An advanced 30-second video prompt for Seedance 2.0 utilizing multiple reference images to maintain identity and setting consistency across a complex dark fantasy combat sequence.
Prompt
Use 【@Image 4】 as the only strict first frame; use 【@Image 2】 to lock the identity, face, hairstyle, body type, dark martial arts attire, and the sheathed sword worn horizontally across the lower back of the cool black-haired swordsman; use 【@Image 1】 to lock the identity, face, hairstyle, body type, black-red demon robe, black-gold pauldrons, and obsidian demon sword of the humanoid Demon Lord; use 【@Image 5】 to lock the unique solid circular ancient gold coin; use 【@Image 3】 to lock the Moonlit Angry River, endless bamboo forest, mud, green stone platform, and the mountain gate space. Generate a full 30-second, 8K 3D CG realistic, PBR physical material, 16:9 landscape, 60fps Chinese dark xianxia movie battle video. 【Moonlit Angry River and endless emerald bamboo forest, an extremely huge bright full moon hangs high in the sky】, theatrical movie-grade color grading; ultra-realistic character clothing folds, skin pores, hair dynamics, flying bamboo leaves, and authentic cloth dynamics. 【Cool black-haired swordsman, wearing dark martial arts attire, sword sheathed horizontally across the lower back】 surrounded by 【cyan heavy water flow and violent electric arcs jumping tightly attached to the armor, body displacement trajectory, and sword blade】. 【The only humanoid Demon Lord, wearing a black-red demon robe and black-gold pauldrons, holding an obsidian demon sword】 surrounded by 【blood-red demonic runes, black fluid ink-like air, and thick black-red demonic flames tightly attached to the obsidian demon sword, body displacement trajectory, and the Demon Lord avatar】. There are strictly only two characters, the swordsman and the Demon Lord, in the entire film. Characters have absolutely zero standing posture during combat, maintaining ultra-high-speed movements breaking the sound barrier, dragging dense dynamic ink-and-wash smoke afterimages; all moves are overlaid with high-intensity hand-drawn ink-wash flying white effects. Combination of Time Ramp slow and fast motion. Weapon and limb collisions are forcibly matched with three levels of fixed effects: Light collision = black and white impact frame + 0.05-second frame skipping + partial negative film + axial micro-shake. Heavy collision = radial impact frame + 0.1-second frame skipping + central negative film + heavy sinking/rebounding + three-layer fluid explosion. Ultimate move burst = full-screen impact frame + 0.15-second freeze-frame skipping + full-screen negative film white flash + central fisheye distortion + strong Bloom + circular shockwave. Employ a 3A action game inertial follow-up camera, with cinematography following physical actions with high-frequency zoom and speed changes; pure visual output throughout. 【Shot 1 | 0-2s】 Front extreme close-up → 180-degree high-speed orbit shake → hand macro close-up. 【Dynamic movement and move-breaking】 On the Angry River, a single bamboo raft bobs with the waves. The black-haired swordsman has a sheathed sword across his back, sitting lazily at the bow, right hand resting on his knee. Fingers move slightly, a single solid circular gold coin flips and jumps skillfully back and forth between his knuckles and fingers like a living thing. The coin has no square hole, the front is a dragon relief, and the back is a cloud sea pattern. The camera orbits rapidly from his front to his back, then the focus instantly drops, locking tightly onto that right hand flipping the coin. 【Anchored effects and physical feedback】 The coin flip pulls a short golden afterimage. The swordsman is surrounded by extremely restrained cyan ink-wash mist, and the river surface water vapor is pushed to both sides by the aura. 【Visual rhythm and vibration】 High-speed motion blur appears during the orbit, and the screen immediately becomes extremely calm and quiet when switching to the hand. The coin is always in the hand area; it is forbidden to hover in front of the swordsman's face or block the face. 【Audio-visual reference】 White noise of river water hitting the bamboo raft → the crisp "ding, ding" sound of the coin flipping on the back of the fingers. 【Shot 2 | 2-3.5s】 Macro high-speed push-in → Z-axis vertical Tilt Up follow-up. 【Dynamic movement and move-breaking】 The swordsman's thumb flicks upward. The coin makes a "ding" sound and is tossed high into the night sky. The camera instantly detaches from the character, pushing forward at a terrifying speed and tilting upward, tightly following the flipping coin. The swordsman, raft, river, and mountains are thrown high-speed toward the bottom of the frame. Only one high-speed rotating gold coin remains in the center of the frame. The dragon pattern front, cloud sea back, and thick side of the coin pass through the moonlight in sequence. 