Surreal / Dreamlike

Досліджуйте безкоштовні промпти Surreal / Dreamlike відео з бібліотеки AI промптів YouMind, згруповані за стилі. Кожен промпт відібраний з реальних творчих робочих процесів і готовий до копіювання, адаптації та повторного використання.

Промпти: 1057Щоденні добірки
Автор: @Philip Carr
Grok Imagine
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Octo Pi 👁️ Камера віддаляється, відкриваючи обличчя 11-окого мандала-восьминога, який кружляє проти годинникової стрілки та випускає бордово-чорне чорнило 🫟 із присосок на своїх щупальцях.

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Автор: @LudovicCreator
Seedance 2.0
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Old VHS-style footage from inside an abandoned orbital station in the 1980s. The image is grainy, warped, with tracking lines, washed-out colors, and timestamp burn-in. The camera floats slowly through empty corridors, cables drifting in zero gravity, warning lights blinking silently. At the 2-second mark, the tape glitches and the corridor appears longer than before. A sealed airlock door opens by itself at the far end. The camera drifts closer, passing floating tools, old photographs, and frozen droplets of water. Final moment: the camera enters the airlock and reveals Earth outside the window ,but Earth is completely dark. Analog sci-fi horror, VHS noise, zero-gravity atmosphere, retro space realism, eerie silence, cinematic degraded footage.

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Автор: @Philip Carr
Grok Imagine
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Звільнені з чистилища людиною-павукововком 🐺🕷️🕸️ Ця складна павутина охоплює все навколишнє середовище і використовується для того, щоб впіймати загублені душі, що застрягли в чистилищі. Після цього вони звільняються від своїх страждань.

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Автор: @WenyeBot
Seedance 2.0
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Y2K digital nostalgic-style poster, with a background featuring the Windows XP default wallpaper “Bliss”—green grass and blue sky—combined with a stretched pixel grid, and multiple retro system pop-up windows layered across the top and bottom. The windows are stacked out of alignment, with screen blur and pixelated edges. The main visual is a front-facing, medium-shot Y2K cool girl holding a shiny digital-camera-style object, while retro digital devices decorated with cartoon stickers and mobile-phone frames are mixed together and layered over parts of the subject. The Chinese-English main title “FUTURE” is positioned in the lower-left corner, set in 3D chrome pixel-heavy sans-serif lettering with a light-blue gradient outline and glass highlights. The subtitle “by Wenye Bot” appears in small grayish-purple type tiled across the bottom. The overall palette is dominated by blue-green tones, blending watery reflective highlights with clean digital grain. The composition features multiple misaligned scattered layers, conveying a sci-fi-cute, shiny, vivid cyber-subcultural aesthetic, with a Y2K chrome-material filter and enhanced bubble reflections.

