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Seedance 2.0 Mini Hand-Drawn Effect Dance Video Prompt

A detailed prompt for Seedance 2.0 Mini to generate a 15-second cute dance video from a single reference image. It specifies Japanese full-color anime style, high-quality theatrical animation, and AE-style hand-drawn effects (crayon/oil pastel) like hearts, stars, and ribbons. The prompt includes complex camera instructions (5-camera setup switching every 2 seconds), specific choreography, and a second-by-second timeline.

Prompt
Use the character in the reference image as the protagonist. 15 seconds, 24fps. Japanese full-color anime. High-quality drawing like a theatrical anime. Many frames. A short dance video with strong cuteness that looks like it could go viral. The protagonist is the character themselves from the reference image. Maintain the hairstyle, hair color, eyes, facial features, physique, age impression, outfit impression, accessories, and overall atmosphere shown in the reference image. The background is bright and cute, an organized classroom or studio-like space. To make the person look like the star, the background is simple but has a pop and refreshing air. Music: Japanese song. However, real existing songs must not be used. Video Concept: The protagonist dances cutely. Cuteness is the top priority. Slightly coy, approachable, strongly conveying the feeling of dancing towards the camera. 2D flat animations made in AE appear synchronized with the dance movements. Effects are cute illustrations with a hand-drawn feel, as if drawn with crayons or oil pastels. Circles, stars, hearts, flowers, musical notes, arrows, ribbons, crowns, sparkles, wavy lines, spiral lines, speech bubble borders, checkered patterns, diagonal lines, halftone dots, etc. All are planar 2D animations. Color scheme centers on pink, light blue, yellow, white, lavender, and mint green, harmonizing with the character in the reference image for a cute color palette. Camera Composition: Structured as if shot with 5 cameras. Cameras are not fixed; they switch every 2 seconds. Cameras used: front camera, overhead camera, left camera, right camera, rear camera. Even when cameras switch, the protagonist always maintains awareness of the lens and always keeps eye contact with the camera. Even with non-frontal cameras, ensure the lens is seen through head orientation, neck twisting, and gaze return. For the rear camera, look back over the shoulder to make eye contact. Be aware of virality; have varied angles, good tempo, and engaging camerawork. Each camera is not completely static but sways lightly to the beat. Include intentional, easy-to-watch camera shakes synced to audio, such as small vertical bounces, short punch-ins, and slight horizontal sways. Not rough handheld shake, but deliberate movement. Dance Content: Cute and easy-to-mimic dance. Light steps side to side, two-handed heart in front of chest, one-handed heart, peace sign by cheek, hands opening softly beside cheeks, pointing finger, small shoulder bounce, hips swaying lightly side to side, stepping out and back with one foot, small turn, ending with a wink. Focus on upper body visibility for memorable choreography in a short format. Always maintain eye contact during the dance, strongly conveying the feeling of dancing towards the viewer. 15-Second Timeline: 0.0-2.0s: Front camera. Protagonist stands center, keeping rhythm, making a two-handed heart in front of chest, stepping lightly side to side. Camera bounces lightly up and down. Crayon hearts, stars, circles, and short sparkle lines pop around hands and face. Always frontal eye contact. 2.0-4.0s: Overhead camera. Slightly high-angle cute view. Protagonist maintains upward-looking eye contact while doing peace sign by cheek, one-handed heart, and pointing finger in tempo. Crowns, flowers, hearts, and speech bubble borders appear around the face. Show cute expression looking up. 4.0-6.0s: Left camera. Protagonist turns body slightly left but directs face and gaze to lens. Hips sway lightly side to side, one hand touches cheek, other waves small. Along hand trajectory, crayon ribbon-like lines, musical notes, wavy lines, and stars appear. Camera sways slightly horizontally to the beat. 6.0-8.0s: Right camera. Protagonist turns body opposite way but maintains eye contact. Shoulders bounce rhythmically, hands raise and lower, one foot steps out and back. Flowers, circles, checkered patterns, halftone dots, and sparkles burst around feet and shoulders. Short cute audio-synced punch-in. 8.0-10.0s: Rear camera. Starts from protagonist's back, but turns around over shoulder for firm eye contact. Includes small turn, pointing finger, heart, and light kiss gesture upon turning. Spiral lines, stars, ribbons, and hearts float in sync with hair and clothing movement visible from rear. 10.0-12.0s: Return to front camera. Chorus-like climax. Hands open wide then return to chest, bouncing lightly side to side. Larger hearts, stars, flowers, crowns, sparkles, and diagonal lines increase on screen sides and behind, maximizing cuteness. Short camera shake at each pose. 12.0-14.0s: Switch back to overhead camera. Protagonist looks up, opens hands softly in front of face, makes heart with one hand, places other by cheek. Crayon borders, hearts, flowers, checkered patterns, and rough circular lines spread in background. Always eye contact here too. 14.0-15.0s: Final hero shot from near front. Protagonist framed bust-up, appearing to step forward. Smiles broadly then ends with a wink. At the moment of the wink, four-pointed stars, hearts, radial lines, and ribbon-like lines burst cutely from eyes. Camera does a very short punch-in and stops, ending with a viral-worthy decisive cut. AE-style 2D Animation Direction: All effects are 2D flat animations produced like After Effects. However, texture is rough and cute hand-drawn feel like crayons or oil pastels. Movements include appearance, bounce, scale up/down, rotation, time delay, and soft fade-out. Effects appear synchronized with dance hands, face area, feet, and body movements. Do not hide the character's face or body too much; use strictly as auxiliary enhancement for cuteness and tempo. Constraints: Do not show anyone other than the protagonist. Maintain the atmosphere, facial features, hairstyle, hair color, eyes, physique, and age impression of the character in the reference image. Do not change into a different character. Do not arbitrarily change outfits. Clearly define the 5-camera structure, switching every 2 seconds. Must use front, overhead, left, right, and rear cameras. Protagonist must always maintain eye contact regardless of camera. Even from rear camera, look back over shoulder to see lens. Give effects a cute 2D hand-drawn feel like crayons. Do not use realistic explosions, fire, smoke, or excessive glitches. Do not hide the protagonist's face too much with effects. Do not display text, subtitles, logos, or watermarks.

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