Anime Desert Action Gunfight

A complex 3D toon anime action prompt for a desert chase scene featuring a protagonist with dual-wielded pistols fighting a giant snake dragon.

프롬프트
Desert chase action dual pistol prompt High-quality anime video. 3D toon/cel-look chase action. The setting is unified as a bright desert, and the protagonist holds a total of two pistols, one in each hand. Maintain character identity, hoverboard chase on sand, a giant white snake dragon, direction of movement, camera significance, and a conclusion where the chase continues after firing. [Reference Image Roles and Priorities] image1 is for face and identity reference. Prioritize face shape, eyes, iris, eyelashes, cheeks, jaw, nose, mouth, bangs, and hair around the face. image2 is for full body and outfit reference. Refer to overall hair, twin tails, flower decorations, outfit structure, gloves, shoes, physique, full body silhouette, and unique color scheme. image1 and image2 represent the same single protagonist. In case of conflict, prioritize image1 for facial features and bangs, and image2 for overall hair, outfit, and silhouette. Do not copy indoor backgrounds, text, logos, or UI from reference images. [Protagonist Identity Fixing] A soft, small oval face, pale skin, large irises glowing from purple to lavender, delicate dark upper eyelashes, small nose and mouth, and focused eyes. Hair is long twin tails ranging from pale coral pink to milky pink. Maintain two purple flower ornaments, purple tassels, purple earrings, and small black ear studs in the same positions. Outfit is a black/lavender/purple street-wear idol/hacker style. A short lavender jacket, black top, chest straps, patches, belt and harness, black-purple layered pleated skirt, black fingerless gloves, and black-purple platform high-cut boots. [Art Style: 3D Toon/Cel-look] High-density 3D toon/cel-look. Thin dark navy to blue-gray outlines, two to three layers of cel shading, soft mid-shadows, and transparent environmental light. Multilayered highlights on hair and eyes. Distinct textures for sand, rocks, scales, metal, cloth, and leather. [Desert, Enemy, and Equipment Fixing] The stage includes golden dunes, red sandstone canyon walls, dry rifts, and crumbling ledges under a blue sky. The enemy is a single giant white snake dragon with segmented body, white scales, cyan light lines, and red eyes. The board is one hoverboard owned by the protagonist. Weapons are exactly two compact black-purple handguns held simultaneously. No weapon duplication or transformation. [Common Motion Agreement] Connect sand grounding, jumps, air movement, aiming, simultaneous firing, recoil, and subsequent sliding into one continuous trajectory. Use sand dust and the dragon's body as foreground wipes. Cut 1 | From extreme close-up of purple eyes to desert chase Cut 2 | Side chase on dunes Cut 3 | Transition to wall-running on sandstone canyon Cut 4 | Dual pistol shot under the dragon's belly Cut 5 | Return to sand dunes and sandstone jump Cut 6 | Overlooking the dry rift and rocky ledge Cut 7 | Close-range evasion of the dragon's mouth Cut 8 | Parallel chase with dragon's head Cut 9 | Face and dual pistols, chase continues with hit reaction

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