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Автор: @John
Seedance 2.0
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[Style] Surreal ASMR Mukbang, Photorealistic, fantasy gourmet cinematic texture, 8K Ultra HD, Binaural Audio ASMR, warm orange-dark rock duotone. [Duration] 15 seconds [Scene] At the foot of an active volcano: The background features a black volcanic cone with flowing orange-red lava; the sky is smoky gray with firelight reflections, and glowing embers float in the air. In the foreground, there's a black volcanic rock table with a stone bowl filled with slow-flowing, glowing orange-red lava, textured like thick, smooth high-temperature jelly. [Character] Protagonist from Image 1 (strictly maintain the appearance, hairstyle, pink dress, and high heels from the reference image throughout; completely immune to high lava temperatures, showing no burns or pain). [00:00-00:03] Shot 1: Volcano Feast (Wide Establishing → Push-in) Wide panorama: The protagonist from Image 1 sits at the volcanic rock table as lava flows slowly behind her and embers float like fireflies. She looks at the camera with a gentle smile and taps a metal spoon twice on the edge of the stone bowl. Sound effects: Low-frequency volcano rumbling, bubbling lava, and the crisp 'ding-ding' of the spoon against the bowl. [00:03-00:08] Shot 2: First Bite of Lava (Macro Close-up / ASMR Bite) Close-up: The spoon scoops up lava, the orange-red liquid stretching like glowing maltose silk, slowly dripping with tiny golden bubbles on the surface. She leans in and blows gently, a wisp of white steam rising from the spoon. Macro mouth close-up: As she bites down, the lava instantly makes a 'crunch' sound like a caramel shell, followed by dense chewing sounds. A small wisp of steam escapes from the corner of her mouth as she squints in satisfaction. Sound effects: Blowing air, crisp crunching, thick chewing, and slight swallowing, all with binaural ASMR recording. [00:08-00:12] Shot 3: Glowing Rock Crunch (Crunch Sequence) She picks up a fist-sized glowing volcanic rock fragment from the edge of the bowl; it is translucent orange-red with internal flow patterns like glazed sugar. Side close-up: She bites down, and the fragment shatters with sparks at the edges (2D sticker texture, not touching the skin). Continuous chewing close-up: Layers of crunching sounds; she lightly shrugs her shoulders with an enjoying expression, picking up another shard with her fingertips. Sound effects: Hard crunching, dense chewing sounds, and the sound of fingertips rubbing. [00:12-00:15] Shot 4: Lava Down the Hatch (Finale + Eruption) She picks up the stone cup and drinks the glowing lava in one go. A throat close-up is accompanied by a clear swallowing sound, and the bottom of the cup is turned to show it's empty. She puts the cup down, smiles sweetly at the camera giving an OK gesture, while simultaneously an orange-gold lava firework erupts from the crater behind her (long shot, not near the person), and embers fall like slow snow. The frame freezes on her smile and the firelight behind her, without fading. Sound effects: Continuous swallowing, the stone clink of the cup, and the distant muffled boom of the eruption with crackling embers; no music or dialogue.

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Автор: @LudovicCreator
Seedance 2.0
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Stylized anime haunted tea ceremony beat: an elderly woman pours tea inside an abandoned tatami room, steam rising from the cup and slowly forming the shape of a long-lost guest. Dust floats in golden afternoon light, paper doors rattling gently though no wind enters the house. Slow push-in across the floor, tea reflections rippling with impossible memories, the woman’s calm face mirrored in the porcelain cup. The ghostly figure leans closer and the silence holds one beat past comfort.

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Автор: @Gadgetify
Seedance 2.0
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Cinematic tracking sequence highlighting the impossible localized gravity planes of the cuboid city. 0-4s: Wide establishing shot. Slow push-in toward the central void. Traffic flows simultaneously on all four inner walls, defying standard downward gravity. 4-8s: Dynamic FPV dive. Camera swoops into the center and aligns with the left vertical wall. Gravity shifts; cars drive past the lens as if the wall is the floor. 8-12s: Camera tracks a yellow taxi approaching a 90-degree internal corner. The taxi seamlessly rolls onto the inner ceiling. Camera rolls 90 degrees to keep the car grounded in frame. 12-15s: Camera pulls straight back through the suspended Brooklyn Bridge structure, exiting the cube to re-establish the wide shot above the tiny motionless observer. Style: Photorealistic 8K, macro lens depth of field, smooth drone cinematography, stark studio lighting.

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Grok Imagine
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I've become a mysteriously cute witch. Surrounded by hearts of love, dreams, hope, light, freedom, and happiness, along with diamonds and flowers, I ride a carriage of flowers and gold, coming from the moon's Canada, flying through the sky in a wiggly way, approaching the front for a final close-up of the face, accompanied by a sweet and grand orchestra.