【Visual rhythm and vibration】 Rapid ascent creates a strong sense of weightlessness. Forbidden for the coin to stick to the character's face, for the coin to stop spinning, or for a second coin to appear. 【Shot 3 | 3.5-5.5s】 Coin macro match cut transition → high-altitude ultra-wide angle → high-speed Dive follow-up. 【Dynamic movement and move-breaking】 Camera approaches the coin at high speed. The circular outline of the gold coin expands rapidly to fill the screen, and the highlight on the gold surface transforms into a massive, oppressive bright full moon. A continuous shape-match transition must be completed using the circular outlines of the coin and the full moon. Flash-whites, black screens, ordinary dissolves, and scene restarts are forbidden. The camera passes through the full moon formed by the coin, revealing an endless emerald bamboo forest waving like waves under the night sky. At this moment, the swordsman's silhouette suddenly leaps from off-screen high altitude into the direct front of the moon, forming a sharp back silhouette; then he adjusts to a high-speed dive posture, turning into an afterimage plummeting toward the bamboo forest below. Camera follows in a rapid dive. 【Anchored effects and physical feedback】 The swordsman's falling body tears through the night wind, dragging a straight cyan heavy ink-wash air trail and violent electric arc afterimages. 【Audio-visual reference】 The sonic boom of the wind howling piercingly in the ears. 【Shot 4 | 5.5-7s】 Ground-level high-speed Push In → extreme low-angle tilt freeze-frame. 【Dynamic movement and move-breaking】 Boom! The swordsman's feet smash heavily onto the wet mud at the edge of the bamboo forest. He doesn't stand upright but crouches low to unload force, left foot landing first, right foot sliding back. His spine is like a drawn bow, adopting an aggressive cheetah-like charge posture. The sheathed sword on his back vibrates violently, his left hand steadily gripping the hilt, killing intent locked deep into the courtyard. 【Anchored effects and physical feedback】 Upon landing, a cyan living aura forms a circular airwave pushing outward, bending dozens of thick emerald bamboos before they violently snap back; bamboo leaves fall, and mud water explodes to both sides of the camera along the direction of force. 【Shot 5 | 7-8.5s】 OTS (Over-the-Shoulder) panoramic view → Dolly Zoom. 【Dynamic movement and move-breaking】 Camera instantly cuts to the view behind the swordsman's left shoulder. The long sword is still tight against his lower back, left hand lowering to prepare for a draw. Ten meters straight ahead, the only humanoid Demon Lord stands before a green stone platform. The Demon Lord wears a black-red robe and black-gold pauldrons, body facing the swordsman, right hand on the hilt of the obsidian sword on his left waist. The courtyard between them is completely empty. Forbidden to show demon soldiers, monks, zen masters, crowds, or a third character. 【Visual rhythm and vibration】 Dolly zoom stretches the black-red mountain gate and bamboo forest behind the Demon Lord, infinitely magnifying his sense of oppression visually. The short silence before the storm is not a static pose: the swordsman's body continues to press forward, left hand tightening on the hilt; the Demon Lord slowly retreats half a step with his right foot, shoulder line turning to create space for drawing the sword. 【Shot 6 | 8.5-11s】 High-speed macro close-up → Time Ramp slow motion → focus shift. 【Dynamic movement and move-breaking】 Swordsman's left hand grips the hilt, slowly pulling the blade out. Forced 0.3-second bullet time. The blade is drawn halfway, revealing a piercingly cold cyan light. An emerald bamboo leaf shaken off by the airwave floats in front of the camera. The moment the leaf passes over the blade, it is silently cut into two halves by the invisible sharp edge; the two halves continue to fall in their respective inertial directions. 【Anchored effects and physical feedback】 Within the half-drawn blade's gap, violent cyan heavy water flow and dense electric arcs are like a compressed volcano, spitting and swallowing smoke particles extremely slowly. 【Audio-visual reference】 The extremely dull, tension-filled 'zheng—' sound of the blade friction is magnified ten times. 【Shot 7 | 11-13.5s】 Time resumes with a roar → follow-the-blade trajectory → high-speed Pan → violent vibration. 