Game Ad Style Anime Video

A sophisticated prompt for creating 2D hand-drawn anime advertisements, focusing on character consistency, facial expression transitions, and cinematic scene transitions.

提示词
High-quality anime footage. High-quality anime, 2D hand-drawn. Facial expression changes proceed in the order of eyes -> eyebrows -> eyelids -> mouth -> gaze. [Character Fixation] Maintain the character from Image1 as the same person throughout. Image1 is the only person appearing on screen. Small and delicate round facial features, large purple to lilac jewel-like eyes, multiple white catchlights, thick upper eyelashes, faint cheek redness, long pastel pink hair tied in two bunches on the sides, loose curls on the forehead, purple flower ornaments and dark blue ribbons. White short-sleeved sailor collar top, dark blue and gold trim, lavender pleated skirt, dark blue frill hem, and purple jewel belt do not change. Only expressions, gaze, natural mouth movements, posture, breathing, and the swaying of hair and skirt in the wind may change. Do not produce different people, facial averaging, hairstyle changes, outfit swaps, doubles, mirror images, reflections, other people, hands, shadows, or silhouettes. The conversation partner does not appear even off-screen; the presence of a date is expressed only by her gaze toward the diagonal left front. The camera is objectively third-person throughout. [Art Style Fixation] Maintain the delicate hand-drawn line art and pale purple-tinged line colors, transparent multi-layered shadows, soft gradients, milky pink and lavender, dark blue and gold accents, fine hair textures, jewel-like eye sparkle, elegant highlights, and detail in the skirt pleats and flower ornaments of Image1. The summer town, cafe, riverside, fireworks, and sky are all drawn as the same high-density 2D hand-drawn background art. Do not use thick lines, heavy outlines, simplified TV anime, flat cell shading, low-density backgrounds, smooth CG/3D conversion, photo-like textures, dull colors, expressionless faces, or mixed styles. The reference image is only for appearance and style; it does not reproduce the stone corridor, castle, pose, composition, or camera distance of the original image. Every cut is a new summer urban date scene. [Prop and Audio Fixation] There is only one transparent iced tea cup, owned only by Image1. At the beginning of Cut 1, Image1 holds it in both hands in front of her chest, and after taking a sip, Image1 herself quietly places it on the cafe table with her right hand at the end of Cut 1. The cup remains on that table and is not shown from Cut 2 onwards. A refreshing romance game-style instrumental BGM without vocals. Use soft electric piano, clean guitar, modest shakers, and pale synth pads, naturally building excitement from evening to night. Synchronize small sounds like ice clinking in the cup, distant city ambient sounds, rustling clothes, footsteps, and the sound of fireworks launching with visible actions. Lower the BGM slightly just before and during dialogue to make Image1's Japanese voice clearly audible. Do not include singing, narration, the other person's response, or other voices. Cut 1: 0.0–3.6s | Street corner cafe at dusk. Camera position is three-quarters to the left front of Image1, at eye level, character size is chest-up, background vanishing axis extends from the back of the table to the back right of the street illuminated by the sunset. The goal is to simultaneously read the sip of iced tea and the first flicker of excitement in Image1's eyes. Image1 holds the transparent cup of iced tea in both hands and takes a sip while smiling. The ice makes a clear sound once, and the sunset softly illuminates the rim of the cup and the outer edge of her hair. Image1 firmly places the cup on the table with her right hand, shifts her gaze slightly to the diagonal left front, and her eyes and the corners of her mouth brighten slightly. The camera slides sideways for a short distance at the same height, and the shadow of the cafe awning momentarily crosses in front of the lens to connect to the next street. Cut 2: 3.6–7.2s | Shopping street at sunset. Camera position is three-quarters to the left front of Image1, slightly higher than the waist, character size is medium shot, background vanishing axis continues to the far left of the shopping street in her direction of travel. The goal is to read the excitement in her steps and words from her face. Image1 naturally takes a step forward. As a short preliminary action before speaking, her eyes brighten slightly, eyebrows lift just a bit, eyelids soften and narrow, the corners of her mouth relax, and finally she looks toward the diagonal left front. Image1 herself naturally speaks once: "Today is really fun." Completely synchronize lip movements, breath, expression, and voice. During the speech, lower the BGM to bring the voice forward, and in the short lingering sound at the end, the clean guitar and shaker return. A foreground blur of street tree leaves briefly crosses the lens, switching to the night riverside. Cut 3: 7.2–11.0s | Riverside promenade changed to blue-purple night. Camera position is the right side of Image1, at eye level, character size is a medium shot where the profile can be read, background vanishing axis extends from the riverside promenade to the sky of distant fireworks. The goal is to show the moment the change in the night sky reaches Image1's surprise and excitement. Image1 looks up at the sky once. The moment her hair bunches and skirt hem sway slightly late in the night breeze, a large purple, peach, and gold firework bursts in the distant night sky. Do not overlay firework light as dots or lines on the face; return it only as soft surface light to the outer edge of the hair and the edges of the outfit. At the moment the firework bursts, add warm synth pads and thin strings to the BGM to expand it by one stage. The camera leans in slightly from the right, maintaining a distance where the eyes and smile changing from surprise to excitement can be read. Cut 4: 11.0–15.0s | Afterglow of fireworks and title. Camera position is three-quarters to the left front of Image1, at eye level, character size is chest-up, background vanishing axis opens to the back of the night sky on the right. The goal is to let Image1's face and the title be read together as a single afterglow without interfering with each other. Keep Image1 in a chest-up size on the left third of the screen, leaving only the right night sky open as white space for the title. Image1 continues to breathe naturally without stopping with a clear smile, blinking slowly once while looking at the fireworks, shifting her expression slightly from the profile to the diagonal front. On the right side of the night sky, display a clean two-line title treatment well away from the face, eyes, mouth, and hair ornaments. In small milky white characters: "This summer, my encounter with you turns into excitement," and below it in large deep indigo with pale lavender edge light: "Midsummer Night." Display it as a work title rather than a subtitle, and do not show other readable text, logos, or watermarks. The camera pulls back slightly without making Image1 too small. At exactly 15.0 seconds, both Image1's face and the title are completely readable, and cut with a short piano afterglow just before the last firework tail disappears in the night sky.

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