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Автор: @Nabab Uddin
Seedance 2.0
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STYLE Ultra-realistic live-action cinematic horror, photorealistic, Hollywood-quality filmmaking, grounded realism, natural human movement, realistic skin textures, subtle film grain, high dynamic range, dramatic cinematic lighting, dark atmospheric mood, suspenseful psychological horror, realistic physics, immersive storytelling. CHARACTER A handsome young adult male with short dark hair, realistic facial features, expressive eyes, wearing a black jacket over a dark gray T-shirt, dark jeans, and sneakers. Natural body proportions, realistic skin texture, authentic facial expressions, no exaggerated acting. ENVIRONMENT A quiet empty residential street at night. Warm orange streetlights illuminate the pavement, parked cars line the roadside, dim houses in the background, light fog drifting through the street, wet asphalt reflecting the streetlights, gentle night breeze moving leaves, realistic urban atmosphere. CAMERA STYLE Shot on an ARRI Alexa 65 with anamorphic lenses. Smooth cinematic camera movements, realistic handheld stabilization during intense moments, shallow depth of field, natural motion blur, cinematic framing, subtle lens breathing, dramatic composition. LIGHTING Warm sodium-vapor streetlights, soft moonlight fill, realistic shadows, volumetric fog, subtle rim lighting, high contrast without crushing blacks, natural reflections on wet pavement. TIMELINE 0.0–4.0s | Scene 1 – The Walk Wide establishing shot of the quiet street at night. The handsome man walks alone at a relaxed pace down the empty road. Long realistic shadow stretches behind him from the streetlights. The camera slowly tracks behind him at waist height. Ambient night sounds only. The atmosphere feels calm but unsettling. 4.0–8.0s | Scene 2 – The Shadow Escapes As he casually walks past a concrete wall, his shadow suddenly tears itself away from the pavement with an unnatural ripping motion. Instead of following him, the shadow rapidly climbs onto the wall beside him while his real body continues walking. The camera pushes in as he notices the impossible movement. He abruptly stops, slowly turns toward the wall, his face frozen in disbelief and fear. 8.0–12.0s | Scene 3 – The Shadow Attacks The shadow peels away from the wall and rapidly transforms into a solid three-dimensional pitch-black humanoid version of himself with a featureless matte-black body. It lunges forward and violently grabs his shoulders. He screams in absolute terror, struggling desperately to break free before pulling away and trying to run. Handheld camera movement increases the intensity while maintaining realistic motion. 12.0–16.0s | Scene 4 – Surrounded As he runs, multiple identical shadow figures silently emerge from walls, parked cars, lamp posts, and the ground itself. They completely surround him in a circle. He spins in panic, breathing heavily, screaming uncontrollably. He covers his face

