flutters behind her. [Technical Requirements] Strict 10s duration, 16:9, three shots, native Mandarin audio, stable characters/architecture, realistic physics for fabric/hair/wind. No subtitles, no modern elements, only two characters visible. [Negative Prompt] blurry, bad quality, low resolution, noisy, watermark, text, deformed, mutated, inconsistent character, changing clothes.