【Dynamic movement and move-breaking】 Blade fully drawn. The swordsman turns into a cyan lightning bolt, charging from the left side toward the Demon Lord at ultra-high speed. The Demon Lord simultaneously draws the obsidian sword from his left waist. Black fluid, dark red demonic flames, and blood-red demonic runes ignite rapidly along the sword surface. The swordsman completes three high-speed Z-shaped slashes around the Demon Lord: 1st strike: Swordsman cuts in from the front-left, sword thrusting at the Demon Lord's chest line. Demon Lord retreats his right foot, obsidian sword parrying upward to push the thrust outward. 2nd strike: Swordsman slides low along the parried direction to the Demon Lord's right, twisting his waist to swing the sword at the waist line. Demon Lord spins and presses down with the obsidian sword, the blades making their first clear heavy contact. 3rd strike: Swordsman uses the counter-force to step onto a bamboo trunk, rebounding upward and stabbing diagonally down behind the Demon Lord's shoulder. Demon Lord turns immediately, obsidian sword held horizontally above his head, blocking the sword tip for the second time. 【Anchored effects and physical feedback】 Camera stays tight on the swordsman's blade, each contact producing cyan and black-red sparks, ink-wash flying white, and short impact frames. Forbidden for the swordsman to pass through non-existent minions, for the Demon Lord to wait statically for a hit, or for hits without contact. 【Shot 8 | 13.5-15s】 Eye macro quick cut → extreme low tilt → radial heavy vibration. 【Dynamic movement and move-breaking】 Swordsman's momentum from the third strike never wanes; his right foot crushes a boulder as he leaps into the air above the Demon Lord like a whirlwind, the sword slashing down from top-left to bottom-right. Camera cuts rapidly to a close-up of the Demon Lord's eye. The Demon Lord's eyes snap open, dark red light erupting from his pupils. Demon Lord grips the obsidian sword with both hands, lifting it horizontally to block at a terrifying speed. 【Anchored effects and physical feedback】 Lethal heavy collision. Swordsman's sword hits the obsidian sword, cyan heavy water lightning and black-red demonic flames collide destructively. Forced radial impact frame + 0.1s high-speed frame skipping + central negative film + three-layer fluid explosion. Demon Lord's knees sink under the force, the stone platform beneath him cracks; swordsman is bounced to the top-left by the counter-force. 【Shot 9 | 15-17s】 Ultra-high-speed shuttle follow-up → high-frequency Whip Pan. 【Dynamic movement and move-breaking】 Without a pause, both sides charge from the courtyard into the dense bamboo forest for afterimage-level combat. Swordsman's feet step and rebound off left and right bamboo trunks, the sword completing thrust, lift, swipe, and shave. Demon Lord uses large movements, obsidian sword completing horizontal block, downward press, blade-entangling, spinning back slash, and power cleave. 【Anchored effects and physical feedback】 Continuous light collisions x5, each must have a clear attack starting point, trajectory, contact point, force direction, and next move. Cyan and black-red sparks fly in threads. The airwaves from their high-speed movement cut some thin bamboos in half; thick bamboos are only cracked, bent, or have leaves shaken off—random bamboo forest explosions are forbidden. 【Shot 10 | 17-19s】 Side follow-up → Dolly Zoom → intense motion blur. 【Dynamic movement and move-breaking】 Combat has rhythm. Demon Lord raises the obsidian sword with both hands, performing a heavy vertical Taishan-style downward cleave. Swordsman slides to avoid, demon sword smashes the mud, and mud water, broken bamboo, and black-red ink air explode forward. Swordsman uses the opportunity to flash in, his sword sliding against the metal spine of the obsidian sword with sparks and electricity, slashing toward the Demon Lord's wrist. Demon Lord decisively releases his front hand, hitting the side of the blade with his left palm to redirect force—the palm must not catch the blade front-on. Both sides simultaneously slide back at high speed using the counter-force, re-establishing distance. 【Anchored effects and physical feedback】 Blade friction ignites piercing cyan-red sparks. As they slide back, their feet plow deep mud trenches, cyan and black-red ink-wash auras dragging over ten meters of afterimages in opposite directions. 【Shot 11 | 19-21s】 High-speed zoom-out to ultra-wide angle → extreme low-angle tilt. 【Dynamic movement and move-breaking】 Before the slide ends, the Demon Lord stomps the ground. Black-red circular airwaves explode from his feet as he takes off, hovering above the bamboo forest. Demon Lord forms a suppression gesture with his hands in front of his chest. The space behind him distorts rapidly and is torn open by black fluid. A hundreds-of-meters-tall, heaven-towering two-armed humanoid Demon Lord avatar emerges with a roar. The avatar maintains a normal humanoid structure, with only one head and two arms, wearing a tattered black-gold crown, face cold and majestic. 