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Автор: @John
Seedance 2.0
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Duration: 15 seconds Aspect Ratio: 9:16 vertical screen Structure: Fixed camera, continuous long shot, no cuts throughout. Overall Style: Photorealistic character combined with light and cute AR magic effects—sweet, playful, and nonsensical, similar to creative confession short videos. All abnormal changes must be presented as obvious digital stickers, masks, and elastic layer animations, without showing any realistic physiological details. SUBJECT: The protagonist 100% matches the input reference image. Face, hairstyle, body shape, clothing, shoes, and accessories remain exactly as in the reference image throughout, with no redesign of the outfit. The flying AR avatar must also maintain the same face, hairstyle, and head accessories as the protagonist. ENVIRONMENT: A sunny summer day at an outdoor park plaza with light gray paved ground. Dense green trees are on the left background, a dark wooden pergola on the right, and a large area of pure blue sky above. Strong natural sunlight shines from the top right, casting the character's shadow toward the bottom left. CAMERA: Fixed low-angle slightly upward shot, 24mm full-body wide angle. The protagonist is always centered in the frame with feet fully visible; sufficient space must be left in the blue sky above. The camera does not push, pull, pan, zoom, or follow the AR avatar; all distance changes are produced by the effect layers actively moving toward or away from the lens. SHOT 1 (0:00–0:05.8) — AR Avatar Bouncing and Kissing Toward the Lens 0:00–0:00.4 The protagonist smiles happily at the camera, doing a light jog-in-place dance to the beat: knee lifts, cross steps, light front kicks, with arms swinging naturally. Movement begins from the first frame. 0:00.4–0:02.2 The protagonist's face layer seamlessly switches to an independently flying circular AR avatar, bouncing upward into the blue sky from its original position. A smooth, clean dark elliptical mask is used at the original position simultaneously, clearly expressing it as mobile short video cutout magic. The AR avatar bounces along a clear trajectory: High point directly above → waist height on the right side → near the right knee → kicked up by the lifted knee → flying back above the body. The main character continues the knee lifts, cross steps, front kicks, and hands-on-hips dance moves, appearing to bounce a cute avatar balloon with their knee. The avatar maintains normal size, clear features, and a happy expression, without random teleportation. 0:02.2–0:02.4 The AR avatar returns accurately to its original position, the mask disappears, and the protagonist returns to the full frame, shrugging with a smile for half a beat. 0:02.4–0:04.0 The protagonist bends their knees and swings their hips left and right, raising hands to shoulder height, performing pushing motions with palms. The face layer switches to the flying AR avatar again, moving strictly in sync with the palm rhythm: Flying right out of the frame → returning from the left → crossing the screen to the right → being flung left out of the frame again. The avatar carries natural motion blur, but features, hairstyle, and accessories remain stable. 0:04.0–0:05.4 The main character continues pointing to the sky, side-stepping, twisting the waist, lifting knees, and doing small steps. The AR avatar reappears from the top right, tumbling and rotating above the person, circling to the top left along a large arc, then gradually flying toward the camera. 0:05.4–0:05.8 The AR avatar approaches quickly along the lens axis, enlarging into an extreme close-up of the face. The protagonist naturally closes their eyes, cheeks slightly puffed, lips pursed, blowing a cute kiss to the lens. Multiple bright red semi-transparent lipstick kiss marks spread outward from the mouth, with the center kiss mark being the largest. The kiss marks appear only as 2D AR stickers and do not change the character's facial structure. SHOT 2 (0:05.8–0:10.8) — Heart-Shaped Avatar and Comedic Passing 0:05.8–0:07.6 The extreme close-up AR avatar flexibly transforms into a photorealistic heart-shaped outline about three times the size of a normal head: two arcs at the top, tapering to a point at the bottom. It still maintains the same real face of the protagonist, eyes closed, continuing the sweet blowing-kiss expression. The main character turns to face away from the camera, feet apart, leaning forward and swinging hips left and right to the beat; arms are naturally extended downward to the sides. The giant heart avatar, as an independent AR layer, bounces regularly between the area directly above the person and the height of one hip/thigh: Above → low side position → above → slightly descending → floating up again. 0:07.6–0:09.1 The heart avatar begins to tumble and rotate while smoothly shrinking back to normal size and flying high into the sky. The main character rises from the leaning position, completing the turn, cross steps, hip twists, and arm extensions. The shrunken avatar rotates synchronously in the high sky, gradually descending to return accurately to the original position; the dark mask disappears simultaneously. The protagonist is restored to full frame, smiling happily at the camera, raising both arms in celebration for half a beat. 0:09.1–0:10.8 The protagonist first shrugs playfully, then leans back significantly and twists shoulders quickly, triggering the AR avatar flight effect again. The avatar slides to the person's right, then moves down along the waist, finally stopping in front of the lifted thigh and loose clothing, creating a visual comedic point of the 'avatar entering the clothing layer.' The avatar overlaps only in the foreground and does not blend with the clothing texture. Subsequently, the AR avatar flies quickly out of the frame, and the original position continues using a clean dark elliptical mask, leaving space for the next heart magic. SHOT 3 (0:10.8–0:15.0) — Heart Within a Heart and Layer Liftoff 0:10.8–0:11.4 The main character stands in the center of the frame, first quickly rubbing hands in front of the chest and abdomen, then extending arms left and right with fingers spread, as if summoning a new confession effect. 