【Anchored effects and physical feedback】 The avatar is not a common phantom but composed of extremely dense black fluid, dark red demonic flames, blood-red runes, and shattered black-gold armor plates. The avatar's appearance creates a terrifying gravity field; all bamboo below is bent outward to the ground by the center, and mud water is pressed to the surroundings. 【Shot 12 | 21-23s】 High-altitude overhead follow-up → continuous high-frequency vibration. 【Dynamic movement and move-breaking】 Demon Lord roars in mid-air, striking downward with his palms repeatedly. The two-armed avatar behind him is perfectly synchronized, striking only one set of giant black-red demonic palm prints at a time. The prints fall one by one from high altitude in a clear sequence; simultaneous random generation of multiple palms is forbidden. 【Anchored effects and physical feedback】 Each demonic palm print is composed of black fluid, dark red demonic flames, and blood-red runes, the edges glowing red with friction heat. Camera follows the palm prints down from high altitude; the bamboo forest, swordsman's position, and palm landing points must remain visible. 【Shot 13 | 23-24.5s】 Ground-level facing high-speed Push In → camera physically hit turns to black. 【Dynamic movement and move-breaking】 Swordsman performs extreme Z-shaped maneuvers on the bamboo forest floor like lightning. Each turn must be completed via foot-stomping, ground-sliding, or bamboo-rebounding; movement-less teleportation is forbidden. Black-red demonic palm prints explode successively behind and to the sides of the swordsman. Huge black-red palm-shaped craters are pounded into the ground. Terrifying explosions throw up mud, rocks, broken bamboo, and leaves. The final palm print's earth-and-stone storm hits the camera directly; the screen is completely obscured by thick smoke and falling leaves, turning black naturally and briefly. 【Audio-visual reference】 Continuous world-destroying heavy impact sounds → bamboo forest snapping sounds → the rustling friction of mud burying the lens followed by a brief dead silence. 【Shot 14 | 24.5-27s】 Macro within smoke → Tilt Up breaking through → ultimate move burst. 【Dynamic movement and move-breaking】 Inside the silent smoke, a tiny cyan light line appears first. The line instantly expands into a massive cyan fluid sword light, cutting straight through the thick smoke curtain from bottom to top. The smoke rolls back from the center cut. Swordsman and sword merge into a cyan giant sword rising against the air, charging high along the same vertical axis, striking the center of the Demon Lord avatar's chest. 【Anchored effects and physical feedback】 Lethal ultimate move collision. Forced full-screen black and white impact frame + 0.15s freeze-frame skipping + full-screen negative film white flash + central fisheye distortion + extreme Bloom + circular shockwave. A giant cyan heavy ink-wash sword qi slashes the avatar vertically from the chest. The two-armed avatar disintegrates from the center, collapsing into black ink flow, dark red demonic flames, shattered black-gold armor, and blood-red runes to both sides. Forbidden to generate Buddha statues, golden Buddha light, Sanskrit, Buddha palms, or lotuses. 【Shot 15 | 27-30s】 Satellite-level high-speed pull-away → invincible ultra-wide angle → epic aftershocks. 【Dynamic movement and move-breaking】 Cyan sword light momentum doesn't fade after shattering the avatar. Camera instantly leaves the battlefield, pulling away to the high-altitude clouds at supersonic speeds, breaking through the sea of clouds to form a satellite-level ultra-wide overhead shot. 【Anchored effects and physical feedback】 The cyan heavy ink-wash sword light continues to spread and extend on the ground, cutting through the vast earth and continuous bamboo-covered mountain ranges in the same direction. The earth is split open by the sword light center, revealing a bottomless, massive abyss canyon extending to the horizon. Sky-filling dust rolls like a tsunami to both sides of the canyon, and cyan electric arcs jump briefly along the edges. 【Visual rhythm and vibration】 Camera experiences short fisheye distortion and strong aftershocks at high altitude, then gradually stabilizes. Intense light slowly fades; the canyon, smoke, and clouds continue to move, completing the 30-second ending. Forbidden to generate watermarks, BGM, subtitles, text, or logos.
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