0:11.4 A bright pink, full, and thick 3D jelly heart suddenly appears in the center of the blue sky. The front of the heart is embedded with the same pink heart-shaped face of the protagonist, showing a sweet smile. The heart must be a romantic AR design with a smooth and soft surface, not using realistic textures. 0:11.4–0:12.5 The protagonist's arms initiate elastic cartoon deformation, extending continuously from the shoulders to about three times their normal length toward the top left and right. The arms first form a giant V-shape, then curve inward from the top. Shoulder, elbow, wrist, and five-finger structures remain clear. Hands approach at the top center of the frame, with fingers lightly crossing to form a heart notch. The two extended arms encircle to form a giant outer heart, with the pink heart avatar suspended accurately in the center, creating a clear 'heart within a heart.' Hold this composition for about half a second. 0:12.5–0:13.1 Hands gradually separate, and arms smoothly shrink back to normal length. The pink heart avatar descends, color returns to natural, the outline returns to a normal head, and it accurately returns to the character's original position; the dark mask disappears simultaneously. 0:13.1–0:13.8 The complete protagonist raises arms in a V-shape, smiling happily at the camera, rotating in place with their footsteps: front → back → turning back to front. The movement is light and fluid. 0:13.8–0:14.1 The protagonist does a wide side lunge, arms held straight above the head, with the overall frame fully extended vertically. The character image at the waistline switches into two independent AR layers: the 'upper character layer' (including head, arms, and top) shoots up vertically like a spring and quickly flies out the top of the frame; the 'lower character layer' (including bottom, legs, and shoes) remains standing in place. This process must look like an obvious short video paper-cut animation, without showing any realistic internal details. 0:14.1–0:15.0 The camera remains completely fixed, retaining only the AR layer of the lower clothing and shoes. The soles of the shoes always contact the ground. The lower layer performs two spring-like stretches and compressions according to the rhythm of 'pull high → press low → pull high → press low,' with the amplitude gradually decreasing. Keep a low, wide stance for the final 0.3 seconds. The upper character layer does not return, ending directly on the bright park scene without fading or turning to black. PERFORMANCE: The protagonist maintains a happy and playful performance state throughout. Smiles and looks directly at the lens when in full character; expression is relaxed during AR avatar bouncing; eyes close naturally and lips purse when blowing a kiss; sweet smile when the heart avatar appears. The main character's dancing must not pause due to effects. AUDIO: Playful and light pop dance music, with the beat strictly synchronized with avatar bounces, horizontal flights, kisses to lens, heart appearances, and character layer liftoffs. Add soft 'whoosh, pop, spring rebound' comedy sound effects. No dialogue, no subtitles. CONSTRAINTS: All effects must be clearly presented as AR stickers, masks, paper-cut layers, or elastic animations. The original styling of the protagonist and the reference image remains stable throughout. There is only one avatar layer and one main character layer. Fixed single shot, fixed background, fixed lighting; all deformation processes are smooth and continuous, without showing realistic physiological expressions. --- Negative: Horror atmosphere, realistic injury expression, physiological details, a second avatar, character duplication, face drift, feature distortion, transparent avatar, avatar sticking to clothing, extra arms, extra fingers, fused fingers, disconnected arms, arms passing through each other, broken layer edges, heart turning into a realistic object, clothing changes, shoe changes, disappearing accessories, jumping background, camera pushing/pulling, camera tracking the avatar, sudden cuts, sudden scene deformation, plastic CG skin, anime rendering, subtitles.

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FAQ

Звідки беруться промпти YouMind?
YouMind відбирає високоякісні приклади AI промптів зі спільнот творців та публічних творчих робочих процесів. Бібліотека зосереджена на промптах, які корисно вивчати, повторно використовувати та адаптувати.
Як організовані категорії промптів для відео?
Відеопромпти згруповані за варіантами використання, стилями та об'єктами. Варіанти використання охоплюють мету створення, стилі — мову руху чи рендерингу, а об'єкти описують головну сцену або сутність.
Як промпти розподіляються за категоріями?
YouMind використовує ШІ для аналізу кожного промпту відео, його назви, метаданих та результату генерації (якщо він доступний), а потім призначає найбільш відповідні категорії. Редактори можуть уточнювати категорії в міру розвитку таксономії.
Що таке YouMind?
YouMind — це робочий простір зі штучним інтелектом для перетворення досліджень, ідей та творчих референсів на корисні результати. Бібліотека промптів є однією з публічних частин цього робочого процесу, створеною для того, щоб допомогти творцям швидше вчитися на якісних прикладах.